Player Matchup

Cthulhu
Cthulhu
DatBlobbyBoi
Cthulhu
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 7L
1,291 Elo+
Party 2
Sun Wukong
Sun Wukong
Lul_Swell
Sun Wukong
Level 4
God Stats
0W - 4L
1,188 SR
Queue Stats
3W - 7L
1,414 Elo+
Solo
Thanatos
Thanatos
StoinksLion
Thanatos
Level 8
God Stats
13W - 12L
1,500 SR
Queue Stats
26W - 24L
1,441 Elo+
Party 2
Izanami
Izanami
Sugarskull94
Izanami
Level 29
God Stats
37W - 39L
1,438 SR
Queue Stats
135W - 160L
1,357 Elo+
Solo
Chaac
Chaac
ace like a boss
Chaac
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
166W - 187L
1,425 Elo+
Party 2
Team Averages
Level 14
1,425 SR
1,385 Elo+

VS

Team Averages
Level 24
1,487 SR
1,440 Elo+
Xing Tian
Xing Tian
GagePurpHaze
Xing Tian
Level 8
God Stats
2W - 1L
1,146 SR
Queue Stats
6W - 5L
1,532 Elo+
Solo
Bakasura
Bakasura
HunterDot
Bakasura
Level 12
God Stats
8W - 5L
1,770 SR
Queue Stats
40W - 39L
1,389 Elo+
Party 1
Anhur
Anhur
McSimoIII
Anhur
Level 25
God Stats
2W - 0L
1,318 SR
Queue Stats
71W - 83L
1,408 Elo+
Party 1
Mercury
Mercury
ShrimpScampi
Mercury
Level 59
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Gilgamesh
Gilgamesh
The12thDensity
Gilgamesh
Level 17
God Stats
2W - 1L
1,703 SR
Queue Stats
34W - 23L
1,373 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
DatBlobbyBoi
Cthulhu
20
2 / 7 / 12
13,689
978
14,567
28,582
12,315
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sun Wukong
Lul_Swell
Sun Wukong
18
1 / 11 / 6
11,853
847
12,429
24,845
16,826
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Thanatos
StoinksLion
Thanatos
18
5 / 8 / 5
12,941
924
11,604
19,930
7,294
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Izanami
Sugarskull94
Izanami
20
3 / 4 / 9
14,145
1,010
23,206
18,558
6,700
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

19
5 / 6 / 9
13,483
963
22,278
26,054
35,590
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Team 1 Tickets

0

VS

Team 2 Tickets

166

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
GagePurpHaze
Xing Tian
20
2 / 3 / 22
14,053
1,004
12,202
17,766
24,528
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bakasura
HunterDot
Bakasura
20
19 / 5 / 12
16,861
1,204
39,336
22,176
14,865
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Anhur
McSimoIII
Anhur
20
5 / 4 / 16
13,235
945
14,629
14,790
7,058
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Mercury
ShrimpScampi
Mercury
20
9 / 1 / 17
14,930
1,066
27,135
14,944
8,621
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gilgamesh
The12thDensity
Gilgamesh
20
1 / 3 / 16
12,898
921
16,040
21,833
17,733
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
119
16
Kills
36
36
Deaths
16
41
Assists
83
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
DatBlobbyBoi
Cthulhu
2
7
12
1.14
W
Xing Tian
GagePurpHaze
Xing Tian
2
3
22
4.33
W
Bakasura
HunterDot
Bakasura
19
5
12
5
L
Sun Wukong
Lul_Swell
Sun Wukong
1
11
6
0.36
W
Anhur
McSimoIII
Anhur
5
4
16
3.25
W
Mercury
ShrimpScampi
Mercury
9
1
17
17.5
L
Thanatos
StoinksLion
Thanatos
5
8
5
0.94
L
Izanami
Sugarskull94
Izanami
3
4
9
1.88
W
Gilgamesh
The12thDensity
Gilgamesh
1
3
16
3
L
5
6
9
1.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,084
Damage
109,342
117,969
Taken
91,509
78,725
Mitigated
72,805
20,418
Healing
12,350
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
DatBlobbyBoi
Cthulhu
14,567
1,242
0
5,270
28,582
12,315
0
3,472
24,001
28,973
0
W
Xing Tian
GagePurpHaze
Xing Tian
12,202
828
537
2,632
17,766
24,528
0
2,563
14,929
19,946
0
W
Bakasura
HunterDot
Bakasura
39,336
23,225
0
5,813
22,176
14,865
0
2,511
19,529
0
55,787
L
Sun Wukong
Lul_Swell
Sun Wukong
12,429
1,633
0
526
24,845
16,826
0
2,079
21,449
0
26,486
W
Anhur
McSimoIII
Anhur
14,629
8,852
0
164
14,790
7,058
0
3,057
11,531
0
28,645
W
Mercury
ShrimpScampi
Mercury
27,135
14,446
0
66
14,944
8,621
0
2,069
12,735
0
58,665
L
Thanatos
StoinksLion
Thanatos
11,604
4,859
0
4,878
19,930
7,294
0
2,218
16,693
0
23,688
L
Izanami
Sugarskull94
Izanami
23,206
19,754
0
2,413
18,558
6,700
0
1,871
15,892
0
65,295
W
Gilgamesh
The12thDensity
Gilgamesh
16,040
5,572
0
3,138
21,833
17,733
0
3,385
18,218
0
49,894
L
22,278
4,284
0
7,331
26,054
35,590
0
2,562
22,343
0
38,801

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,111
Gold Earned
71,977
231
Minions Killed
259
6
Camps Cleared
8
1,235,853
Distance Traveled
1,310,391
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
13,689
978
34
2
1
192,220
1
W
Xing Tian
14,053
1,004
16
1
1
242,783
0
W
Bakasura
16,861
1,204
61
4
2
269,031
2
L
Sun Wukong
11,853
847
24
2
0
220,186
0
W
Anhur
13,235
945
42
3
1
204,899
0
W
Mercury
14,930
1,066
60
4
3
344,520
0
L
Thanatos
12,941
924
23
2
0
267,415
0
L
Izanami
14,145
1,010
110
8
3
256,706
0
W
Gilgamesh
12,898
921
80
6
1
249,158
0
L
Chaac
13,483
963
40
3
2
299,326
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role