Player Matchup

Cerberus
Cerberus
Acceleretta
Cerberus
Level 3
God Stats
3W - 1L
1,518 SR
Queue Stats
3W - 1L
1,666 Elo+
Party 2
Hercules
Hercules
BabyloniaChronic
Hercules
Level 7
God Stats
3W - 1L
1,500 SR
Queue Stats
14W - 14L
1,880 Elo+
Solo
Tsukuyomi
Tsukuyomi
Vuxzel
Tsukuyomi
Level 85
God Stats
4W - 2L
1,500 SR
Queue Stats
318W - 285L
1,575 Elo+
Party 4
Skadi
Skadi
ZokieYbr
Skadi
Level 119
God Stats
4W - 3L
1,522 SR
Queue Stats
308W - 283L
1,577 Elo+
Party 2
Zeus
Zeus
edwiniperaltini
Zeus
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 10L
1,616 Elo+
Party 4
Team Averages
Level 44
1,508 SR
1,663 Elo+

VS

Team Averages
Level 14
1,705 SR
1,585 Elo+
Tyr
Tyr
Alphacortex14
Tyr
Level 20
God Stats
0W - 1L
1,747 SR
Queue Stats
4W - 1L
1,834 Elo+
Party 3
Danzaburou
Danzaburou
GamaL1amaa
Danzaburou
Level 14
God Stats
3W - 1L
1,870 SR
Queue Stats
70W - 55L
1,636 Elo+
Party 1
Cabrakan
Cabrakan
PcPig
Cabrakan
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
62W - 46L
1,637 Elo+
Party 1
Izanami
Izanami
Raccoonhumper69
Izanami
Level 16
God Stats
9W - 8L
1,517 SR
Queue Stats
201W - 258L
1,399 Elo+
Party 3
Chronos
Chronos
justnerf
Chronos
Level 7
God Stats
2W - 1L
1,889 SR
Queue Stats
17W - 14L
1,421 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Acceleretta
Cerberus
1
0 / 0 / 0
4,656
291
0
0
0
16
5 / 1 / 3
9,477
592
9,465
9,330
7,524
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Tsukuyomi
Vuxzel
Tsukuyomi
15
6 / 3 / 7
9,129
571
6,437
10,774
4,060
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Skadi
ZokieYbr
Skadi
14
2 / 5 / 6
8,266
517
8,700
9,431
2,958
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

16
10 / 3 / 3
10,064
629
14,435
9,789
3,560
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 3 / 1
7,624
477
5,075
10,505
7,803
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Danzaburou
GamaL1amaa
Danzaburou
13
6 / 6 / 1
8,458
529
5,094
11,068
3,880
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Cabrakan
PcPig
Cabrakan
11
1 / 6 / 7
7,410
463
3,490
12,330
11,087
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

12
2 / 5 / 1
8,072
505
3,585
9,270
3,782
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Chronos
justnerf
Chronos
15
2 / 3 / 4
9,231
577
7,539
12,501
4,580
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
26
23
Kills
12
12
Deaths
23
19
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Cerberus
Acceleretta
Cerberus
0
0
0
0
L
1
3
1
0.5
W
5
1
3
6.5
L
Danzaburou
GamaL1amaa
Danzaburou
6
6
1
1.08
L
Cabrakan
PcPig
Cabrakan
1
6
7
0.75
L
2
5
1
0.5
W
Tsukuyomi
Vuxzel
Tsukuyomi
6
3
7
3.17
W
Skadi
ZokieYbr
Skadi
2
5
6
1
W
10
3
3
3.83
L
Chronos
justnerf
Chronos
2
3
4
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,037
Damage
24,783
39,324
Taken
55,674
18,102
Mitigated
31,132
12,917
Healing
12,445
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
Acceleretta
Cerberus
0
0
0
0
0
0
0
0
0
0
0
L
5,075
851
0
1,922
10,505
7,803
0
2,849
7,656
0
30,427
W
9,465
2,838
0
4,509
9,330
7,524
47
688
8,642
0
58,375
L
Danzaburou
GamaL1amaa
Danzaburou
5,094
1,905
135
2,090
11,068
3,880
1,020
2,081
8,987
0
44,466
L
Cabrakan
PcPig
Cabrakan
3,490
763
358
2,019
12,330
11,087
0
3,566
8,764
10,957
0
L
3,585
1,979
0
2,175
9,270
3,782
806
1,636
7,634
0
45,018
W
Tsukuyomi
Vuxzel
Tsukuyomi
6,437
1,398
0
4,290
10,774
4,060
965
2,298
8,476
0
47,277
W
Skadi
ZokieYbr
Skadi
8,700
3,231
0
2,104
9,431
2,958
0
3,607
5,824
0
59,855
W
14,435
2,474
0
2,014
9,789
3,560
572
4,436
5,353
66,098
0
L
Chronos
justnerf
Chronos
7,539
3,536
0
3,746
12,501
4,580
0
4,303
8,198
63,951
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,592
Gold Earned
40,795
440
Minions Killed
368
0
Camps Cleared
0
1,195,968
Distance Traveled
1,383,060
14
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
4,656
291
0
0
0
0
0
L
Tyr
7,624
477
66
4
0
296,115
0
W
Hercules
9,477
592
132
8
0
313,150
6
L
Danzaburou
8,458
529
78
5
0
274,136
2
L
Cabrakan
7,410
463
18
1
0
241,208
2
L
Izanami
8,072
505
84
5
0
277,296
3
W
Tsukuyomi
9,129
571
103
6
0
337,261
3
W
Skadi
8,266
517
95
6
0
267,044
4
W
Zeus
10,064
629
110
7
0
278,513
1
L
Chronos
9,231
577
122
8
0
294,305
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role