Player Matchup

Ne Zha
Ne Zha
Silver II
Its Simple l
Ne Zha
Silver II
Level 118
God Stats
3W - 4L
1,673 SR
Queue Stats
19W - 24L
1,455 MMR
Party 1
Baron Samedi
Baron Samedi
Silver II
Wyomingpride301
Baron Samedi
Silver II
Level 99
God Stats
15W - 10L
1,370 SR
Queue Stats
33W - 38L
1,455 MMR
Party 1
Artio
Artio
Bronze III
leobiagioni
Artio
Bronze III
Level 101
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 6L
1,402 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 106
1,514 SR
1,437 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 95
1,597 SR
1,430 MMR
Aphrodite
Aphrodite
Bronze III
Slayer-x-cocox
Aphrodite
Bronze III
Level 127
God Stats
10W - 9L
1,696 SR
Queue Stats
47W - 54L
1,365 MMR
Solo
Anhur
Anhur
Silver V
ZtsunG
Anhur
Silver V
Level 92
God Stats
1W - 2L
1,508 SR
Queue Stats
14W - 14L
1,388 MMR
Party 2
Fenrir
Fenrir
Silver II
ldriss-
Fenrir
Silver II
Level 67
God Stats
4W - 2L
1,587 SR
Queue Stats
7W - 8L
1,536 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
18
10 / 3 / 11
13,644
758
17,054
19,446
8,559
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Baron Samedi
Wyomingpride301
Baron Samedi
16
8 / 3 / 12
12,626
701
17,639
13,065
6,719
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
4 / 0 / 16
12,120
673
7,895
22,359
27,933
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Bans
JanusGilgameshCu ChulainnYmirTsukuyomi

VS

Bans
CthulhuXing TianPoseidonCerberusZeus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Slayer-x-cocox
Aphrodite
14
1 / 7 / 2
10,974
610
13,136
16,807
9,986
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Anhur
ZtsunG
Anhur
14
1 / 7 / 3
10,790
599
8,622
15,860
5,267
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Fenrir
ldriss-
Fenrir
14
4 / 8 / 2
11,795
655
13,578
15,923
12,190
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
13
22
Kills
6
6
Deaths
22
39
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
10
3
11
5.17
L
Aphrodite
Slayer-x-cocox
Aphrodite
1
7
2
0.29
W
Baron Samedi
Wyomingpride301
Baron Samedi
8
3
12
4.67
L
Anhur
ZtsunG
Anhur
1
7
3
0.36
L
Fenrir
ldriss-
Fenrir
4
8
2
0.63
W
4
0
16
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,588
Damage
35,336
54,870
Taken
48,590
43,211
Mitigated
27,443
20,545
Healing
15,705
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
17,054
6,142
0
6,614
19,446
8,559
1,273
4,655
14,445
0
92,217
L
Aphrodite
Slayer-x-cocox
Aphrodite
13,136
415
5,576
6,998
16,807
9,986
0
7,725
8,810
54,610
0
W
Baron Samedi
Wyomingpride301
Baron Samedi
17,639
1,204
4,188
3,035
13,065
6,719
829
2,031
10,837
46,304
0
L
Anhur
ZtsunG
Anhur
8,622
4,106
0
1,669
15,860
5,267
0
7,683
7,872
0
30,616
L
Fenrir
ldriss-
Fenrir
13,578
4,070
0
1,462
15,923
12,190
0
9,320
6,278
0
35,992
W
7,895
1,187
204
6,504
22,359
27,933
793
5,583
16,296
33,203
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,390
Gold Earned
33,559
209
Minions Killed
165
0
Camps Cleared
0
939,814
Distance Traveled
863,200
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
13,644
758
108
6
0
307,889
3
L
Aphrodite
10,974
610
92
5
0
289,149
5
W
Baron Samedi
12,626
701
74
4
0
282,833
1
L
Anhur
10,790
599
44
2
0
261,771
2
L
Fenrir
11,795
655
29
2
0
312,280
2
W
Artio
12,120
673
27
2
0
349,092
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role