Player Matchup

Xing Tian
Xing Tian
AbusiveLynx8030
Xing Tian
Level 106
God Stats
13W - 11L
1,550 SR
Queue Stats
68W - 71L
1,565 Elo+
Party 2
Tyr
Tyr
OnbaaBlackOps
Tyr
Level 66
God Stats
11W - 15L
1,558 SR
Queue Stats
81W - 70L
1,530 Elo+
Party 2
Jing Wei
Jing Wei
Scyℓℓa
Jing Wei
Level 143
God Stats
16W - 12L
1,620 SR
Queue Stats
286W - 229L
1,631 Elo+
Party 2
Mercury
Mercury
kadjnf
Mercury
Level 111
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Thoth
Thoth
yazdazdafraz
Thoth
Level 17
God Stats
8W - 5L
1,500 SR
Queue Stats
156W - 141L
1,555 Elo+
Party 2
Team Averages
Level 89
1,546 SR
1,556 Elo+

VS

Team Averages
Level 58
1,508 SR
1,484 Elo+
Ymir
Ymir
Kwilkiller
Ymir
Level 41
God Stats
37W - 27L
1,646 SR
Queue Stats
188W - 167L
1,495 Elo+
Party 1
Bellona
Bellona
LovesToSploot
Bellona
Level 70
God Stats
8W - 10L
1,349 SR
Queue Stats
65W - 60L
1,492 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
MorganRaptor
Ah Muzen Cab
Level 31
God Stats
2W - 4L
1,373 SR
Queue Stats
3W - 7L
1,410 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Ole_Jave
Tsukuyomi
Level 57
God Stats
56W - 40L
1,579 SR
Queue Stats
251W - 231L
1,510 Elo+
Party 1
Cupid
Cupid
SomeoneStopKony
Cupid
Level 90
God Stats
33W - 34L
1,594 SR
Queue Stats
571W - 506L
1,511 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
AbusiveLynx8030
Xing Tian
15
2 / 2 / 12
10,097
481
5,908
17,227
18,391
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

19
5 / 0 / 7
11,450
545
12,827
13,530
13,517
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Jing Wei
Scyℓℓa
Jing Wei
19
7 / 3 / 5
12,382
590
16,447
13,089
5,776
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mercury
kadjnf
Mercury
17
7 / 4 / 4
10,953
522
9,894
15,894
7,393
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Bow

Short Bow

+15%
Attack Speed

19
7 / 1 / 7
11,918
568
12,581
8,324
3,728
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 5 / 4
10,359
493
6,878
19,294
21,844
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bellona
17
1 / 5 / 1
10,646
507
9,828
15,114
10,338
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ah Muzen Cab
MorganRaptor
Ah Muzen Cab
15
1 / 6 / 0
9,816
467
3,071
11,804
3,736
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Tsukuyomi
Ole_Jave
Tsukuyomi
19
2 / 3 / 5
11,163
532
7,179
13,652
5,859
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

16
4 / 9 / 3
10,326
492
10,683
18,755
7,742
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
23
28
Kills
10
10
Deaths
28
35
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Xing Tian
AbusiveLynx8030
Xing Tian
2
2
12
4
L
2
5
4
0.8
L
Bellona
1
5
1
0.3
L
Ah Muzen Cab
MorganRaptor
Ah Muzen Cab
1
6
0
0.17
L
Tsukuyomi
Ole_Jave
Tsukuyomi
2
3
5
1.5
W
5
0
7
8.5
W
Jing Wei
Scyℓℓa
Jing Wei
7
3
5
3.17
L
4
9
3
0.61
W
Mercury
kadjnf
Mercury
7
4
4
2.25
W
7
1
7
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,657
Damage
37,639
68,064
Taken
78,619
48,805
Mitigated
49,519
19,384
Healing
16,839
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xing Tian
AbusiveLynx8030
Xing Tian
5,908
1,005
0
3,895
17,227
18,391
556
2,165
15,062
20,318
0
L
6,878
536
0
3,382
19,294
21,844
102
6,489
12,805
37,165
0
L
Bellona
9,828
4,236
0
2,873
15,114
10,338
768
1,888
13,226
0
63,719
L
Ah Muzen Cab
MorganRaptor
Ah Muzen Cab
3,071
852
0
3,286
11,804
3,736
2,026
6,261
5,543
0
57,085
L
Tsukuyomi
Ole_Jave
Tsukuyomi
7,179
966
0
1,609
13,652
5,859
0
1,886
11,766
0
95,978
W
12,827
1,756
0
5,899
13,530
13,517
1,471
584
12,946
0
66,281
W
Jing Wei
Scyℓℓa
Jing Wei
16,447
13,243
0
1,023
13,089
5,776
214
2,346
10,743
0
96,736
L
10,683
7,198
23
5,666
18,755
7,742
138
1,965
16,790
0
70,207
W
Mercury
kadjnf
Mercury
9,894
4,167
0
5,448
15,894
7,393
0
1,136
14,758
0
67,719
W
12,581
602
0
3,119
8,324
3,728
2,006
647
7,677
86,174
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,800
Gold Earned
52,310
634
Minions Killed
585
0
Camps Cleared
0
2,051,838
Distance Traveled
1,904,441
15
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xing Tian
10,097
481
22
1
0
385,867
2
L
Ymir
10,359
493
47
2
0
379,817
2
L
Bellona
10,646
507
157
7
0
368,928
4
L
Ah Muzen Cab
9,816
467
119
6
0
360,229
0
L
Tsukuyomi
11,163
532
147
7
0
456,804
5
W
Tyr
11,450
545
131
6
0
413,564
1
W
Jing Wei
12,382
590
173
8
0
391,087
6
L
Cupid
10,326
492
115
5
0
338,663
5
W
Mercury
10,953
522
137
7
0
459,572
4
W
Thoth
11,918
568
171
8
0
401,748
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role