Player Matchup

Cerberus
Cerberus
BuDBuDDaBiscIT
Cerberus
Level 62
God Stats
11W - 21L
1,714 SR
Queue Stats
40W - 65L
1,371 Elo+
Solo
Achilles
Achilles
SB_juanpa2108-01
Achilles
Level 89
God Stats
15W - 14L
1,500 SR
Queue Stats
660W - 807L
1,394 Elo+
Solo
Ra
Ra
xxxBOSS420xxx81
Ra
Level 47
God Stats
5W - 4L
1,519 SR
Queue Stats
60W - 68L
1,401 Elo+
Solo
Team Averages
Level 66
1,577 SR
1,389 Elo+

VS

Team Averages
Level 100
1,431 SR
1,486 Elo+
Tyr
Tyr
PlaysW1thKn1f3s
Tyr
Level 106
God Stats
20W - 19L
1,528 SR
Queue Stats
544W - 568L
1,490 Elo+
Solo
Neith
Neith
PrincessPONYxxx
Neith
Level 128
God Stats
18W - 20L
1,264 SR
Queue Stats
537W - 615L
1,467 Elo+
Party 1
Baron Samedi
Baron Samedi
ScaryKO
Baron Samedi
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
12
0 / 1 / 3
8,395
560
4,148
11,893
8,891
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

11
1 / 6 / 1
8,519
568
7,710
16,956
17,360
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

12
3 / 5 / 1
9,230
615
13,223
13,610
5,975
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 3 / 10
9,652
643
8,889
15,190
12,873
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

13
6 / 1 / 5
10,227
682
14,708
12,826
4,079
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Baron Samedi
ScaryKO
Baron Samedi
14
4 / 0 / 8
10,078
672
11,868
7,523
3,016
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
35
4
Kills
12
12
Deaths
4
5
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Cerberus
0
1
3
1.5
W
2
3
10
2.33
W
6
1
5
8.5
L
1
6
1
0.25
W
Baron Samedi
ScaryKO
Baron Samedi
4
0
8
8
L
3
5
1
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,081
Damage
35,465
42,459
Taken
35,539
32,226
Mitigated
19,968
8,434
Healing
22,286
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
4,148
29
1,188
2,777
11,893
8,891
0
3,490
8,283
13,385
0
W
8,889
573
0
6,108
15,190
12,873
331
5,989
9,201
0
26,145
W
14,708
6,319
671
6,526
12,826
4,079
1,161
7,477
5,349
0
39,203
L
7,710
1,380
0
389
16,956
17,360
0
4,237
12,299
0
30,265
W
Baron Samedi
ScaryKO
Baron Samedi
11,868
913
4,424
4,557
7,523
3,016
1,056
4,015
3,508
41,873
0
L
13,223
1,224
728
3,352
13,610
5,975
198
4,210
9,070
54,590
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,144
Gold Earned
29,957
151
Minions Killed
138
0
Camps Cleared
0
781,201
Distance Traveled
819,149
0
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
8,395
560
26
2
0
294,661
0
W
Tyr
9,652
643
29
2
0
314,524
3
W
Neith
10,227
682
54
4
0
251,153
1
L
Achilles
8,519
568
40
3
0
248,655
0
W
Baron Samedi
10,078
672
55
4
0
253,472
6
L
Ra
9,230
615
85
6
0
237,885
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role