Player Matchup

Chaac
Chaac
Balladin Kun
Chaac
Level 60
God Stats
1W - 3L
1,061 SR
Queue Stats
171W - 190L
1,386 Elo+
Party 3
Danzaburou
Danzaburou
GiveThx19
Danzaburou
Level 109
God Stats
80W - 77L
1,410 SR
Queue Stats
212W - 232L
1,357 Elo+
Party 4
Olorun
Olorun
ItsPapaBeef
Olorun
Level 64
God Stats
3W - 3L
1,425 SR
Queue Stats
209W - 204L
1,428 Elo+
Party 3
Mercury
Mercury
KINGofSAIYANS69
Mercury
Level 41
God Stats
4W - 0L
1,287 SR
Queue Stats
238W - 266L
1,396 Elo+
Party 3
Bacchus
Bacchus
WalkingParadox42
Bacchus
Level 109
God Stats
74W - 70L
1,445 SR
Queue Stats
156W - 172L
1,361 Elo+
Party 4
Team Averages
Level 77
1,326 SR
1,385 Elo+

VS

Team Averages
Level 52
1,509 SR
1,382 Elo+
Sylvanus
Sylvanus
ChrispyBoy16
Sylvanus
Level 76
God Stats
11W - 13L
1,528 SR
Queue Stats
299W - 288L
1,462 Elo+
Party 2
Cerberus
Cerberus
DENBY34
Cerberus
Level 27
God Stats
31W - 35L
1,505 SR
Queue Stats
57W - 68L
1,441 Elo+
Party 2
Nemesis
Nemesis
Django_livre666
Nemesis
Level 64
God Stats
1W - 1L
1,500 SR
Queue Stats
458W - 636L
1,348 Elo+
Party 1
Cupid
Cupid
ZillyWilly61
Cupid
Level 26
God Stats
5W - 5L
1,513 SR
Queue Stats
55W - 65L
1,290 Elo+
Party 2
Nu Wa
Nu Wa
ll-HorNeTaooo-ll
Nu Wa
Level 68
God Stats
1W - 4L
1,500 SR
Queue Stats
416W - 600L
1,368 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 0 / 2
6,738
562
4,783
6,938
3,704
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate

Breastplate

+20
Physical Protection

Danzaburou
GiveThx19
Danzaburou
11
0 / 0 / 2
6,620
552
4,649
5,951
1,729
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Olorun
13
2 / 1 / 1
7,435
620
5,222
5,609
1,979
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

11
5 / 3 / 1
6,968
581
4,047
7,143
1,812
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

11
2 / 0 / 0
6,876
573
3,803
7,442
4,539
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
ChrispyBoy16
Sylvanus
10
0 / 1 / 0
5,376
448
4,100
7,711
4,451
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Cerberus
DENBY34
Cerberus
9
0 / 2 / 2
5,597
466
3,208
8,565
4,379
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

8
0 / 3 / 2
5,291
441
2,598
7,646
2,485
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

9
0 / 1 / 0
5,068
422
1,477
5,068
1,216
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

11
3 / 2 / 0
6,205
517
6,396
6,324
1,951
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
7
9
Kills
3
4
Deaths
9
6
Assists
4
Player
Kills
Deaths
Assists
KDA
W
0
0
2
1
L
Sylvanus
ChrispyBoy16
Sylvanus
0
1
0
0
L
Cerberus
DENBY34
Cerberus
0
2
2
0.5
L
0
3
2
0.33
W
Danzaburou
GiveThx19
Danzaburou
0
0
2
1
W
Olorun
2
1
1
2.5
W
5
3
1
1.83
W
2
0
0
2
L
0
1
0
0
L
3
2
0
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,504
Damage
17,779
33,083
Taken
35,314
13,763
Mitigated
14,482
14,512
Healing
10,055
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,783
961
0
3,609
6,938
3,704
604
2,906
3,600
0
30,648
L
Sylvanus
ChrispyBoy16
Sylvanus
4,100
1,775
295
3,799
7,711
4,451
0
1,854
5,857
27,926
8,071
L
Cerberus
DENBY34
Cerberus
3,208
562
0
1,442
8,565
4,379
0
0
8,025
21,906
0
L
2,598
1,063
0
796
7,646
2,485
0
1,975
5,641
0
22,837
W
Danzaburou
GiveThx19
Danzaburou
4,649
2,726
3
3,306
5,951
1,729
291
1,852
4,007
0
43,500
W
Olorun
5,222
3,361
86
2,957
5,609
1,979
2,452
2,872
2,505
47,350
3,127
W
4,047
2,215
0
1,000
7,143
1,812
0
2,108
4,780
0
36,885
W
3,803
381
294
3,257
7,442
4,539
0
2,438
4,921
15,004
0
L
1,477
755
278
2,038
5,068
1,216
0
1,949
3,119
0
16,162
L
6,396
2,639
319
1,088
6,324
1,951
0
2,768
3,556
23,879
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,637
Gold Earned
27,537
350
Minions Killed
201
0
Camps Cleared
0
1,131,554
Distance Traveled
1,078,489
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
6,738
562
63
5
0
199,371
0
L
Sylvanus
5,376
448
58
5
0
204,852
0
L
Cerberus
5,597
466
33
3
0
221,230
0
L
Nemesis
5,291
441
44
4
0
210,905
0
W
Danzaburou
6,620
552
94
8
0
210,158
1
W
Olorun
7,435
620
98
8
0
204,471
0
W
Mercury
6,968
581
71
6
0
274,880
2
W
Bacchus
6,876
573
24
2
0
242,674
0
L
Cupid
5,068
422
31
3
0
211,503
0
L
Nu Wa
6,205
517
35
3
0
229,999
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role