Player Matchup

Cthulhu
Cthulhu
Caseyjenkins1
Cthulhu
Level 6
God Stats
1W - 1L
1,706 SR
Queue Stats
7W - 4L
1,671 Elo+
Party 1
Loki
Loki
LaPapona
Loki
Level 27
God Stats
4W - 1L
1,495 SR
Queue Stats
21W - 16L
1,599 Elo+
Solo
Ah Puch
Ah Puch
SirHumphs
Ah Puch
Level 26
God Stats
67W - 44L
1,691 SR
Queue Stats
189W - 185L
1,576 Elo+
Solo
Tyr
Tyr
TertianPlague
Tyr
Level 141
God Stats
5W - 3L
1,530 SR
Queue Stats
49W - 43L
1,640 Elo+
Party 1
Sol
Sol
warriorj11
Sol
Level 29
God Stats
4W - 1L
1,567 SR
Queue Stats
15W - 16L
1,583 Elo+
Solo
Team Averages
Level 46
1,598 SR
1,614 Elo+

VS

Team Averages
Level 41
1,605 SR
1,630 Elo+
Ao Kuang
Ao Kuang
BillytWink
Ao Kuang
Level 20
God Stats
5W - 4L
1,689 SR
Queue Stats
92W - 89L
1,572 Elo+
Solo
Anhur
Anhur
Calverse
Anhur
Level 8
God Stats
1W - 2L
1,491 SR
Queue Stats
118W - 83L
1,676 Elo+
Party 2
Khepri
Khepri
Cxrhartt
Khepri
Level 157
God Stats
2W - 5L
1,847 SR
Queue Stats
77W - 75L
1,580 Elo+
Party 2
Loki
Loki
ParrotIsDaddy
Loki
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,683 Elo+
Solo
Geb
Geb
ToeSnugs
Geb
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 26L
1,640 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
18
2 / 2 / 15
10,990
916
9,212
9,894
8,813
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Loki
18
5 / 1 / 13
12,052
1,004
9,117
9,941
3,886
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ah Puch
SirHumphs
Ah Puch
17
1 / 0 / 15
10,858
905
20,740
4,396
1,572
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

17
1 / 1 / 12
10,426
869
9,774
12,268
7,993
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

19
12 / 0 / 7
12,912
1,076
32,355
5,741
2,275
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Team 1 Tickets

291

VS

Team 2 Tickets

71

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
BillytWink
Ao Kuang
16
2 / 5 / 2
10,435
870
11,531
21,267
8,919
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Anhur
Calverse
Anhur
16
2 / 4 / 2
10,634
886
12,485
23,632
10,285
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Khepri
Cxrhartt
Khepri
16
0 / 1 / 3
9,998
833
6,750
20,403
25,815
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

15
0 / 9 / 1
9,252
771
2,026
18,442
8,030
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

14
0 / 2 / 2
9,126
761
1,997
4,093
2,038
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
14
21
Kills
4
4
Deaths
21
62
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
BillytWink
Ao Kuang
2
5
2
0.6
L
Anhur
Calverse
Anhur
2
4
2
0.75
W
Cthulhu
2
2
15
4.75
L
Khepri
Cxrhartt
Khepri
0
1
3
1.5
W
Loki
5
1
13
11.5
L
0
9
1
0.06
W
Ah Puch
SirHumphs
Ah Puch
1
0
15
8.5
W
1
1
12
7
L
0
2
2
0.5
W
12
0
7
15.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,198
Damage
34,789
42,240
Taken
87,837
24,539
Mitigated
55,087
14,596
Healing
6,230
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
BillytWink
Ao Kuang
11,531
1,512
0
3,401
21,267
8,919
0
14,331
6,936
23,350
0
L
Anhur
Calverse
Anhur
12,485
7,213
0
1,973
23,632
10,285
0
15,922
7,710
0
32,736
W
Cthulhu
9,212
1,100
0
2,389
9,894
8,813
0
4,666
5,228
25,125
0
L
Khepri
Cxrhartt
Khepri
6,750
116
382
474
20,403
25,815
0
15,855
4,548
40,560
0
W
Loki
9,117
904
0
2,656
9,941
3,886
0
3,528
6,413
0
36,263
L
2,026
155
0
0
18,442
8,030
0
14,694
3,748
0
4,256
W
Ah Puch
SirHumphs
Ah Puch
20,740
804
1,044
1,738
4,396
1,572
0
2,758
1,638
42,209
0
W
9,774
559
0
2,502
12,268
7,993
0
5,428
6,840
0
22,545
L
1,997
31
0
0
4,093
2,038
0
1,505
2,588
9,569
0
W
32,355
12,916
1,101
3,166
5,741
2,275
0
3,898
1,843
53,805
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,238
Gold Earned
49,445
251
Minions Killed
186
9
Camps Cleared
5
1,201,270
Distance Traveled
879,245
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
10,435
870
52
4
3
213,956
2
L
Anhur
10,634
886
60
5
1
188,905
0
W
Cthulhu
10,990
916
31
3
0
222,768
0
L
Khepri
9,998
833
51
4
0
214,494
0
W
Loki
12,052
1,004
67
6
6
244,846
2
L
Loki
9,252
771
11
1
0
190,825
1
W
Ah Puch
10,858
905
71
6
1
245,785
0
W
Tyr
10,426
869
20
2
1
270,790
2
L
Geb
9,126
761
12
1
1
71,065
0
W
Sol
12,912
1,076
62
5
1
217,081
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role