Player Matchup

Bellona
Bellona
Arthedain240
Bellona
Level 82
God Stats
1W - 0L
1,500 SR
Queue Stats
44W - 28L
1,718 Elo+
Party 1
Chiron
Chiron
Merlin85
Chiron
Level 100
God Stats
2W - 1L
1,791 SR
Queue Stats
90W - 89L
1,603 Elo+
Party 1
Nu Wa
Nu Wa
Rikumerlin99
Nu Wa
Level 119
God Stats
2W - 1L
1,631 SR
Queue Stats
115W - 91L
1,655 Elo+
Party 1
Xing Tian
Xing Tian
TheMerlo11
Xing Tian
Level 155
God Stats
1W - 1L
1,447 SR
Queue Stats
110W - 76L
1,656 Elo+
Party 1
Nemesis
Nemesis
Tlaloc1996
Nemesis
Level 156
God Stats
1W - 1L
1,283 SR
Queue Stats
211W - 229L
1,580 Elo+
Solo
Team Averages
Level 122
1,530 SR
1,642 Elo+

VS

Team Averages
Level 125
1,465 SR
1,600 Elo+
Medusa
Medusa
BaconNips
Medusa
Level 134
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nox
Nox
Bom951
Nox
Level 125
God Stats
4W - 5L
1,331 SR
Queue Stats
144W - 153L
1,552 Elo+
Solo
Merlin
Merlin
Grailums
Merlin
Level 128
God Stats
4W - 6L
1,492 SR
Queue Stats
394W - 407L
1,476 Elo+
Solo
Heimdallr
Heimdallr
UltimateKhaos
Heimdallr
Level 142
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 4L
1,847 Elo+
Solo
Ne Zha
Ne Zha
lovesignals
Ne Zha
Level 97
God Stats
0W - 2L
1,500 SR
Queue Stats
192W - 181L
1,626 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Arthedain240
Bellona
17
4 / 2 / 17
10,620
759
9,242
22,499
17,395
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Chiron
Merlin85
Chiron
17
6 / 4 / 13
10,632
759
7,245
12,522
5,749
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

19
10 / 3 / 16
11,702
836
21,793
15,381
6,432
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Xing Tian
TheMerlo11
Xing Tian
19
7 / 2 / 18
11,823
845
12,636
22,218
24,958
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Nemesis
Tlaloc1996
Nemesis
20
5 / 3 / 21
11,120
794
14,240
21,262
23,534
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
BaconNips
Medusa
17
4 / 7 / 5
10,765
769
20,360
14,597
5,803
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Nox
Bom951
Nox
18
4 / 4 / 7
10,898
778
11,898
12,465
5,162
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Merlin
Grailums
Merlin
17
1 / 6 / 11
10,077
720
21,735
13,040
5,035
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Heimdallr
UltimateKhaos
Heimdallr
17
2 / 6 / 6
9,807
701
16,056
16,380
6,572
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ne Zha
15
3 / 9 / 7
9,350
668
8,900
16,259
6,811
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

117
Kill Participation
50
32
Kills
14
14
Deaths
32
85
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Bellona
Arthedain240
Bellona
4
2
17
6.25
L
Medusa
BaconNips
Medusa
4
7
5
0.93
L
Nox
Bom951
Nox
4
4
7
1.88
L
Merlin
Grailums
Merlin
1
6
11
1.08
W
Chiron
Merlin85
Chiron
6
4
13
3.13
W
10
3
16
6
W
Xing Tian
TheMerlo11
Xing Tian
7
2
18
8
W
Nemesis
Tlaloc1996
Nemesis
5
3
21
5.17
L
Heimdallr
UltimateKhaos
Heimdallr
2
6
6
0.83
L
Ne Zha
3
9
7
0.72

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,156
Damage
78,949
93,882
Taken
72,741
78,068
Mitigated
29,383
40,127
Healing
19,722
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
Arthedain240
Bellona
9,242
971
2,400
6,814
22,499
17,395
585
8,363
14,136
0
18,157
L
Medusa
BaconNips
Medusa
20,360
5,639
553
1,776
14,597
5,803
365
6,189
8,182
0
40,115
L
Nox
Bom951
Nox
11,898
649
1,364
4,471
12,465
5,162
427
6,336
5,819
26,971
0
L
Merlin
Grailums
Merlin
21,735
1,376
1,898
1,788
13,040
5,035
0
6,112
6,690
38,652
0
W
Chiron
Merlin85
Chiron
7,245
1,817
3,673
3,868
12,522
5,749
2,720
4,800
7,722
0
24,427
W
21,793
4,377
4,383
3,645
15,381
6,432
1,282
6,477
8,904
35,870
0
W
Xing Tian
TheMerlo11
Xing Tian
12,636
1,027
3,330
4,512
22,218
24,958
457
7,787
14,431
30,323
0
W
Nemesis
Tlaloc1996
Nemesis
14,240
3,315
2,672
4,830
21,262
23,534
467
6,206
15,056
0
26,091
L
Heimdallr
UltimateKhaos
Heimdallr
16,056
7,782
884
4,598
16,380
6,572
1,027
7,186
8,930
0
33,697
L
Ne Zha
8,900
3,463
561
1,829
16,259
6,811
0
7,290
8,691
0
19,594

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,897
Gold Earned
50,897
146
Minions Killed
173
0
Camps Cleared
0
1,516,027
Distance Traveled
1,140,045
3
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
10,620
759
22
2
0
313,137
0
L
Medusa
10,765
769
44
3
0
220,950
3
L
Nox
10,898
778
38
3
0
255,582
3
L
Merlin
10,077
720
33
2
0
230,137
3
W
Chiron
10,632
759
40
3
0
274,150
0
W
Nu Wa
11,702
836
27
2
0
255,790
1
W
Xing Tian
11,823
845
41
3
0
330,458
2
W
Nemesis
11,120
794
16
1
0
342,492
0
L
Heimdallr
9,807
701
41
3
0
207,400
1
L
Ne Zha
9,350
668
17
1
0
225,976
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role