Player Matchup

King Arthur
King Arthur
Conxty
King Arthur
Level 150
God Stats
11W - 8L
1,685 SR
Queue Stats
765W - 409L
1,794 Elo+
Party 1
Hachiman
Hachiman
DecimatesLC
Hachiman
Level 157
God Stats
49W - 27L
1,793 SR
Queue Stats
1,208W - 710L
1,770 Elo+
Party 1
Janus
Janus
Super_Squirrel02
Janus
Level 145
God Stats
13W - 12L
1,474 SR
Queue Stats
444W - 332L
1,665 Elo+
Party 1
Baron Samedi
Baron Samedi
TBEBlue
Baron Samedi
Level 125
God Stats
5W - 3L
1,882 SR
Queue Stats
890W - 571L
1,784 Elo+
Party 1
Terra
Terra
zNexxah
Terra
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 2L
2,052 Elo+
Party 1
Team Averages
Level 118
1,667 SR
1,813 Elo+

VS

Team Averages
Level 51
1,630 SR
1,451 Elo+
Chaac
Chaac
Griffann
Chaac
Level 38
God Stats
7W - 4L
1,789 SR
Queue Stats
464W - 435L
1,501 Elo+
Party 2
Cthulhu
Cthulhu
Legit_Brew
Cthulhu
Level 59
God Stats
7W - 9L
1,423 SR
Queue Stats
299W - 296L
1,436 Elo+
Party 2
Anhur
Anhur
Legit_DRM
Anhur
Level 56
God Stats
2W - 4L
1,500 SR
Queue Stats
182W - 143L
1,411 Elo+
Party 2
Baron Samedi
Baron Samedi
Legit_Gary
Baron Samedi
Level 79
God Stats
1W - 3L
1,746 SR
Queue Stats
422W - 332L
1,449 Elo+
Party 2
Gilgamesh
Gilgamesh
llSleezyll
Gilgamesh
Level 25
God Stats
6W - 10L
1,692 SR
Queue Stats
147W - 141L
1,458 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Conxty
King Arthur
11
1 / 1 / 1
5,949
661
6,299
6,292
3,137
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hachiman
DecimatesLC
Hachiman
9
2 / 1 / 1
5,384
598
3,698
3,390
1,175
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

9
3 / 0 / 1
5,363
596
2,495
3,466
700
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Baron Samedi
TBEBlue
Baron Samedi
10
1 / 1 / 4
5,887
654
2,005
4,035
1,407
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Terra
zNexxah
Terra
9
2 / 0 / 1
5,461
607
1,580
5,743
2,014
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Griffann
Chaac
9
1 / 2 / 0
5,121
569
2,886
8,564
4,032
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cthulhu
Legit_Brew
Cthulhu
8
2 / 1 / 0
4,950
550
3,032
4,521
1,729
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Anhur
Legit_DRM
Anhur
6
0 / 2 / 1
4,032
448
382
3,274
540
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Baron Samedi
Legit_Gary
Baron Samedi
5
0 / 2 / 0
3,573
397
414
3,124
969
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes

Shoes

+6%
Movement Speed

Gilgamesh
llSleezyll
Gilgamesh
6
0 / 2 / 1
4,176
464
1,538
4,504
1,442
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
5
9
Kills
3
3
Deaths
9
8
Assists
2
Player
Kills
Deaths
Assists
KDA
W
King Arthur
Conxty
King Arthur
1
1
1
1.5
W
Hachiman
DecimatesLC
Hachiman
2
1
1
2.5
L
Chaac
Griffann
Chaac
1
2
0
0.5
L
Cthulhu
Legit_Brew
Cthulhu
2
1
0
2
L
Anhur
Legit_DRM
Anhur
0
2
1
0.25
L
Baron Samedi
Legit_Gary
Baron Samedi
0
2
0
0
W
3
0
1
3.5
W
Baron Samedi
TBEBlue
Baron Samedi
1
1
4
3
L
Gilgamesh
llSleezyll
Gilgamesh
0
2
1
0.25
W
Terra
zNexxah
Terra
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,077
Damage
8,252
22,926
Taken
23,987
8,433
Mitigated
8,712
10,203
Healing
7,180
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
Conxty
King Arthur
6,299
1,343
0
1,989
6,292
3,137
0
0
6,292
1,598
31,098
W
Hachiman
DecimatesLC
Hachiman
3,698
1,407
0
1,637
3,390
1,175
0
1,413
1,977
0
27,549
L
Chaac
Griffann
Chaac
2,886
459
0
3,899
8,564
4,032
0
917
7,647
0
25,404
L
Cthulhu
Legit_Brew
Cthulhu
3,032
507
72
1,065
4,521
1,729
0
1,255
3,266
15,319
0
L
Anhur
Legit_DRM
Anhur
382
301
0
749
3,274
540
0
405
2,869
0
7,280
L
Baron Samedi
Legit_Gary
Baron Samedi
414
37
0
1,164
3,124
969
0
2,297
827
6,747
0
W
2,495
332
0
2,160
3,466
700
0
166
3,300
25,808
0
W
Baron Samedi
TBEBlue
Baron Samedi
2,005
334
198
1,909
4,035
1,407
316
861
3,174
38,187
0
L
Gilgamesh
llSleezyll
Gilgamesh
1,538
470
0
231
4,504
1,442
0
1,510
2,994
0
13,287
W
Terra
zNexxah
Terra
1,580
332
319
1,991
5,743
2,014
30
1,006
4,737
11,149
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,044
Gold Earned
21,852
288
Minions Killed
135
0
Camps Cleared
0
893,129
Distance Traveled
763,438
13
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
5,949
661
73
8
0
190,814
3
W
Hachiman
5,384
598
55
6
0
135,887
3
L
Chaac
5,121
569
58
6
0
181,704
0
L
Cthulhu
4,950
550
22
2
0
172,345
3
L
Anhur
4,032
448
22
2
0
140,317
1
L
Baron Samedi
3,573
397
9
1
0
77,927
2
W
Janus
5,363
596
62
7
0
193,803
0
W
Baron Samedi
5,887
654
81
9
0
172,627
3
L
Gilgamesh
4,176
464
24
3
0
191,145
0
W
Terra
5,461
607
17
2
0
199,998
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role