Player Matchup

Ah Puch
Ah Puch
It_was_me_Dio16
Ah Puch
Level 65
God Stats
4W - 7L
1,397 SR
Queue Stats
144W - 160L
1,388 Elo+
Party 1
Heimdallr
Heimdallr
Jomeisa12
Heimdallr
Level 108
God Stats
17W - 25L
1,409 SR
Queue Stats
459W - 475L
1,406 Elo+
Party 1
Vamana
Vamana
Known_Tyrant
Vamana
Level 104
God Stats
14W - 9L
1,546 SR
Queue Stats
570W - 688L
1,335 Elo+
Party 1
Ymir
Ymir
Tms-dark_event
Ymir
Level 81
God Stats
2W - 8L
1,396 SR
Queue Stats
362W - 478L
1,364 Elo+
Party 1
Nu Wa
Nu Wa
Xyriuz
Nu Wa
Level 89
God Stats
9W - 9L
1,620 SR
Queue Stats
295W - 266L
1,449 Elo+
Solo
Team Averages
Level 89
1,474 SR
1,389 Elo+

VS

Team Averages
Level 97
1,550 SR
1,389 Elo+
Ne Zha
Ne Zha
BeardedTokesman
Ne Zha
Level 126
God Stats
3W - 0L
1,500 SR
Queue Stats
519W - 511L
1,414 Elo+
Solo
Fafnir
Fafnir
KurtRambis55
Fafnir
Level 88
God Stats
155W - 171L
1,529 SR
Queue Stats
480W - 613L
1,387 Elo+
Solo
Thanatos
Thanatos
ProSasukesito
Thanatos
Level 65
God Stats
124W - 145L
1,474 SR
Queue Stats
209W - 248L
1,380 Elo+
Solo
Tiamat
Tiamat
TheAyerhart
Tiamat
Level 119
God Stats
4W - 2L
1,589 SR
Queue Stats
267W - 291L
1,389 Elo+
Solo
Cernunnos
Cernunnos
gouzfraba
Cernunnos
Level 86
God Stats
15W - 6L
1,657 SR
Queue Stats
151W - 126L
1,378 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
8 / 8 / 7
12,148
486
15,649
20,918
6,865
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Heimdallr
Jomeisa12
Heimdallr
19
12 / 1 / 3
13,079
523
11,291
14,765
5,895
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Vamana
20
9 / 4 / 10
13,078
523
15,039
26,858
21,577
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

16
2 / 5 / 15
11,176
447
11,386
21,369
22,714
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Nu Wa
Xyriuz
Nu Wa
16
3 / 5 / 14
11,161
446
12,884
12,236
3,533
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 5 / 8
14,193
568
13,852
21,949
8,925
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Fafnir
17
1 / 6 / 7
11,627
465
5,569
20,072
16,732
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Thanatos
ProSasukesito
Thanatos
20
3 / 7 / 5
12,617
505
11,670
20,371
8,307
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Tiamat
20
9 / 9 / 5
14,928
597
23,748
21,378
15,478
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Cernunnos
gouzfraba
Cernunnos
18
2 / 7 / 7
11,803
472
14,324
22,312
9,220
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
55
34
Kills
23
23
Deaths
34
49
Assists
32
Player
Kills
Deaths
Assists
KDA
W
8
5
8
2.4
L
8
8
7
1.44
L
Heimdallr
Jomeisa12
Heimdallr
12
1
3
13.5
L
Vamana
9
4
10
3.5
W
Fafnir
1
6
7
0.75
W
Thanatos
ProSasukesito
Thanatos
3
7
5
0.79
W
Tiamat
9
9
5
1.28
L
2
5
15
1.9
L
Nu Wa
Xyriuz
Nu Wa
3
5
14
2
W
Cernunnos
gouzfraba
Cernunnos
2
7
7
0.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,249
Damage
69,163
96,146
Taken
106,082
60,584
Mitigated
58,662
32,945
Healing
44,585
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,852
4,422
0
7,247
21,949
8,925
690
6,933
14,500
0
93,278
L
15,649
857
952
7,919
20,918
6,865
0
8,111
12,501
59,733
0
L
Heimdallr
Jomeisa12
Heimdallr
11,291
6,391
0
7,732
14,765
5,895
393
1,914
12,536
0
85,588
L
Vamana
15,039
7,161
670
8,124
26,858
21,577
441
9,881
16,477
0
75,112
W
Fafnir
5,569
1,204
725
5,471
20,072
16,732
0
8,071
11,632
54,234
0
W
Thanatos
ProSasukesito
Thanatos
11,670
2,702
0
13,817
20,371
8,307
484
5,181
14,938
0
82,409
W
Tiamat
23,748
1,618
58
7,558
21,378
15,478
1,945
9,259
11,380
100,330
0
L
11,386
2,384
405
4,783
21,369
22,714
79
5,578
15,621
31,219
0
L
Nu Wa
Xyriuz
Nu Wa
12,884
3,082
0
2,360
12,236
3,533
533
2,907
9,186
67,958
0
W
Cernunnos
gouzfraba
Cernunnos
14,324
7,083
0
9,709
22,312
9,220
1,356
8,350
13,712
0
89,412

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,642
Gold Earned
65,168
534
Minions Killed
651
0
Camps Cleared
0
1,994,775
Distance Traveled
2,303,229
3
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
14,193
568
144
6
0
491,252
4
L
Ah Puch
12,148
486
111
4
0
411,506
0
L
Heimdallr
13,079
523
140
6
0
440,896
1
L
Vamana
13,078
523
124
5
0
453,411
1
W
Fafnir
11,627
465
53
2
0
475,215
5
W
Thanatos
12,617
505
143
6
0
492,223
5
W
Tiamat
14,928
597
165
7
0
417,262
3
L
Ymir
11,176
447
39
2
0
363,308
1
L
Nu Wa
11,161
446
120
5
0
325,654
0
W
Cernunnos
11,803
472
146
6
0
427,277
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role