Player Matchup

Gilgamesh
Gilgamesh
HUNTR3X123
Gilgamesh
Level 128
God Stats
42W - 28L
1,655 SR
Queue Stats
320W - 308L
1,443 Elo+
Party 1
Osiris
Osiris
INDYJONES 24
Osiris
Level 50
God Stats
1W - 0L
1,500 SR
Queue Stats
57W - 54L
1,487 Elo+
Party 2
Fafnir
Fafnir
Reptide_101
Fafnir
Level 140
God Stats
39W - 34L
1,534 SR
Queue Stats
349W - 354L
1,515 Elo+
Party 1
Ah Puch
Ah Puch
SUP3RO23
Ah Puch
Level 83
God Stats
11W - 10L
1,657 SR
Queue Stats
587W - 575L
1,573 Elo+
Party 2
Xbalanque
Xbalanque
poeschlnz
Xbalanque
Level 157
God Stats
15W - 6L
1,826 SR
Queue Stats
287W - 275L
1,518 Elo+
Party 1
Team Averages
Level 112
1,634 SR
1,507 Elo+

VS

Team Averages
Level 120
1,475 SR
1,452 Elo+
Cabrakan
Cabrakan
BOMBSHELL_55_77
Cabrakan
Level 119
God Stats
1W - 3L
1,297 SR
Queue Stats
350W - 459L
1,418 Elo+
Solo
Sol
Sol
El Pollo Robot
Sol
Level 142
God Stats
140W - 102L
1,626 SR
Queue Stats
427W - 433L
1,527 Elo+
Solo
Janus
Janus
XxLaUnDrYMaNxX
Janus
Level 104
God Stats
6W - 9L
1,391 SR
Queue Stats
455W - 480L
1,416 Elo+
Party 3
Chiron
Chiron
actionbrockman
Chiron
Level 126
God Stats
35W - 30L
1,559 SR
Queue Stats
343W - 357L
1,452 Elo+
Party 3
Hun Batz
Hun Batz
jersainba
Hun Batz
Level 109
God Stats
1W - 1L
1,500 SR
Queue Stats
568W - 609L
1,446 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
HUNTR3X123
Gilgamesh
14
8 / 3 / 4
8,421
602
8,040
10,610
4,084
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Osiris
14
1 / 0 / 3
7,792
557
4,579
8,963
5,023
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Fafnir
13
7 / 2 / 6
8,161
583
8,791
11,451
6,369
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ah Puch
SUP3RO23
Ah Puch
14
3 / 0 / 9
8,362
597
7,411
5,814
1,829
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Xbalanque
poeschlnz
Xbalanque
14
3 / 1 / 6
8,039
574
7,948
8,423
2,532
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
10
0 / 7 / 3
6,296
450
6,482
14,863
7,412
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
1 / 2 / 1
8,073
577
5,406
8,839
2,662
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

11
0 / 4 / 0
6,668
476
5,005
7,601
1,912
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
4 / 3 / 0
7,304
522
5,291
8,179
2,335
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Hun Batz
jersainba
Hun Batz
12
0 / 6 / 1
7,027
502
4,052
10,166
3,059
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
10
22
Kills
5
6
Deaths
22
28
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Cabrakan
0
7
3
0.21
L
1
2
1
0.75
W
Gilgamesh
HUNTR3X123
Gilgamesh
8
3
4
3.33
W
Osiris
1
0
3
2.5
W
Fafnir
7
2
6
5
W
Ah Puch
SUP3RO23
Ah Puch
3
0
9
7.5
L
0
4
0
0
L
4
3
0
1.33
L
Hun Batz
jersainba
Hun Batz
0
6
1
0.08
W
Xbalanque
poeschlnz
Xbalanque
3
1
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,769
Damage
26,236
45,261
Taken
49,648
19,837
Mitigated
17,380
20,440
Healing
10,460
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cabrakan
6,482
534
0
2,122
14,863
7,412
0
6,874
7,989
22,817
0
L
5,406
1,717
0
4,784
8,839
2,662
1,104
1,545
7,294
50,704
0
W
Gilgamesh
HUNTR3X123
Gilgamesh
8,040
2,327
0
4,550
10,610
4,084
15
1,896
8,714
0
51,652
W
Osiris
4,579
425
0
4,478
8,963
5,023
255
5,004
3,959
5,005
34,066
W
Fafnir
8,791
1,792
0
5,313
11,451
6,369
551
5,718
5,733
31,280
0
W
Ah Puch
SUP3RO23
Ah Puch
7,411
286
0
2,762
5,814
1,829
0
2,375
3,439
50,305
0
L
5,005
381
0
681
7,601
1,912
0
3,592
4,009
47,020
0
L
5,291
1,607
460
2,328
8,179
2,335
63
2,226
5,953
0
39,362
L
Hun Batz
jersainba
Hun Batz
4,052
1,630
0
85
10,166
3,059
0
2,565
7,601
0
51,451
W
Xbalanque
poeschlnz
Xbalanque
7,948
4,415
0
3,337
8,423
2,532
528
1,900
6,523
0
55,293

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,775
Gold Earned
35,368
413
Minions Killed
401
0
Camps Cleared
0
1,362,745
Distance Traveled
1,267,016
17
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cabrakan
6,296
450
37
3
0
237,128
4
L
Sol
8,073
577
111
8
0
235,762
2
W
Gilgamesh
8,421
602
86
6
0
295,242
2
W
Osiris
7,792
557
87
6
0
266,537
1
W
Fafnir
8,161
583
44
3
0
288,249
4
W
Ah Puch
8,362
597
106
8
0
262,071
5
L
Janus
6,668
476
99
7
0
273,967
2
L
Chiron
7,304
522
63
5
0
253,168
2
L
Hun Batz
7,027
502
91
7
0
266,991
1
W
Xbalanque
8,039
574
90
6
0
250,646
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role