Player Matchup

Hachiman
Hachiman
JohnnyG2344
Hachiman
Level 20
God Stats
2W - 5L
1,927 SR
Queue Stats
3W - 9L
1,402 Elo+
Party 1
Persephone
Persephone
NicRom1514
Persephone
Level 29
God Stats
2W - 1L
1,396 SR
Queue Stats
13W - 20L
1,354 Elo+
Party 1
Cthulhu
Cthulhu
Vixor_365
Cthulhu
Level 27
God Stats
3W - 10L
1,281 SR
Queue Stats
29W - 31L
1,364 Elo+
Solo
Team Averages
Level 25
1,535 SR
1,373 Elo+

VS

Team Averages
Level 49
1,427 SR
1,422 Elo+
Izanami
Izanami
ReapingJester
Izanami
Level 117
God Stats
20W - 13L
1,555 SR
Queue Stats
218W - 180L
1,488 Elo+
Party 2
Cernunnos
Cernunnos
TGD Hotrod
Cernunnos
Level 26
God Stats
20W - 12L
1,643 SR
Queue Stats
43W - 27L
1,504 Elo+
Party 2
Skadi
Skadi
jjcem
Skadi
Level 5
God Stats
6W - 21L
1,085 SR
Queue Stats
6W - 25L
1,272 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
JohnnyG2344
Hachiman
15
2 / 6 / 11
11,874
625
6,855
15,679
5,299
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Persephone
NicRom1514
Persephone
17
8 / 4 / 7
13,588
715
20,391
16,454
5,471
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Cthulhu
Vixor_365
Cthulhu
17
6 / 4 / 7
12,744
671
14,423
28,747
11,874
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
19
11 / 4 / 3
14,978
788
23,126
18,869
6,950
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cernunnos
TGD Hotrod
Cernunnos
17
4 / 5 / 8
13,396
705
20,072
19,218
8,687
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Skadi
jjcem
Skadi
13
0 / 8 / 7
10,868
572
9,729
14,185
4,301
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
33
16
Kills
15
14
Deaths
17
25
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Hachiman
JohnnyG2344
Hachiman
2
6
11
1.25
L
Persephone
NicRom1514
Persephone
8
4
7
2.88
W
Izanami
11
4
3
3.13
W
Cernunnos
TGD Hotrod
Cernunnos
4
5
8
1.6
L
Cthulhu
Vixor_365
Cthulhu
6
4
7
2.38
W
Skadi
jjcem
Skadi
0
8
7
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,669
Damage
52,927
60,880
Taken
52,272
22,644
Mitigated
19,938
7,966
Healing
13,100
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
JohnnyG2344
Hachiman
6,855
5,425
0
2,200
15,679
5,299
592
0
15,679
0
29,023
L
Persephone
NicRom1514
Persephone
20,391
225
0
1,936
16,454
5,471
682
0
16,450
58,288
0
W
Izanami
23,126
20,324
768
5,279
18,869
6,950
1,912
12,622
5,985
0
108,746
W
Cernunnos
TGD Hotrod
Cernunnos
20,072
10,577
0
6,109
19,218
8,687
628
9,518
9,442
0
82,735
L
Cthulhu
Vixor_365
Cthulhu
14,423
803
1,402
2,428
28,747
11,874
300
54
28,693
62,413
0
W
Skadi
jjcem
Skadi
9,729
4,657
0
944
14,185
4,301
201
11,958
1,953
0
37,024

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,206
Gold Earned
39,242
207
Minions Killed
267
0
Camps Cleared
0
984,694
Distance Traveled
936,217
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
11,874
625
62
3
0
280,282
0
L
Persephone
13,588
715
78
4
0
342,339
0
W
Izanami
14,978
788
140
7
0
318,793
2
W
Cernunnos
13,396
705
92
5
0
301,379
0
L
Cthulhu
12,744
671
67
4
0
362,073
1
W
Skadi
10,868
572
35
2
0
316,045
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role