Player Matchup

Pele
Pele
Chlorene
Pele
Level 83
God Stats
7W - 9L
1,450 SR
Queue Stats
146W - 122L
1,474 Elo+
Party 1
Nike
Nike
DeXterous_ULT
Nike
Level 100
God Stats
6W - 0L
1,716 SR
Queue Stats
130W - 131L
1,394 Elo+
Party 3
Medusa
Medusa
Frostystarts
Medusa
Level 40
God Stats
155W - 161L
1,404 SR
Queue Stats
362W - 453L
1,309 Elo+
Party 3
Scylla
Scylla
KOMMAND3RK0X
Scylla
Level 88
God Stats
2W - 0L
1,500 SR
Queue Stats
285W - 307L
1,335 Elo+
Party 3
Khepri
Khepri
olimarfunk
Khepri
Level 37
God Stats
66W - 37L
1,671 SR
Queue Stats
80W - 56L
1,523 Elo+
Party 1
Team Averages
Level 70
1,548 SR
1,407 Elo+

VS

Team Averages
Level 71
1,422 SR
1,382 Elo+
Cthulhu
Cthulhu
Gerard910
Cthulhu
Level 65
God Stats
10W - 5L
1,601 SR
Queue Stats
197W - 241L
1,401 Elo+
Solo
Nemesis
Nemesis
GrimLegacy123
Nemesis
Level 86
God Stats
1W - 4L
1,225 SR
Queue Stats
437W - 452L
1,334 Elo+
Party 2
Sun Wukong
Sun Wukong
Odín506
Sun Wukong
Level 93
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
TheBlackketchum
Tiamat
Level 84
God Stats
94W - 71L
1,539 SR
Queue Stats
351W - 349L
1,407 Elo+
Party 2
Anhur
Anhur
chicken nu99et0
Anhur
Level 27
God Stats
2W - 4L
1,243 SR
Queue Stats
85W - 103L
1,267 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
11
3 / 0 / 2
6,312
574
2,004
6,257
1,953
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

12
2 / 0 / 3
6,987
635
6,260
5,350
3,046
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Medusa
10
5 / 0 / 2
6,072
552
6,792
5,684
1,804
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

Scylla
12
3 / 0 / 2
6,722
611
4,804
3,169
1,031
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Khepri
olimarfunk
Khepri
10
1 / 0 / 6
6,217
565
3,888
7,154
2,928
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Gerard910
Cthulhu
8
0 / 3 / 0
4,667
424
4,159
7,128
3,748
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

Nemesis
9
0 / 1 / 0
4,982
453
1,449
6,369
1,726
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sun Wukong
Odín506
Sun Wukong
10
0 / 3 / 0
5,442
495
2,929
7,838
5,311
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

9
0 / 3 / 0
5,200
473
2,049
5,955
2,864
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

7
0 / 4 / 0
4,472
407
4,183
7,131
1,811
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
0
14
Kills
0
0
Deaths
14
15
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Pele
3
0
2
4
W
2
0
3
3.5
W
Medusa
5
0
2
6
L
Cthulhu
Gerard910
Cthulhu
0
3
0
0
L
Nemesis
0
1
0
0
W
Scylla
3
0
2
4
L
Sun Wukong
Odín506
Sun Wukong
0
3
0
0
L
0
3
0
0
L
0
4
0
0
W
Khepri
olimarfunk
Khepri
1
0
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,748
Damage
14,769
27,614
Taken
34,421
10,762
Mitigated
15,460
12,045
Healing
10,331
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
2,004
272
0
2,734
6,257
1,953
0
167
6,090
0
31,425
W
6,260
1,579
0
618
5,350
3,046
220
260
5,090
0
42,024
W
Medusa
6,792
3,107
0
3,191
5,684
1,804
0
1,977
3,530
0
28,309
L
Cthulhu
Gerard910
Cthulhu
4,159
377
0
2,003
7,128
3,748
52
1,807
5,321
20,476
0
L
Nemesis
1,449
216
0
2,498
6,369
1,726
0
628
5,679
0
20,112
W
Scylla
4,804
85
0
1,965
3,169
1,031
480
1,254
1,915
35,452
0
L
Sun Wukong
Odín506
Sun Wukong
2,929
319
0
1,277
7,838
5,311
0
998
6,836
0
31,022
L
2,049
238
0
1,569
5,955
2,864
0
2,817
2,843
25,858
0
L
4,183
2,334
159
2,825
7,131
1,811
270
2,081
5,050
0
17,763
W
Khepri
olimarfunk
Khepri
3,888
386
453
3,084
7,154
2,928
0
2,095
4,781
18,226
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,310
Gold Earned
24,763
323
Minions Killed
272
0
Camps Cleared
0
1,058,492
Distance Traveled
937,910
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
6,312
574
64
6
0
242,824
2
W
Nike
6,987
635
99
9
0
201,076
2
W
Medusa
6,072
552
52
5
0
200,755
2
L
Cthulhu
4,667
424
46
4
0
204,004
1
L
Nemesis
4,982
453
54
5
0
197,144
0
W
Scylla
6,722
611
87
8
0
193,736
1
L
Sun Wukong
5,442
495
78
7
0
177,640
3
L
Tiamat
5,200
473
58
5
0
188,185
0
L
Anhur
4,472
407
36
3
0
170,937
0
W
Khepri
6,217
565
21
2
0
220,101
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role