Player Matchup

Heimdallr
Heimdallr
BlueDeath070
Heimdallr
Level 54
God Stats
15W - 21L
1,471 SR
Queue Stats
285W - 268L
1,375 Elo+
Party 1
Odin
Odin
EdmanTheChamp
Odin
Level 78
God Stats
1W - 4L
1,756 SR
Queue Stats
131W - 123L
1,475 Elo+
Party 3
Khepri
Khepri
Fabin111
Khepri
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 23L
1,437 Elo+
Party 3
Scylla
Scylla
epicdavid04
Scylla
Level 37
God Stats
6W - 8L
1,498 SR
Queue Stats
20W - 18L
1,456 Elo+
Party 3
Camazotz
Camazotz
spino3214
Camazotz
Level 29
God Stats
0W - 3L
1,183 SR
Queue Stats
40W - 37L
1,423 Elo+
Party 1
Team Averages
Level 60
1,482 SR
1,433 Elo+

VS

Team Averages
Level 45
1,626 SR
1,489 Elo+
Ganesha
Ganesha
BWG kol10
Ganesha
Level 28
God Stats
23W - 16L
1,600 SR
Queue Stats
23W - 17L
1,508 Elo+
Party 2
Gilgamesh
Gilgamesh
BWG_Bates
Gilgamesh
Level 61
God Stats
19W - 15L
1,691 SR
Queue Stats
110W - 97L
1,514 Elo+
Party 2
Discordia
Discordia
El_Chepe402
Discordia
Level 29
God Stats
7W - 1L
1,785 SR
Queue Stats
162W - 156L
1,477 Elo+
Party 4
Anhur
Anhur
GAMER-7-LUIS
Anhur
Level 42
God Stats
5W - 5L
1,637 SR
Queue Stats
239W - 218L
1,429 Elo+
Party 4
Susano
Susano
kenneth03
Susano
Level 67
God Stats
2W - 4L
1,418 SR
Queue Stats
101W - 82L
1,517 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
BlueDeath070
Heimdallr
16
3 / 4 / 3
10,320
469
11,591
17,222
6,082
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

16
1 / 8 / 1
10,115
460
9,024
20,629
19,305
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Khepri
Fabin111
Khepri
14
1 / 3 / 5
9,726
442
6,411
13,549
13,024
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Scylla
17
1 / 2 / 1
10,335
470
10,080
9,621
4,490
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Camazotz
spino3214
Camazotz
13
2 / 6 / 2
8,742
397
6,462
18,299
9,612
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
BWG kol10
Ganesha
17
0 / 3 / 17
11,705
532
6,773
17,334
18,709
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Gilgamesh
BWG_Bates
Gilgamesh
20
7 / 1 / 10
13,569
617
17,203
16,105
17,217
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Discordia
El_Chepe402
Discordia
17
4 / 1 / 4
11,487
522
9,984
7,470
2,861
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

18
1 / 1 / 11
11,662
530
12,142
14,900
6,080
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Susano
kenneth03
Susano
20
11 / 2 / 5
13,040
593
16,206
18,181
8,426
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
70
8
Kills
23
23
Deaths
8
12
Assists
47
Player
Kills
Deaths
Assists
KDA
W
Ganesha
BWG kol10
Ganesha
0
3
17
2.83
W
Gilgamesh
BWG_Bates
Gilgamesh
7
1
10
12
L
Heimdallr
BlueDeath070
Heimdallr
3
4
3
1.13
L
1
8
1
0.19
W
Discordia
El_Chepe402
Discordia
4
1
4
6
L
Khepri
Fabin111
Khepri
1
3
5
1.17
W
1
1
11
6.5
L
Scylla
1
2
1
0.75
W
Susano
kenneth03
Susano
11
2
5
6.75
L
Camazotz
spino3214
Camazotz
2
6
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,568
Damage
62,308
79,320
Taken
73,990
52,513
Mitigated
53,293
18,674
Healing
19,067
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
BWG kol10
Ganesha
6,773
745
0
684
17,334
18,709
281
6,338
10,846
35,646
0
W
Gilgamesh
BWG_Bates
Gilgamesh
17,203
5,023
0
5,336
16,105
17,217
2,318
2,904
12,511
0
89,145
L
Heimdallr
BlueDeath070
Heimdallr
11,591
5,640
0
6,500
17,222
6,082
0
4,577
12,527
0
67,381
L
9,024
2,145
752
4,360
20,629
19,305
0
3,401
17,116
0
58,664
W
Discordia
El_Chepe402
Discordia
9,984
407
0
1,340
7,470
2,861
1,476
3,545
3,745
56,156
0
L
Khepri
Fabin111
Khepri
6,411
205
0
1,506
13,549
13,024
0
3,684
9,749
34,425
0
W
12,142
8,659
0
5,391
14,900
6,080
1,901
3,007
11,863
0
82,021
L
Scylla
10,080
191
255
1,306
9,621
4,490
0
3,323
5,858
76,977
0
W
Susano
kenneth03
Susano
16,206
5,759
0
6,316
18,181
8,426
1,180
3,062
14,969
0
97,465
L
Camazotz
spino3214
Camazotz
6,462
1,958
0
3,995
18,299
9,612
0
944
17,313
0
45,303

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,238
Gold Earned
61,463
500
Minions Killed
595
0
Camps Cleared
0
1,975,552
Distance Traveled
2,277,392
25
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
11,705
532
16
1
0
477,643
1
W
Gilgamesh
13,569
617
160
7
0
433,902
6
L
Heimdallr
10,320
469
105
5
0
374,094
5
L
Odin
10,115
460
131
6
0
361,697
2
W
Discordia
11,487
522
129
6
0
400,090
2
L
Khepri
9,726
442
49
2
0
427,258
11
W
Anhur
11,662
530
140
6
0
443,894
2
L
Scylla
10,335
470
138
6
0
422,326
5
W
Susano
13,040
593
150
7
0
521,863
0
L
Camazotz
8,742
397
77
4
0
390,177
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role