Player Matchup

Ymir
Ymir
Masters
CastOnCritical
Ymir
Masters
Level 160
God Stats
47W - 50L
1,648 SR
Queue Stats
457W - 458L
2,560 MMR
Solo
Hachiman
Hachiman
Gold II
Combusting
Hachiman
Gold II
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Serqet
Serqet
Platinum I
Krazio
Serqet
Platinum I
Level 160
God Stats
2W - 2L
1,548 SR
Queue Stats
182W - 176L
1,815 MMR
Solo
Raijin
Raijin
Masters
Mfu3kingDru4k
Raijin
Masters
Level 108
God Stats
11W - 11L
1,589 SR
Queue Stats
295W - 274L
2,348 MMR
Solo
Hercules
Hercules
Platinum III
RubeenAnton
Hercules
Platinum III
Level 109
God Stats
26W - 22L
1,592 SR
Queue Stats
124W - 115L
1,820 MMR
Solo
Team Averages
Diamond V
Diamond V
Average Tier
Level 139
1,575 SR
2,009 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 113
1,493 SR
1,932 MMR
Apollo
Apollo
Bronze III
Avanimus
Apollo
Bronze III
Level 99
God Stats
0W - 2L
1,314 SR
Queue Stats
9W - 5L
1,553 MMR
Solo
Osiris
Osiris
Masters
JustJack
Osiris
Masters
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Geb
Geb
Diamond V
PlariX
Geb
Diamond V
Level 149
God Stats
29W - 29L
1,605 SR
Queue Stats
722W - 701L
2,004 MMR
Solo
Aphrodite
Aphrodite
Diamond II
TheRealzor
Aphrodite
Diamond II
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
77W - 75L
2,306 MMR
Solo
Mercury
Mercury
Diamond II
Tyromandias
Mercury
Diamond II
Level 93
God Stats
39W - 36L
1,545 SR
Queue Stats
110W - 120L
2,297 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 3 / 14
13,027
592
7,274
22,380
19,373
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Hachiman
Combusting
Hachiman
20
9 / 3 / 8
15,043
684
21,836
16,017
7,034
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Serqet
Krazio
Serqet
20
9 / 2 / 12
13,581
617
12,934
13,607
6,210
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

20
14 / 0 / 10
14,532
661
28,509
11,288
5,083
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hercules
RubeenAnton
Hercules
19
1 / 2 / 10
12,614
573
8,536
21,652
22,960
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Bans
AthenaChang'eTsukuyomiTiamatGilgamesh

VS

Bans
SetDanzaburouAnhurChernobogTyr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Avanimus
Apollo
16
3 / 10 / 0
10,638
484
8,629
21,814
6,604
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Osiris
JustJack
Osiris
18
4 / 5 / 0
11,074
503
14,543
22,129
20,635
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Geb
PlariX
Geb
11
0 / 5 / 2
7,793
354
3,501
21,604
11,130
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Aphrodite
TheRealzor
Aphrodite
17
0 / 9 / 3
10,380
472
6,834
20,190
7,441
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mercury
Tyromandias
Mercury
19
3 / 7 / 1
11,320
515
6,381
20,010
7,421
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
16
36
Kills
10
10
Deaths
36
54
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Apollo
Avanimus
Apollo
3
10
0
0.3
W
3
3
14
3.33
W
Hachiman
Combusting
Hachiman
9
3
8
4.33
L
Osiris
JustJack
Osiris
4
5
0
0.8
W
Serqet
Krazio
Serqet
9
2
12
7.5
W
14
0
10
19
L
Geb
PlariX
Geb
0
5
2
0.2
W
Hercules
RubeenAnton
Hercules
1
2
10
3
L
Aphrodite
TheRealzor
Aphrodite
0
9
3
0.17
L
Mercury
Tyromandias
Mercury
3
7
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,089
Damage
39,888
84,944
Taken
105,747
60,660
Mitigated
53,231
26,286
Healing
16,832
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
Avanimus
Apollo
8,629
5,811
0
3,003
21,814
6,604
0
11,151
10,447
0
52,408
W
7,274
1,229
0
3,628
22,380
19,373
0
1,929
20,451
41,475
0
W
Hachiman
Combusting
Hachiman
21,836
9,401
0
4,550
16,017
7,034
8,828
3,375
12,642
5,190
98,961
L
Osiris
JustJack
Osiris
14,543
2,913
0
1,381
22,129
20,635
576
4,172
17,127
0
67,039
W
Serqet
Krazio
Serqet
12,934
1,213
0
3,353
13,607
6,210
1,628
1,306
12,301
0
78,007
W
28,509
3,759
0
4,295
11,288
5,083
988
2,771
8,517
125,522
0
L
Geb
PlariX
Geb
3,501
417
350
1,950
21,604
11,130
0
6,941
14,477
22,952
0
W
Hercules
RubeenAnton
Hercules
8,536
2,196
0
10,460
21,652
22,960
92
954
20,698
0
74,986
L
Aphrodite
TheRealzor
Aphrodite
6,834
695
1,284
7,351
20,190
7,441
0
9,327
10,863
82,428
0
L
Mercury
Tyromandias
Mercury
6,381
2,131
0
1,513
20,010
7,421
0
5,301
14,119
0
103,347

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,797
Gold Earned
51,205
681
Minions Killed
578
0
Camps Cleared
0
2,159,254
Distance Traveled
2,022,874
37
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
10,638
484
103
5
0
408,042
1
W
Ymir
13,027
592
47
2
0
420,025
9
W
Hachiman
15,043
684
162
7
0
380,424
6
L
Osiris
11,074
503
117
5
0
410,313
6
W
Serqet
13,581
617
107
5
0
485,780
8
W
Raijin
14,532
661
216
10
0
398,423
6
L
Geb
7,793
354
33
2
0
371,093
2
W
Hercules
12,614
573
149
7
0
474,602
8
L
Aphrodite
10,380
472
164
7
0
362,353
2
L
Mercury
11,320
515
161
7
0
471,073
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role