Player Matchup

Anubis
Anubis
GoonDragoon
Anubis
Level 15
God Stats
2W - 4L
1,516 SR
Queue Stats
98W - 127L
1,334 Elo+
Party 1
Chaac
Chaac
GoonSpittoon
Chaac
Level 10
God Stats
3W - 12L
1,269 SR
Queue Stats
60W - 87L
1,300 Elo+
Party 1
Scylla
Scylla
SyrWolf
Scylla
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,641 Elo+
Solo
Team Averages
Level 16
1,428 SR
1,425 Elo+

VS

Team Averages
Level 53
1,459 SR
1,472 Elo+
Ah Muzen Cab
Ah Muzen Cab
SHARKTALEtheDVD
Ah Muzen Cab
Level 29
God Stats
1W - 0L
1,321 SR
Queue Stats
89W - 79L
1,453 Elo+
Party 2
Cu Chulainn
Cu Chulainn
depressionmancer
Cu Chulainn
Level 47
God Stats
1W - 2L
1,522 SR
Queue Stats
118W - 112L
1,482 Elo+
Party 2
Thoth
Thoth
tortustein
Thoth
Level 83
God Stats
2W - 2L
1,535 SR
Queue Stats
147W - 195L
1,481 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
18
5 / 7 / 7
13,891
631
14,170
23,822
10,089
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

15
7 / 4 / 6
13,540
615
16,473
22,199
16,085
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Scylla
SyrWolf
Scylla
16
1 / 5 / 10
12,676
576
9,070
15,064
5,206
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
SHARKTALEtheDVD
Ah Muzen Cab
18
5 / 5 / 9
14,383
654
22,447
15,288
4,936
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cu Chulainn
depressionmancer
Cu Chulainn
18
4 / 7 / 10
14,168
644
14,219
22,764
21,890
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Thoth
19
7 / 1 / 7
14,294
650
15,494
11,867
4,060
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
42
13
Kills
16
16
Deaths
13
23
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Anubis
5
7
7
1.21
L
7
4
6
2.5
W
Ah Muzen Cab
SHARKTALEtheDVD
Ah Muzen Cab
5
5
9
1.9
L
Scylla
SyrWolf
Scylla
1
5
10
1.2
W
Cu Chulainn
depressionmancer
Cu Chulainn
4
7
10
1.29
W
Thoth
7
1
7
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,713
Damage
52,160
61,085
Taken
49,919
31,380
Mitigated
30,886
21,126
Healing
10,171
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
14,170
463
0
11,530
23,822
10,089
380
9,056
13,868
88,289
0
L
16,473
3,741
0
7,775
22,199
16,085
192
4,979
16,323
0
47,335
W
Ah Muzen Cab
SHARKTALEtheDVD
Ah Muzen Cab
22,447
10,252
0
5,121
15,288
4,936
330
8,661
6,627
0
81,572
L
Scylla
SyrWolf
Scylla
9,070
304
0
1,821
15,064
5,206
420
2,107
12,601
45,513
0
W
Cu Chulainn
depressionmancer
Cu Chulainn
14,219
2,825
0
1,816
22,764
21,890
757
9,438
13,326
5,231
46,985
W
Thoth
15,494
748
114
3,120
11,867
4,060
1,422
5,176
6,691
67,904
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,107
Gold Earned
42,845
251
Minions Killed
245
0
Camps Cleared
0
1,034,834
Distance Traveled
1,144,578
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
13,891
631
120
5
0
277,610
2
L
Chaac
13,540
615
40
2
0
393,509
3
W
Ah Muzen Cab
14,383
654
100
5
0
359,935
1
L
Scylla
12,676
576
91
4
0
363,715
3
W
Cu Chulainn
14,168
644
54
2
0
384,060
1
W
Thoth
14,294
650
91
4
0
400,583
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role