Player Matchup

Ra
Ra
ASSassin232311
Ra
Level 25
God Stats
8W - 9L
1,310 SR
Queue Stats
23W - 26L
1,400 Elo+
Party 3
Hades
Hades
LUKEYSENSI
Hades
Level 18
God Stats
1W - 2L
1,175 SR
Queue Stats
6W - 9L
1,422 Elo+
Solo
Olorun
Olorun
SoggyAfro1605
Olorun
Level 8
God Stats
5W - 6L
1,316 SR
Queue Stats
29W - 30L
1,365 Elo+
Party 3
Fenrir
Fenrir
akooman1
Fenrir
Level 24
God Stats
5W - 8L
1,520 SR
Queue Stats
11W - 19L
1,360 Elo+
Party 3
Neith
Neith
paktamtam
Neith
Level 13
God Stats
9W - 5L
1,645 SR
Queue Stats
40W - 33L
1,388 Elo+
Solo
Team Averages
Level 18
1,393 SR
1,387 Elo+

VS

Team Averages
Level 15
1,457 SR
1,502 Elo+
Freya
Freya
Ball0utxJay4
Freya
Level 18
God Stats
4W - 6L
1,465 SR
Queue Stats
32W - 21L
1,569 Elo+
Party 2
Merlin
Merlin
Ball0utxKno
Merlin
Level 23
God Stats
5W - 3L
1,734 SR
Queue Stats
57W - 61L
1,542 Elo+
Party 2
Cabrakan
Cabrakan
MortalChalk2844
Cabrakan
Level 13
God Stats
0W - 3L
1,210 SR
Queue Stats
5W - 8L
1,351 Elo+
Party 1
Danzaburou
Danzaburou
Spicy Lies
Danzaburou
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 2L
1,638 Elo+
Party 2
Neith
Neith
Tozuh
Neith
Level 17
God Stats
3W - 7L
1,377 SR
Queue Stats
19W - 25L
1,410 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
8 / 0 / 13
11,549
1,050
14,307
5,925
2,402
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Hades
18
3 / 2 / 19
11,343
1,031
13,416
10,741
9,576
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

19
3 / 0 / 19
11,576
1,052
14,986
14,139
6,340
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
akooman1
Fenrir
18
11 / 3 / 9
12,388
1,126
11,159
11,429
7,131
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Neith
paktamtam
Neith
17
3 / 1 / 10
10,842
986
4,845
3,884
1,680
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Bow

Short Bow

+15%
Attack Speed

Team 1 Tickets

301

VS

Team 2 Tickets

109

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 1 / 3
10,447
950
8,558
10,368
4,260
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Merlin
16
1 / 8 / 3
10,098
918
12,712
16,533
6,298
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cabrakan
16
1 / 8 / 4
9,944
904
5,224
17,500
24,817
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Danzaburou
Spicy Lies
Danzaburou
14
0 / 2 / 2
9,033
821
3,056
5,607
2,223
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Neith
Tozuh
Neith
17
1 / 9 / 4
10,511
956
11,998
16,326
8,070
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Match Insights

Player Kills, Deaths, and Assists

98
Kill Participation
22
28
Kills
6
6
Deaths
28
70
Assists
16
Player
Kills
Deaths
Assists
KDA
W
8
0
13
14.5
L
3
1
3
4.5
L
Merlin
1
8
3
0.31
W
Hades
3
2
19
6.25
L
Cabrakan
1
8
4
0.38
W
3
0
19
12.5
L
Danzaburou
Spicy Lies
Danzaburou
0
2
2
0.5
L
Neith
Tozuh
Neith
1
9
4
0.33
W
Fenrir
akooman1
Fenrir
11
3
9
5.17
W
Neith
paktamtam
Neith
3
1
10
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,713
Damage
41,548
46,118
Taken
66,334
27,129
Mitigated
45,668
15,258
Healing
5,588
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,307
463
1,633
1,014
5,925
2,402
0
2,823
3,102
27,896
0
L
8,558
2,683
0
2,712
10,368
4,260
0
6,295
4,073
14,326
0
L
Merlin
12,712
722
298
636
16,533
6,298
0
10,109
6,424
30,684
0
W
Hades
13,416
1,654
1,083
2,243
10,741
9,576
0
6,672
4,069
24,909
0
L
Cabrakan
5,224
985
0
0
17,500
24,817
0
10,908
6,592
15,115
0
W
14,986
8,124
1,813
5,097
14,139
6,340
0
8,336
5,803
32,921
0
L
Danzaburou
Spicy Lies
Danzaburou
3,056
817
0
327
5,607
2,223
0
3,993
1,614
0
10,212
L
Neith
Tozuh
Neith
11,998
4,897
0
1,615
16,326
8,070
0
11,404
4,922
0
42,400
W
Fenrir
akooman1
Fenrir
11,159
2,468
306
1,780
11,429
7,131
0
7,096
4,333
0
23,989
W
Neith
paktamtam
Neith
4,845
1,304
0
289
3,884
1,680
0
1,567
2,317
0
22,529

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,698
Gold Earned
50,033
186
Minions Killed
146
8
Camps Cleared
5
1,073,096
Distance Traveled
812,631
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
11,549
1,050
45
4
2
255,115
0
L
Freya
10,447
950
13
1
2
216,118
0
L
Merlin
10,098
918
47
4
1
172,696
1
W
Hades
11,343
1,031
28
3
2
203,990
2
L
Cabrakan
9,944
904
11
1
1
168,839
0
W
Olorun
11,576
1,052
44
4
0
232,558
0
L
Danzaburou
9,033
821
9
1
1
87,186
0
L
Neith
10,511
956
66
6
0
167,792
4
W
Fenrir
12,388
1,126
19
2
4
206,174
0
W
Neith
10,842
986
50
5
0
175,259
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role