Player Matchup

Hades
Hades
PeaceMakerII
Hades
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,631 Elo+
Party 1
Medusa
Medusa
ShizzyG
Medusa
Level 6
God Stats
2W - 1L
1,833 SR
Queue Stats
2W - 2L
1,631 Elo+
Party 1
Khepri
Khepri
TN_Scythe
Khepri
Level 28
God Stats
0W - 2L
1,224 SR
Queue Stats
43W - 49L
1,493 Elo+
Party 1
Sol
Sol
Thefathubabuba
Sol
Level 68
God Stats
1W - 1L
1,603 SR
Queue Stats
47W - 62L
1,373 Elo+
Party 1
Loki
Loki
hoekay
Loki
Level 4
God Stats
1W - 1L
1,713 SR
Queue Stats
2W - 2L
1,631 Elo+
Party 1
Team Averages
Level 26
1,575 SR
1,552 Elo+

VS

Team Averages
Level 22
1,508 SR
1,555 Elo+
Vamana
Vamana
Farning
Vamana
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
105W - 98L
1,486 Elo+
Party 2
Yemoja
Yemoja
Lifeguru
Yemoja
Level 4
God Stats
3W - 1L
1,540 SR
Queue Stats
3W - 2L
1,442 Elo+
Solo
Awilix
Awilix
Mike4MMA2
Awilix
Level 27
God Stats
9W - 1L
1,500 SR
Queue Stats
144W - 68L
1,783 Elo+
Solo
Danzaburou
Danzaburou
PLZULT
Danzaburou
Level 27
God Stats
18W - 23L
1,500 SR
Queue Stats
91W - 100L
1,581 Elo+
Solo
Agni
Agni
willdye
Agni
Level 45
God Stats
1W - 1L
1,500 SR
Queue Stats
87W - 92L
1,486 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 10 / 6
9,281
404
5,867
17,850
7,451
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Medusa
ShizzyG
Medusa
15
6 / 11 / 2
10,727
466
14,188
17,835
6,042
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Khepri
TN_Scythe
Khepri
13
0 / 11 / 6
8,055
350
5,599
20,707
16,126
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

16
2 / 8 / 3
10,307
448
13,872
16,578
5,270
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Loki
hoekay
Loki
14
7 / 9 / 3
10,240
445
7,378
17,717
6,238
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
Farning
Vamana
16
4 / 4 / 12
11,164
485
6,171
13,658
13,991
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Yemoja
Lifeguru
Yemoja
17
4 / 2 / 16
12,291
534
6,428
14,210
10,936
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Awilix
Mike4MMA2
Awilix
20
22 / 3 / 9
14,703
639
29,541
20,419
9,805
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Danzaburou
PLZULT
Danzaburou
20
13 / 2 / 14
14,339
623
21,304
15,967
7,340
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Agni
willdye
Agni
17
6 / 6 / 11
12,199
530
14,374
12,689
5,003
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
111
17
Kills
49
49
Deaths
17
20
Assists
62
Player
Kills
Deaths
Assists
KDA
W
Vamana
Farning
Vamana
4
4
12
2.5
W
Yemoja
Lifeguru
Yemoja
4
2
16
6
W
Awilix
Mike4MMA2
Awilix
22
3
9
8.83
W
Danzaburou
PLZULT
Danzaburou
13
2
14
10
L
2
10
6
0.5
L
Medusa
ShizzyG
Medusa
6
11
2
0.64
L
Khepri
TN_Scythe
Khepri
0
11
6
0.27
L
2
8
3
0.44
L
Loki
hoekay
Loki
7
9
3
0.94
W
Agni
willdye
Agni
6
6
11
1.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,904
Damage
77,818
90,687
Taken
76,943
41,127
Mitigated
47,075
9,616
Healing
23,478
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vamana
Farning
Vamana
6,171
3,225
0
2,548
13,658
13,991
1,737
6,405
7,253
0
37,024
W
Yemoja
Lifeguru
Yemoja
6,428
1,951
5,215
3,564
14,210
10,936
1,688
7,083
7,127
31,833
0
W
Awilix
Mike4MMA2
Awilix
29,541
12,784
0
6,524
20,419
9,805
77
3,476
16,943
0
114,661
W
Danzaburou
PLZULT
Danzaburou
21,304
12,990
0
5,160
15,967
7,340
9,773
4,178
11,789
0
119,388
L
5,867
393
0
2,374
17,850
7,451
216
3,816
13,494
35,582
0
L
Medusa
ShizzyG
Medusa
14,188
7,642
0
0
17,835
6,042
581
3,096
14,533
0
38,795
L
Khepri
TN_Scythe
Khepri
5,599
321
0
705
20,707
16,126
92
6,044
14,054
23,437
0
L
13,872
3,609
0
4,357
16,578
5,270
3,283
2,402
13,845
69,693
0
L
Loki
hoekay
Loki
7,378
1,572
0
2,180
17,717
6,238
0
4,424
12,915
0
41,735
W
Agni
willdye
Agni
14,374
1,375
0
467
12,689
5,003
104
4,196
8,493
69,057
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,610
Gold Earned
64,696
366
Minions Killed
571
0
Camps Cleared
0
1,991,908
Distance Traveled
2,171,287
12
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
11,164
485
62
3
0
434,077
0
W
Yemoja
12,291
534
59
3
0
436,942
2
W
Awilix
14,703
639
157
7
0
476,092
5
W
Danzaburou
14,339
623
179
8
0
426,793
0
L
Hades
9,281
404
59
3
0
360,304
1
L
Medusa
10,727
466
56
2
0
391,293
2
L
Khepri
8,055
350
30
1
0
418,486
7
L
Sol
10,307
448
141
6
0
370,884
0
L
Loki
10,240
445
80
3
0
450,941
2
W
Agni
12,199
530
114
5
0
397,383
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role