Player Matchup

Odin
Odin
CarlosDiazdeLeon
Odin
Level 127
God Stats
12W - 10L
1,603 SR
Queue Stats
486W - 493L
1,513 Elo+
Solo
Sun Wukong
Sun Wukong
FluffyKitten909
Sun Wukong
Level 144
God Stats
13W - 13L
1,404 SR
Queue Stats
1,033W - 1,056L
1,512 Elo+
Solo
Cerberus
Cerberus
Goldmember1661
Cerberus
Level 155
God Stats
3W - 1L
1,794 SR
Queue Stats
249W - 230L
1,523 Elo+
Party 1
Hades
Hades
Gorillazz OG
Hades
Level 149
God Stats
6W - 3L
1,583 SR
Queue Stats
246W - 232L
1,515 Elo+
Party 1
Zeus
Zeus
Xavitendo
Zeus
Level 121
God Stats
2W - 0L
1,642 SR
Queue Stats
19W - 19L
1,599 Elo+
Solo
Team Averages
Level 139
1,605 SR
1,532 Elo+

VS

Team Averages
Level 132
1,534 SR
1,568 Elo+
Cthulhu
Cthulhu
ESK HULK
Cthulhu
Level 160
God Stats
2W - 2L
1,768 SR
Queue Stats
161W - 107L
1,577 Elo+
Party 2
Mulan
Mulan
ESK JOK3R
Mulan
Level 136
God Stats
4W - 1L
1,611 SR
Queue Stats
47W - 38L
1,597 Elo+
Party 2
Thoth
Thoth
EskXGoemon
Thoth
Level 58
God Stats
1W - 2L
1,242 SR
Queue Stats
109W - 71L
1,553 Elo+
Party 2
He Bo
He Bo
KingDom810
He Bo
Level 147
God Stats
3W - 2L
1,637 SR
Queue Stats
62W - 48L
1,598 Elo+
Party 2
Merlin
Merlin
krip2nite420
Merlin
Level 160
God Stats
7W - 10L
1,412 SR
Queue Stats
713W - 723L
1,517 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 2 / 18
10,028
912
5,587
13,474
11,883
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heavy Mace

Heavy Mace

+30
Physical Power

Sun Wukong
FluffyKitten909
Sun Wukong
17
4 / 2 / 16
9,539
867
9,567
14,892
17,097
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cerberus
15
3 / 2 / 17
9,155
832
6,095
21,676
14,939
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

15
6 / 4 / 10
9,415
856
6,707
13,411
9,342
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Zeus
18
11 / 2 / 13
10,531
957
21,498
11,667
5,435
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
ESK HULK
Cthulhu
14
1 / 6 / 7
8,353
759
10,479
13,369
12,915
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Mulan
ESK JOK3R
Mulan
13
2 / 9 / 9
8,601
782
7,254
14,618
10,313
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Thoth
15
1 / 5 / 4
8,076
734
7,659
8,960
3,210
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

He Bo
16
6 / 6 / 3
9,673
879
11,395
10,537
4,542
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Merlin
14
2 / 4 / 4
8,288
753
13,802
7,383
2,767
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

104
Kill Participation
39
30
Kills
12
12
Deaths
30
74
Assists
27
Player
Kills
Deaths
Assists
KDA
W
6
2
18
7.5
L
Cthulhu
ESK HULK
Cthulhu
1
6
7
0.75
L
Mulan
ESK JOK3R
Mulan
2
9
9
0.72
L
Thoth
1
5
4
0.6
W
Sun Wukong
FluffyKitten909
Sun Wukong
4
2
16
6
W
Cerberus
3
2
17
5.75
W
6
4
10
2.75
L
He Bo
6
6
3
1.25
W
Zeus
11
2
13
8.75
L
Merlin
2
4
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,454
Damage
50,589
75,120
Taken
54,867
58,696
Mitigated
33,747
38,767
Healing
12,467
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,587
1,461
2,195
4,156
13,474
11,883
445
6,115
6,315
692
8,256
L
Cthulhu
ESK HULK
Cthulhu
10,479
88
2,290
1,516
13,369
12,915
70
7,774
5,343
20,255
0
L
Mulan
ESK JOK3R
Mulan
7,254
1,117
162
419
14,618
10,313
289
9,229
5,329
434
10,251
L
Thoth
7,659
63
1,380
1,634
8,960
3,210
630
5,857
3,013
15,230
0
W
Sun Wukong
FluffyKitten909
Sun Wukong
9,567
866
2,590
4,624
14,892
17,097
1,466
9,254
5,638
0
26,220
W
Cerberus
6,095
294
3,117
8,582
21,676
14,939
454
11,563
10,113
15,197
0
W
6,707
433
2,504
3,564
13,411
9,342
813
8,552
4,859
21,782
0
L
He Bo
11,395
335
1,290
2,353
10,537
4,542
520
6,274
4,200
19,908
0
W
Zeus
21,498
2,943
4,225
3,210
11,667
5,435
718
8,189
3,478
36,185
0
L
Merlin
13,802
552
0
1,423
7,383
2,767
0
5,363
1,960
23,499
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,668
Gold Earned
42,991
134
Minions Killed
91
0
Camps Cleared
0
1,023,038
Distance Traveled
855,231
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
10,028
912
3
0
0
210,572
1
L
Cthulhu
8,353
759
24
2
0
148,444
2
L
Mulan
8,601
782
10
1
0
146,483
1
L
Thoth
8,076
734
9
1
0
198,050
0
W
Sun Wukong
9,539
867
31
3
0
216,681
1
W
Cerberus
9,155
832
27
2
0
200,621
0
W
Hades
9,415
856
39
4
0
174,130
0
L
He Bo
9,673
879
19
2
0
183,374
1
W
Zeus
10,531
957
34
3
0
221,034
1
L
Merlin
8,288
753
29
3
0
178,880
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role