Player Matchup

King Arthur
King Arthur
BabyMyers97
King Arthur
Level 61
God Stats
1W - 8L
1,289 SR
Queue Stats
160W - 198L
1,315 Elo+
Party 1
Kumbhakarna
Kumbhakarna
FANATICOMX57
Kumbhakarna
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Chernobog
Chernobog
MT OLYMPUS12
Chernobog
Level 56
God Stats
16W - 13L
1,519 SR
Queue Stats
184W - 192L
1,398 Elo+
Party 1
Merlin
Merlin
MrPeanutbutter4
Merlin
Level 109
God Stats
1W - 3L
1,422 SR
Queue Stats
399W - 396L
1,430 Elo+
Party 3
Chiron
Chiron
joc_andres1995
Chiron
Level 124
God Stats
12W - 10L
1,672 SR
Queue Stats
560W - 563L
1,468 Elo+
Party 3
Team Averages
Level 94
1,481 SR
1,422 Elo+

VS

Team Averages
Level 78
1,573 SR
1,401 Elo+
Zeus
Zeus
AcogStealthy
Zeus
Level 57
God Stats
25W - 42L
1,390 SR
Queue Stats
50W - 80L
1,294 Elo+
Party 2
Gilgamesh
Gilgamesh
BELLONASBUNS
Gilgamesh
Level 97
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
Charmanlos
Sun Wukong
Level 88
God Stats
88W - 89L
1,570 SR
Queue Stats
354W - 405L
1,418 Elo+
Party 2
Xbalanque
Xbalanque
D0nBigPaPa
Xbalanque
Level 85
God Stats
34W - 37L
1,530 SR
Queue Stats
198W - 254L
1,393 Elo+
Party 2
Bacchus
Bacchus
Swissmissmahpizz
Bacchus
Level 62
God Stats
4W - 9L
1,876 SR
Queue Stats
53W - 101L
1,401 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
BabyMyers97
King Arthur
11
0 / 9 / 0
6,869
404
4,961
14,603
9,756
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Kumbhakarna
FANATICOMX57
Kumbhakarna
12
3 / 2 / 4
8,204
483
4,224
12,764
7,690
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chernobog
MT OLYMPUS12
Chernobog
14
2 / 3 / 1
8,400
494
3,794
10,046
3,594
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

14
2 / 1 / 2
8,556
503
11,122
8,098
2,858
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

16
4 / 3 / 3
9,329
549
11,385
11,998
4,269
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 2 / 0
9,177
540
8,670
7,716
2,361
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gilgamesh
BELLONASBUNS
Gilgamesh
16
8 / 0 / 4
10,335
608
13,181
13,458
10,207
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sun Wukong
Charmanlos
Sun Wukong
15
5 / 2 / 2
9,171
539
8,949
13,686
7,572
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Xbalanque
D0nBigPaPa
Xbalanque
14
1 / 4 / 2
8,666
510
8,402
12,234
3,914
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

11
0 / 3 / 4
7,534
443
4,008
12,669
7,704
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
30
11
Kills
18
18
Deaths
11
10
Assists
12
Player
Kills
Deaths
Assists
KDA
W
4
2
0
2
W
Gilgamesh
BELLONASBUNS
Gilgamesh
8
0
4
10
L
King Arthur
BabyMyers97
King Arthur
0
9
0
0
W
Sun Wukong
Charmanlos
Sun Wukong
5
2
2
3
W
Xbalanque
D0nBigPaPa
Xbalanque
1
4
2
0.5
L
Kumbhakarna
FANATICOMX57
Kumbhakarna
3
2
4
2.5
L
Chernobog
MT OLYMPUS12
Chernobog
2
3
1
0.83
L
2
1
2
3
W
0
3
4
0.67
L
4
3
3
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,486
Damage
43,210
57,509
Taken
59,763
28,167
Mitigated
31,758
11,697
Healing
17,903
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,670
1,106
624
3,383
7,716
2,361
19
4,849
2,867
52,308
0
W
Gilgamesh
BELLONASBUNS
Gilgamesh
13,181
2,682
0
3,584
13,458
10,207
1,731
2,875
10,583
0
51,016
L
King Arthur
BabyMyers97
King Arthur
4,961
605
0
1,380
14,603
9,756
0
835
13,733
0
25,056
W
Sun Wukong
Charmanlos
Sun Wukong
8,949
1,834
0
558
13,686
7,572
1,534
3,517
10,169
0
60,306
W
Xbalanque
D0nBigPaPa
Xbalanque
8,402
4,028
0
4,218
12,234
3,914
550
1,501
10,733
0
62,862
L
Kumbhakarna
FANATICOMX57
Kumbhakarna
4,224
606
0
1,044
12,764
7,690
0
4,037
8,549
23,875
0
L
Chernobog
MT OLYMPUS12
Chernobog
3,794
2,460
219
1,272
10,046
3,594
0
3,130
6,751
0
52,125
L
11,122
490
0
2,083
8,098
2,858
0
1,925
5,941
53,991
0
W
4,008
448
650
4,886
12,669
7,704
240
2,604
10,065
13,495
0
L
11,385
5,535
194
5,505
11,998
4,269
2,708
2,141
9,857
0
66,523

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,358
Gold Earned
44,883
396
Minions Killed
450
0
Camps Cleared
0
1,623,166
Distance Traveled
1,581,621
29
Wards Purchased
31
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
9,177
540
119
7
0
291,128
1
W
Gilgamesh
10,335
608
97
6
0
303,754
6
L
King Arthur
6,869
404
45
3
0
333,193
1
W
Sun Wukong
9,171
539
97
6
0
352,100
4
W
Xbalanque
8,666
510
118
7
0
273,111
3
L
Kumbhakarna
8,204
483
36
2
0
355,765
16
L
Chernobog
8,400
494
97
6
0
341,789
1
L
Merlin
8,556
503
94
6
0
319,207
2
W
Bacchus
7,534
443
19
1
0
361,528
17
L
Chiron
9,329
549
124
7
0
273,212
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role