Player Matchup

Merlin
Merlin
 
Merlin
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bellona
Bellona
BeltedObject16
Bellona
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 9L
1,562 Elo+
Party 2
Pele
Pele
DP Masterboo
Pele
Level 159
God Stats
8W - 6L
1,702 SR
Queue Stats
277W - 263L
1,620 Elo+
Party 2
Ra
Ra
FillingEmrine01
Ra
Level 114
God Stats
6W - 0L
1,465 SR
Queue Stats
110W - 117L
1,503 Elo+
Party 2
Izanami
Izanami
lopezmarkm
Izanami
Level 66
God Stats
4W - 7L
1,306 SR
Queue Stats
16W - 26L
1,241 Elo+
Party 2
Team Averages
Level 94
1,495 SR
1,485 Elo+

VS

Team Averages
Level 44
1,534 SR
1,364 Elo+
Neith
Neith
Junvc
Neith
Level 84
God Stats
0W - 1L
1,475 SR
Queue Stats
0W - 3L
1,161 Elo+
Party 1
Sun Wukong
Sun Wukong
Kvng_Bill_On_YT
Sun Wukong
Level 49
God Stats
4W - 14L
1,294 SR
Queue Stats
61W - 69L
1,438 Elo+
Party 3
Arachne
Arachne
backdropped
Arachne
Level 27
God Stats
10W - 5L
1,633 SR
Queue Stats
76W - 91L
1,339 Elo+
Party 3
Horus
Horus
bigflapppttv
Horus
Level 26
God Stats
17W - 14L
1,630 SR
Queue Stats
133W - 127L
1,547 Elo+
Party 3
Nu Wa
Nu Wa
nojumi-
Nu Wa
Level 34
God Stats
0W - 1L
1,636 SR
Queue Stats
15W - 25L
1,336 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
13
1 / 0 / 1
7,120
647
4,217
3,496
951
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
0 / 3 / 1
5,721
520
3,935
7,573
4,042
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

13
6 / 0 / 0
7,065
642
4,075
5,359
1,708
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

10
1 / 1 / 3
5,832
530
2,937
4,117
849
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Izanami
lopezmarkm
Izanami
8
0 / 0 / 4
4,925
448
1,231
4,571
760
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Junvc
Neith
8
0 / 0 / 0
5,018
456
3,035
4,557
1,178
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Sun Wukong
Kvng_Bill_On_YT
Sun Wukong
11
2 / 1 / 0
6,401
582
3,547
7,220
3,280
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Arachne
backdropped
Arachne
6
0 / 3 / 0
4,566
415
1,637
5,384
1,809
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8
1 / 3 / 0
4,990
454
3,058
6,015
2,051
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Nu Wa
nojumi-
Nu Wa
10
0 / 2 / 0
5,759
524
2,767
6,460
1,874
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
3
8
Kills
3
4
Deaths
9
9
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
1
0
1
1.5
W
0
3
1
0.17
W
6
0
0
6
W
1
1
3
2.5
L
Neith
Junvc
Neith
0
0
0
0
L
Sun Wukong
Kvng_Bill_On_YT
Sun Wukong
2
1
0
2
L
Arachne
backdropped
Arachne
0
3
0
0
L
1
3
0
0.33
W
Izanami
lopezmarkm
Izanami
0
0
4
2
L
Nu Wa
nojumi-
Nu Wa
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,395
Damage
14,044
25,116
Taken
29,636
8,310
Mitigated
10,192
4,461
Healing
9,109
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
4,217
309
0
848
3,496
951
0
1,750
1,660
54,386
0
W
3,935
1,925
0
1,058
7,573
4,042
0
199
7,340
0
29,639
W
4,075
656
0
618
5,359
1,708
0
201
5,124
0
50,838
W
2,937
634
608
1,094
4,117
849
0
197
3,886
32,057
0
L
Neith
Junvc
Neith
3,035
814
318
2,447
4,557
1,178
0
687
3,764
0
35,957
L
Sun Wukong
Kvng_Bill_On_YT
Sun Wukong
3,547
740
0
1,564
7,220
3,280
144
0
7,220
0
35,498
L
Arachne
backdropped
Arachne
1,637
955
0
644
5,384
1,809
0
698
4,626
0
14,881
L
3,058
983
438
1,918
6,015
2,051
0
1,654
4,233
0
10,367
W
Izanami
lopezmarkm
Izanami
1,231
551
0
235
4,571
760
97
198
4,339
0
9,431
L
Nu Wa
nojumi-
Nu Wa
2,767
832
0
1,780
6,460
1,874
0
3,821
2,639
31,387
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,663
Gold Earned
26,734
383
Minions Killed
255
0
Camps Cleared
0
1,068,057
Distance Traveled
1,044,472
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
7,120
647
117
11
0
194,558
2
W
Bellona
5,721
520
58
5
0
218,970
0
W
Pele
7,065
642
105
10
0
249,957
2
W
Ra
5,832
530
83
8
0
190,985
1
L
Neith
5,018
456
52
5
0
212,862
1
L
Sun Wukong
6,401
582
78
7
0
188,214
0
L
Arachne
4,566
415
27
2
0
214,039
0
L
Horus
4,990
454
23
2
0
230,770
0
W
Izanami
4,925
448
20
2
0
213,587
2
L
Nu Wa
5,759
524
75
7
0
198,587
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role