Player Matchup

Chaac
Chaac
Guizard0
Chaac
Level 23
God Stats
2W - 2L
1,631 SR
Queue Stats
25W - 16L
1,596 Elo+
Solo
Nemesis
Nemesis
HungryApparition
Nemesis
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Hera
Hera
Tornadus321
Hera
Level 26
God Stats
0W - 1L
1,315 SR
Queue Stats
24W - 27L
1,521 Elo+
Solo
Artemis
Artemis
Torrensky
Artemis
Level 16
God Stats
2W - 2L
1,500 SR
Queue Stats
31W - 26L
1,622 Elo+
Party 1
Cerberus
Cerberus
socamps
Cerberus
Level 16
God Stats
7W - 3L
1,790 SR
Queue Stats
43W - 42L
1,622 Elo+
Party 1
Team Averages
Level 19
1,547 SR
1,572 Elo+

VS

Team Averages
Level 40
1,557 SR
1,656 Elo+
Ra
Ra
DjKbza
Ra
Level 7
God Stats
2W - 0L
1,500 SR
Queue Stats
13W - 2L
1,766 Elo+
Party 2
Sol
Sol
RandomizerOne
Sol
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 12L
1,535 Elo+
Party 2
Chernobog
Chernobog
Worworth
Chernobog
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 21L
1,766 Elo+
Party 2
Ratatoskr
Ratatoskr
bastialvarez
Ratatoskr
Level 28
God Stats
2W - 2L
1,783 SR
Queue Stats
13W - 9L
1,574 Elo+
Solo
Artio
Artio
clarinete
Artio
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 4L
1,639 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Guizard0
Chaac
15
4 / 3 / 0
8,677
578
7,082
8,640
3,946
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

11
1 / 6 / 3
6,854
457
5,138
11,994
4,261
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
3 / 6 / 1
7,842
523
8,219
8,132
2,563
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Artemis
Torrensky
Artemis
11
3 / 7 / 0
7,109
474
7,064
10,833
3,943
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Cerberus
socamps
Cerberus
9
1 / 4 / 1
6,211
414
4,105
10,002
6,257
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
13
4 / 3 / 4
8,334
556
4,981
6,560
2,563
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

15
9 / 0 / 6
9,330
622
12,474
8,000
2,520
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Chernobog
Worworth
Chernobog
13
2 / 3 / 5
8,283
552
5,071
10,971
4,186
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mace

Mace

+10
Physical Power

Ratatoskr
bastialvarez
Ratatoskr
11
6 / 4 / 3
7,603
507
6,451
8,146
2,694
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 25% Basic Attack damage for 6s.

Artio
clarinete
Artio
14
5 / 2 / 13
8,778
585
6,929
14,838
5,652
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
57
12
Kills
26
26
Deaths
12
5
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Ra
4
3
4
2
L
Chaac
Guizard0
Chaac
4
3
0
1.33
L
1
6
3
0.42
W
9
0
6
12
L
3
6
1
0.58
L
Artemis
Torrensky
Artemis
3
7
0
0.43
W
Chernobog
Worworth
Chernobog
2
3
5
1.5
W
Ratatoskr
bastialvarez
Ratatoskr
6
4
3
1.88
W
Artio
clarinete
Artio
5
2
13
5.75
L
Cerberus
socamps
Cerberus
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,608
Damage
35,906
49,601
Taken
48,515
20,970
Mitigated
17,615
10,997
Healing
15,392
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
4,981
708
1,511
2,512
6,560
2,563
1,132
3,472
2,830
49,666
0
L
Chaac
Guizard0
Chaac
7,082
1,527
0
2,926
8,640
3,946
424
0
8,640
0
47,031
L
5,138
2,470
0
3,762
11,994
4,261
0
4,449
7,308
0
34,895
W
12,474
5,033
209
3,180
8,000
2,520
564
1,547
6,453
61,331
0
L
8,219
2,248
0
773
8,132
2,563
205
4,791
2,957
42,480
0
L
Artemis
Torrensky
Artemis
7,064
2,739
0
2,212
10,833
3,943
0
7,288
3,404
0
31,687
W
Chernobog
Worworth
Chernobog
5,071
3,567
0
1,250
10,971
4,186
2,785
646
10,289
0
43,134
W
Ratatoskr
bastialvarez
Ratatoskr
6,451
2,808
0
1,178
8,146
2,694
1,196
1,366
6,738
0
30,098
W
Artio
clarinete
Artio
6,929
1,279
622
4,930
14,838
5,652
0
4,865
9,881
37,681
0
L
Cerberus
socamps
Cerberus
4,105
219
0
1,324
10,002
6,257
0
7,034
2,908
10,791
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,693
Gold Earned
42,328
335
Minions Killed
424
0
Camps Cleared
0
1,301,750
Distance Traveled
1,369,902
12
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
8,334
556
103
7
0
285,846
2
L
Chaac
8,677
578
99
7
0
264,146
0
L
Nemesis
6,854
457
61
4
0
258,734
0
W
Sol
9,330
622
110
7
0
239,838
4
L
Hera
7,842
523
105
7
0
235,177
4
L
Artemis
7,109
474
62
4
0
245,360
4
W
Chernobog
8,283
552
93
6
0
254,797
3
W
Ratatoskr
7,603
507
60
4
0
300,129
6
W
Artio
8,778
585
58
4
0
289,292
1
L
Cerberus
6,211
414
8
1
0
298,333
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role