Player Matchup

Gilgamesh
Gilgamesh
J_NEZZY_35
Gilgamesh
Level 49
God Stats
7W - 5L
1,689 SR
Queue Stats
192W - 202L
1,395 Elo+
Party 3
Hel
Hel
Jmoney1597
Hel
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
66W - 67L
1,519 Elo+
Party 1
Yemoja
Yemoja
KingSam943
Yemoja
Level 25
God Stats
31W - 25L
1,609 SR
Queue Stats
33W - 36L
1,508 Elo+
Party 1
Skadi
Skadi
PrinceofRavens6
Skadi
Level 27
God Stats
78W - 75L
1,451 SR
Queue Stats
155W - 177L
1,336 Elo+
Party 3
Pele
Pele
diego12345566
Pele
Level 65
God Stats
0W - 1L
1,576 SR
Queue Stats
55W - 53L
1,540 Elo+
Party 1
Team Averages
Level 46
1,565 SR
1,460 Elo+

VS

Team Averages
Level 44
1,516 SR
1,469 Elo+
Chernobog
Chernobog
AbsurdConception
Chernobog
Level 24
God Stats
41W - 33L
1,452 SR
Queue Stats
219W - 200L
1,427 Elo+
Party 2
Tyr
Tyr
DeeTricksterz
Tyr
Level 53
God Stats
26W - 20L
1,242 SR
Queue Stats
767W - 771L
1,447 Elo+
Party 2
Zeus
Zeus
EnVi-Blitz
Zeus
Level 67
God Stats
8W - 6L
1,472 SR
Queue Stats
939W - 917L
1,472 Elo+
Party 2
Ao Kuang
Ao Kuang
Fly-Tha-Guy
Ao Kuang
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
570W - 537L
1,527 Elo+
Party 2
Athena
Athena
InsaneMallard49
Athena
Level 49
God Stats
5W - 3L
1,913 SR
Queue Stats
81W - 96L
1,475 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
J_NEZZY_35
Gilgamesh
9
1 / 3 / 0
5,182
518
2,827
6,139
2,064
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

10
0 / 2 / 2
5,538
554
791
5,243
1,600
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Yemoja
KingSam943
Yemoja
9
1 / 0 / 2
5,332
533
2,872
4,744
1,364
Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

8
1 / 5 / 0
4,502
450
4,116
5,648
1,245
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

12
3 / 2 / 1
6,292
629
5,056
6,347
2,044
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
10
4 / 0 / 1
6,046
605
5,645
4,295
1,186
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
3 / 2 / 2
6,128
613
2,468
4,629
2,887
11
2 / 1 / 2
6,089
609
4,534
2,387
643
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ao Kuang
Fly-Tha-Guy
Ao Kuang
10
2 / 1 / 2
5,869
587
2,216
5,876
1,719
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

8
1 / 3 / 4
5,378
538
2,495
11,285
6,312
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
23
6
Kills
12
12
Deaths
7
5
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Chernobog
4
0
1
4.5
W
3
2
2
2
W
2
1
2
3
W
Ao Kuang
Fly-Tha-Guy
Ao Kuang
2
1
2
3
W
1
3
4
1
L
Gilgamesh
J_NEZZY_35
Gilgamesh
1
3
0
0.33
L
0
2
2
0.5
L
Yemoja
KingSam943
Yemoja
1
0
2
2
L
1
5
0
0.2
L
3
2
1
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,662
Damage
17,358
28,121
Taken
28,472
8,317
Mitigated
12,747
5,498
Healing
8,927
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chernobog
5,645
2,648
0
2,298
4,295
1,186
264
982
3,313
0
28,733
W
2,468
148
0
925
4,629
2,887
0
0
4,629
0
23,401
W
4,534
765
0
142
2,387
643
47
348
1,999
30,903
0
W
Ao Kuang
Fly-Tha-Guy
Ao Kuang
2,216
847
0
3,013
5,876
1,719
0
343
5,473
27,346
0
W
2,495
1,108
294
2,255
11,285
6,312
287
1,735
9,395
14,072
0
L
Gilgamesh
J_NEZZY_35
Gilgamesh
2,827
660
0
500
6,139
2,064
0
2,378
3,735
0
20,651
L
791
238
122
1,868
5,243
1,600
0
2,321
2,768
23,398
0
L
Yemoja
KingSam943
Yemoja
2,872
732
478
1,498
4,744
1,364
0
841
3,903
12,018
0
L
4,116
2,138
156
391
5,648
1,245
244
1,300
4,348
0
21,151
L
5,056
1,275
0
485
6,347
2,044
0
2,127
4,122
0
39,190

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,846
Gold Earned
29,510
252
Minions Killed
282
0
Camps Cleared
0
931,226
Distance Traveled
932,416
14
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chernobog
6,046
605
57
6
0
165,908
0
W
Tyr
6,128
613
53
5
0
197,239
1
W
Zeus
6,089
609
78
8
0
156,451
0
W
Ao Kuang
5,869
587
69
7
0
227,665
0
W
Athena
5,378
538
25
3
0
185,153
0
L
Gilgamesh
5,182
518
59
6
0
201,655
3
L
Hel
5,538
554
72
7
0
175,903
2
L
Yemoja
5,332
533
18
2
0
170,039
5
L
Skadi
4,502
450
28
3
0
178,813
0
L
Pele
6,292
629
75
8
0
204,816
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role