Player Matchup

Guan Yu
Guan Yu
Iclipze
Guan Yu
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Ymir
Ymir
Noc0ut
Ymir
Level 20
God Stats
5W - 9L
1,449 SR
Queue Stats
59W - 56L
1,419 Elo+
Solo
Terra
Terra
SadLuv
Terra
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 9L
1,418 Elo+
Party 2
Tiamat
Tiamat
Trippy3
Tiamat
Level 23
God Stats
13W - 13L
1,592 SR
Queue Stats
316W - 351L
1,347 Elo+
Solo
Chaac
Chaac
strakoATW
Chaac
Level 1
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Team Averages
Level 13
1,508 SR
1,437 Elo+

VS

Team Averages
Level 18
1,514 SR
1,362 Elo+
Artemis
Artemis
GoldWarrior0424
Artemis
Level 16
God Stats
6W - 11L
1,369 SR
Queue Stats
16W - 26L
1,317 Elo+
Party 1
Nemesis
Nemesis
SniperSkeliton
Nemesis
Level 27
God Stats
37W - 28L
1,523 SR
Queue Stats
59W - 68L
1,369 Elo+
Party 1
Set
Set
SquackCuh
Set
Level 16
God Stats
27W - 37L
1,308 SR
Queue Stats
131W - 145L
1,247 Elo+
Party 1
Cthulhu
Cthulhu
ThySucio
Cthulhu
Level 6
God Stats
5W - 10L
1,647 SR
Queue Stats
42W - 61L
1,495 Elo+
Party 1
Anubis
Anubis
capnpotatoaim
Anubis
Level 26
God Stats
14W - 9L
1,722 SR
Queue Stats
112W - 118L
1,382 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Iclipze
Guan Yu
8
1 / 7 / 0
5,302
408
2,842
8,703
4,293
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ymir
Noc0ut
Ymir
7
0 / 2 / 1
4,985
383
1,065
6,979
2,333
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Terra
SadLuv
Terra
9
3 / 2 / 2
6,023
463
3,474
8,260
4,553
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tiamat
Trippy3
Tiamat
9
1 / 5 / 0
5,682
437
3,897
9,256
3,501
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chaac
strakoATW
Chaac
7
1 / 3 / 3
5,110
393
2,251
6,293
3,444
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 1 / 6
5,979
460
4,697
5,231
1,480
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

14
5 / 1 / 1
8,362
643
4,985
5,724
1,998
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

13
7 / 0 / 1
8,081
622
6,507
7,818
2,821
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cthulhu
ThySucio
Cthulhu
8
0 / 4 / 2
5,576
429
1,790
5,894
2,120
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
6 / 1 / 2
7,801
600
7,862
5,717
2,535
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
30
6
Kills
18
19
Deaths
7
6
Assists
12
Player
Kills
Deaths
Assists
KDA
W
0
1
6
3
L
Guan Yu
Iclipze
Guan Yu
1
7
0
0.14
L
Ymir
Noc0ut
Ymir
0
2
1
0.25
L
Terra
SadLuv
Terra
3
2
2
2
W
5
1
1
5.5
W
7
0
1
7.5
W
Cthulhu
ThySucio
Cthulhu
0
4
2
0.25
L
Tiamat
Trippy3
Tiamat
1
5
0
0.2
W
6
1
2
7
L
Chaac
strakoATW
Chaac
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,529
Damage
25,841
39,491
Taken
30,384
18,124
Mitigated
10,954
9,934
Healing
8,590
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,697
2,109
0
225
5,231
1,480
1,081
1,917
3,254
0
18,867
L
Guan Yu
Iclipze
Guan Yu
2,842
1,159
218
918
8,703
4,293
134
2,561
6,142
0
13,084
L
Ymir
Noc0ut
Ymir
1,065
205
0
2,235
6,979
2,333
0
1,167
5,812
17,003
0
L
Terra
SadLuv
Terra
3,474
2,159
426
2,484
8,260
4,553
0
1,048
7,212
12,376
0
W
4,985
2,617
0
1,895
5,724
1,998
3,203
37
5,447
0
41,000
W
6,507
3,156
0
2,894
7,818
2,821
0
2,211
5,487
0
42,863
W
Cthulhu
ThySucio
Cthulhu
1,790
396
0
0
5,894
2,120
238
1,916
3,978
13,408
0
L
Tiamat
Trippy3
Tiamat
3,897
717
0
2,066
9,256
3,501
0
4,134
5,122
26,006
0
W
7,862
332
0
3,576
5,717
2,535
938
2,452
3,265
42,583
0
L
Chaac
strakoATW
Chaac
2,251
525
0
1,587
6,293
3,444
30
742
5,551
397
8,423

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,102
Gold Earned
35,799
131
Minions Killed
327
0
Camps Cleared
0
988,201
Distance Traveled
1,212,658
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
5,979
460
28
2
0
223,298
0
L
Guan Yu
5,302
408
31
2
0
194,761
2
L
Ymir
4,985
383
35
3
0
160,112
0
L
Terra
6,023
463
15
1
0
226,084
2
W
Nemesis
8,362
643
93
7
0
277,676
0
W
Set
8,081
622
89
7
0
290,244
0
W
Cthulhu
5,576
429
28
2
0
213,555
1
L
Tiamat
5,682
437
39
3
0
216,281
0
W
Anubis
7,801
600
89
7
0
207,885
0
L
Chaac
5,110
393
11
1
0
190,963
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role