Player Matchup

Anubis
Anubis
BayMarker179412
Anubis
Level 13
God Stats
0W - 1L
1,230 SR
Queue Stats
11W - 8L
1,457 Elo+
Solo
Loki
Loki
Chidori Sagara
Loki
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 22L
1,493 Elo+
Party 1
Merlin
Merlin
SINK XDynzX
Merlin
Level 11
God Stats
4W - 2L
1,529 SR
Queue Stats
18W - 21L
1,448 Elo+
Party 1
Cthulhu
Cthulhu
Stillday2
Cthulhu
Level 5
God Stats
1W - 2L
1,693 SR
Queue Stats
2W - 3L
1,446 Elo+
Solo
Ares
Ares
pascal4556
Ares
Level 8
God Stats
4W - 2L
1,278 SR
Queue Stats
12W - 9L
1,519 Elo+
Solo
Team Averages
Level 39
1,446 SR
1,473 Elo+

VS

Team Averages
Level 35
1,597 SR
1,547 Elo+
Izanami
Izanami
AuSmiX
Izanami
Level 26
God Stats
21W - 15L
1,497 SR
Queue Stats
140W - 110L
1,504 Elo+
Solo
Janus
Janus
CoolerThunder69
Janus
Level 27
God Stats
6W - 0L
1,912 SR
Queue Stats
63W - 34L
1,677 Elo+
Solo
Cthulhu
Cthulhu
Hoakk-
Cthulhu
Level 16
God Stats
19W - 14L
1,607 SR
Queue Stats
41W - 37L
1,500 Elo+
Party 2
Thanatos
Thanatos
TeckkM8
Thanatos
Level 26
God Stats
44W - 43L
1,469 SR
Queue Stats
98W - 93L
1,509 Elo+
Party 2
Thor
Thor
iSymboIs
Thor
Level 79
God Stats
1W - 2L
1,500 SR
Queue Stats
98W - 101L
1,547 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
10 / 6 / 9
15,585
1,199
25,552
24,290
12,015
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

19
6 / 7 / 13
13,965
1,074
14,139
20,124
6,826
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Merlin
19
4 / 3 / 9
12,727
979
16,708
12,127
4,350
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
Stillday2
Cthulhu
19
1 / 8 / 14
12,084
930
11,091
24,943
12,149
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
1 / 13 / 13
11,762
905
9,566
31,975
38,279
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Team 1 Tickets

0

VS

Team 2 Tickets

109

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
AuSmiX
Izanami
20
4 / 3 / 21
13,564
1,043
20,259
14,350
4,404
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

20
8 / 2 / 17
14,592
1,122
30,947
8,397
2,203
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cthulhu
Hoakk-
Cthulhu
20
5 / 5 / 21
14,100
1,085
15,473
22,072
25,021
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Thanatos
TeckkM8
Thanatos
20
11 / 6 / 10
14,526
1,117
17,140
20,063
5,318
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Thor
20
9 / 6 / 15
14,280
1,098
23,869
17,664
4,845
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
121
22
Kills
37
37
Deaths
22
58
Assists
84
Player
Kills
Deaths
Assists
KDA
W
Izanami
AuSmiX
Izanami
4
3
21
4.83
L
10
6
9
2.42
L
6
7
13
1.79
W
8
2
17
8.25
W
Cthulhu
Hoakk-
Cthulhu
5
5
21
3.1
L
Merlin
4
3
9
2.83
L
Cthulhu
Stillday2
Cthulhu
1
8
14
1
W
Thanatos
TeckkM8
Thanatos
11
6
10
2.67
W
Thor
9
6
15
2.75
L
1
13
13
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,056
Damage
107,688
113,459
Taken
82,546
73,619
Mitigated
41,791
9,180
Healing
11,354
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
AuSmiX
Izanami
20,259
17,321
182
2,152
14,350
4,404
0
10,200
4,150
0
54,965
L
25,552
351
0
7,178
24,290
12,015
0
9,435
14,593
62,430
0
L
14,139
1,869
0
0
20,124
6,826
0
7,423
12,429
0
40,596
W
30,947
939
0
200
8,397
2,203
0
5,453
2,944
72,559
0
W
Cthulhu
Hoakk-
Cthulhu
15,473
911
0
1,605
22,072
25,021
0
17,203
4,869
40,886
0
L
Merlin
16,708
1,791
0
301
12,127
4,350
0
5,010
6,985
42,530
0
L
Cthulhu
Stillday2
Cthulhu
11,091
346
307
1,394
24,943
12,149
0
11,097
13,553
25,925
0
W
Thanatos
TeckkM8
Thanatos
17,140
5,253
0
7,215
20,063
5,318
0
16,188
3,875
0
24,295
W
Thor
23,869
10,008
0
0
17,664
4,845
0
13,873
3,791
0
34,001
L
9,566
286
0
0
31,975
38,279
0
12,060
19,479
18,082
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,123
Gold Earned
71,062
258
Minions Killed
276
5
Camps Cleared
8
1,181,852
Distance Traveled
1,327,187
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
13,564
1,043
73
6
0
235,144
2
L
Anubis
15,585
1,199
118
9
3
225,393
1
L
Loki
13,965
1,074
58
4
0
263,163
0
W
Janus
14,592
1,122
121
9
2
279,828
3
W
Cthulhu
14,100
1,085
48
4
1
281,761
0
L
Merlin
12,727
979
45
3
1
230,778
1
L
Cthulhu
12,084
930
27
2
1
237,368
0
W
Thanatos
14,526
1,117
19
1
2
281,000
0
W
Thor
14,280
1,098
15
1
3
249,454
0
L
Ares
11,762
905
10
1
0
225,150
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role