Player Matchup

Set
Set
EkK0zS
Set
Level 159
God Stats
3W - 0L
1,924 SR
Queue Stats
15W - 3L
1,795 Elo+
Party 2
Chronos
Chronos
Khuyaq
Chronos
Level 160
God Stats
1W - 0L
1,595 SR
Queue Stats
5W - 6L
1,241 Elo+
Party 2
Amaterasu
Amaterasu
Rýan
Amaterasu
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 3L
1,845 Elo+
Party 2
Team Averages
Level 160
1,673 SR
1,627 Elo+

VS

Team Averages
Level 127
1,635 SR
1,821 Elo+
Sobek
Sobek
DirtyInter
Sobek
Level 107
God Stats
4W - 2L
1,617 SR
Queue Stats
62W - 36L
1,782 Elo+
Party 1
Hel
Hel
Swimmyb12
Hel
Level 129
God Stats
14W - 5L
1,833 SR
Queue Stats
141W - 67L
1,854 Elo+
Party 1
Apollo
Apollo
pengwaffe
Apollo
Level 145
God Stats
0W - 4L
1,457 SR
Queue Stats
219W - 115L
1,826 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
EkK0zS
Set
11
3 / 3 / 7
8,641
864
7,644
8,756
7,045
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Chronos
Khuyaq
Chronos
12
6 / 1 / 7
8,578
858
11,839
11,525
3,904
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Amaterasu
Rýan
Amaterasu
12
4 / 2 / 8
8,280
828
5,965
11,068
8,180
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
11
2 / 3 / 4
7,878
788
7,080
11,173
8,791
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

11
2 / 5 / 3
7,451
745
6,111
9,333
3,134
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Apollo
pengwaffe
Apollo
9
2 / 5 / 1
6,638
664
6,522
9,222
3,152
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
14
13
Kills
6
6
Deaths
13
22
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Sobek
2
3
4
1.33
W
Set
EkK0zS
Set
3
3
7
2.17
W
Chronos
Khuyaq
Chronos
6
1
7
9.5
W
Amaterasu
Rýan
Amaterasu
4
2
8
4
L
2
5
3
0.7
L
Apollo
pengwaffe
Apollo
2
5
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,448
Damage
19,713
31,349
Taken
29,728
19,129
Mitigated
15,077
12,116
Healing
9,317
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
7,080
1,032
0
2,179
11,173
8,791
0
4,284
6,676
14,967
0
W
Set
EkK0zS
Set
7,644
3,046
0
1,018
8,756
7,045
0
4,363
4,393
0
36,281
W
Chronos
Khuyaq
Chronos
11,839
3,586
245
5,589
11,525
3,904
1,872
4,413
7,112
39,895
0
W
Amaterasu
Rýan
Amaterasu
5,965
1,839
0
5,264
11,068
8,180
930
4,492
6,576
0
24,689
L
6,111
771
3,183
3,565
9,333
3,134
80
2,805
6,345
26,572
0
L
Apollo
pengwaffe
Apollo
6,522
4,517
0
390
9,222
3,152
366
4,802
4,207
0
22,988

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,499
Gold Earned
21,967
138
Minions Killed
105
0
Camps Cleared
0
645,232
Distance Traveled
543,562
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
7,878
788
15
2
0
208,605
3
W
Set
8,641
864
55
6
0
201,348
3
W
Chronos
8,578
858
50
5
0
222,350
3
W
Amaterasu
8,280
828
33
3
0
221,534
2
L
Hel
7,451
745
46
5
0
170,419
3
L
Apollo
6,638
664
44
4
0
164,538
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role