Player Matchup

Hel
Hel
IrohsJasmine
Hel
Level 16
God Stats
3W - 0L
1,850 SR
Queue Stats
12W - 5L
1,751 Elo+
Party 1
Geb
Geb
Rangerbook
Geb
Level 85
God Stats
2W - 0L
1,751 SR
Queue Stats
5W - 4L
1,400 Elo+
Party 1
Ullr
Ullr
Ronladred
Ullr
Level 89
God Stats
1W - 0L
1,752 SR
Queue Stats
1W - 2L
1,216 Elo+
Party 1
Team Averages
Level 63
1,785 SR
1,456 Elo+

VS

Team Averages
Level 46
1,503 SR
1,476 Elo+
Neith
Neith
HNDRD_DOLLA_DONO
Neith
Level 102
God Stats
0W - 1L
1,510 SR
Queue Stats
13W - 7L
1,625 Elo+
Party 2
Chang'e
Chang'e
JohnnyMac1092
Chang'e
Level 22
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Gilgamesh
Gilgamesh
LNCCTFRTRAPLMCDV
Gilgamesh
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,302 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 0 / 3
11,097
740
13,267
12,218
5,552
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
0 / 1 / 5
10,344
690
8,150
17,816
19,345
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ullr
14
3 / 1 / 3
11,336
756
13,347
10,578
4,956
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 2 / 1
8,781
585
16,202
12,514
4,540
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Chang'e
12
1 / 2 / 1
9,078
605
8,692
13,255
4,584
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Gilgamesh
10
0 / 2 / 2
8,272
551
5,139
16,653
15,550
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
6
6
Kills
2
2
Deaths
6
11
Assists
4
Player
Kills
Deaths
Assists
KDA
L
1
2
1
0.75
W
3
0
3
4.5
L
Chang'e
1
2
1
0.75
L
Gilgamesh
0
2
2
0.5
W
0
1
5
2.5
W
Ullr
3
1
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,764
Damage
30,033
40,612
Taken
42,422
29,853
Mitigated
24,674
19,703
Healing
20,334
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
16,202
3,429
1,014
3,969
12,514
4,540
0
5,682
6,832
0
52,252
W
13,267
2,024
7,041
8,007
12,218
5,552
625
2,603
9,615
44,827
0
L
Chang'e
8,692
933
6,381
6,393
13,255
4,584
264
8,400
4,855
32,664
0
L
Gilgamesh
5,139
678
1,140
1,437
16,653
15,550
0
7,421
9,232
0
20,742
W
8,150
572
0
1,196
17,816
19,345
737
3,636
14,180
28,241
0
W
Ullr
13,347
7,306
0
3,459
10,578
4,956
2,034
2,481
8,097
0
56,119

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,777
Gold Earned
26,131
180
Minions Killed
144
0
Camps Cleared
0
804,169
Distance Traveled
848,822
6
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
8,781
585
85
6
0
292,752
3
W
Hel
11,097
740
67
4
0
288,244
2
L
Chang'e
9,078
605
43
3
0
266,763
6
L
Gilgamesh
8,272
551
16
1
0
289,307
4
W
Geb
10,344
690
31
2
0
271,151
1
W
Ullr
11,336
756
82
5
0
244,774
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role