Player Matchup

Mercury
Mercury
Eternalpain14
Mercury
Level 88
God Stats
0W - 2L
1,375 SR
Queue Stats
185W - 180L
1,530 Elo+
Solo
Sun Wukong
Sun Wukong
LancelotLewdsLot
Sun Wukong
Level 159
God Stats
16W - 14L
1,655 SR
Queue Stats
136W - 110L
1,595 Elo+
Party 2
Chang'e
Chang'e
Volcom300
Chang'e
Level 62
God Stats
16W - 15L
1,666 SR
Queue Stats
243W - 240L
1,594 Elo+
Solo
Ymir
Ymir
enigma_skater
Ymir
Level 160
God Stats
3W - 2L
1,589 SR
Queue Stats
286W - 191L
1,602 Elo+
Party 2
Anhur
Anhur
tirey
Anhur
Level 156
God Stats
1W - 4L
1,371 SR
Queue Stats
288W - 298L
1,539 Elo+
Solo
Team Averages
Level 125
1,531 SR
1,572 Elo+

VS

Team Averages
Level 92
1,469 SR
1,564 Elo+
Ne Zha
Ne Zha
Blxrrd
Ne Zha
Level 107
God Stats
12W - 15L
1,307 SR
Queue Stats
779W - 769L
1,523 Elo+
Party 1
Tyr
Tyr
Partymidget
Tyr
Level 99
God Stats
3W - 3L
1,555 SR
Queue Stats
26W - 17L
1,562 Elo+
Solo
Loki
Loki
ToHgC
Loki
Level 102
God Stats
186W - 128L
1,604 SR
Queue Stats
197W - 142L
1,635 Elo+
Party 1
Bacchus
Bacchus
twisstwiss5
Bacchus
Level 87
God Stats
16W - 3L
1,379 SR
Queue Stats
103W - 85L
1,602 Elo+
Party 1
The Morrigan
The Morrigan
Ιiore
The Morrigan
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
10
1 / 3 / 2
5,860
533
3,078
6,956
2,018
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Sun Wukong
LancelotLewdsLot
Sun Wukong
11
0 / 1 / 0
5,800
527
6,222
8,653
3,851
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Chang'e
Volcom300
Chang'e
10
1 / 7 / 0
5,549
504
3,949
8,558
2,440
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

8
2 / 3 / 2
5,658
514
3,708
8,840
4,463
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Anhur
tirey
Anhur
9
1 / 3 / 1
5,773
525
2,212
6,461
1,515
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Blxrrd
Ne Zha
10
3 / 4 / 6
6,514
592
4,538
7,785
2,510
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

12
1 / 0 / 0
6,786
617
4,582
8,513
4,697
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate

Breastplate

+20
Physical Protection

Loki
ToHgC
Loki
11
5 / 1 / 1
6,422
584
7,084
6,743
1,715
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bacchus
twisstwiss5
Bacchus
10
1 / 0 / 5
5,977
543
2,237
4,509
2,173
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

The Morrigan
Ιiore
The Morrigan
13
7 / 0 / 4
7,589
690
7,015
4,524
1,667
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
33
5
Kills
17
17
Deaths
5
5
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
Blxrrd
Ne Zha
3
4
6
1.5
L
Mercury
1
3
2
0.67
L
Sun Wukong
LancelotLewdsLot
Sun Wukong
0
1
0
0
W
1
0
0
1
W
Loki
ToHgC
Loki
5
1
1
5.5
L
Chang'e
Volcom300
Chang'e
1
7
0
0.14
L
2
3
2
1
L
Anhur
tirey
Anhur
1
3
1
0.5
W
Bacchus
twisstwiss5
Bacchus
1
0
5
3.5
W
The Morrigan
Ιiore
The Morrigan
7
0
4
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,169
Damage
25,456
39,468
Taken
32,074
14,287
Mitigated
12,762
8,618
Healing
14,212
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
Blxrrd
Ne Zha
4,538
1,259
0
1,963
7,785
2,510
0
1,982
5,803
0
25,068
L
Mercury
3,078
1,347
0
666
6,956
2,018
0
910
6,046
0
33,697
L
Sun Wukong
LancelotLewdsLot
Sun Wukong
6,222
697
0
3,339
8,653
3,851
0
0
8,653
0
38,378
W
4,582
309
0
5,665
8,513
4,697
602
0
8,513
0
44,681
W
Loki
ToHgC
Loki
7,084
2,750
0
3,018
6,743
1,715
1,097
1,640
5,103
0
37,662
L
Chang'e
Volcom300
Chang'e
3,949
463
132
1,971
8,558
2,440
0
3,510
5,048
31,335
0
L
3,708
1,109
0
1,420
8,840
4,463
0
2,145
6,695
12,903
0
L
Anhur
tirey
Anhur
2,212
1,324
0
1,090
6,461
1,515
0
1,120
5,341
0
27,739
W
Bacchus
twisstwiss5
Bacchus
2,237
406
0
1,972
4,509
2,173
229
1,369
3,140
14,588
0
W
The Morrigan
Ιiore
The Morrigan
7,015
2,022
0
1,594
4,524
1,667
781
2,666
1,858
35,969
4,117

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,640
Gold Earned
33,288
301
Minions Killed
326
0
Camps Cleared
0
1,037,245
Distance Traveled
1,114,317
17
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
6,514
592
50
5
0
224,536
0
L
Mercury
5,860
533
76
7
0
221,177
3
L
Sun Wukong
5,800
527
71
6
0
216,966
3
W
Tyr
6,786
617
106
10
0
227,495
1
W
Loki
6,422
584
72
7
0
231,373
2
L
Chang'e
5,549
504
62
6
0
197,399
4
L
Ymir
5,658
514
23
2
0
201,041
4
L
Anhur
5,773
525
69
6
0
200,662
3
W
Bacchus
5,977
543
22
2
0
226,324
3
W
The Morrigan
7,589
690
76
7
0
204,589
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role