Player Matchup

Bacchus
Bacchus
Blazeriver
Bacchus
Level 65
God Stats
1W - 0L
1,606 SR
Queue Stats
3W - 1L
1,500 Elo+
Party 2
Medusa
Medusa
Deltora108
Medusa
Level 59
God Stats
1W - 0L
1,815 SR
Queue Stats
4W - 1L
1,922 Elo+
Party 2
Poseidon
Poseidon
ImagineThis
Poseidon
Level 124
God Stats
1W - 0L
1,792 SR
Queue Stats
4W - 1L
1,922 Elo+
Party 2
Team Averages
Level 83
1,738 SR
1,781 Elo+

VS

Team Averages
Level 13
1,470 SR
1,591 Elo+
Cerberus
Cerberus
BUDDquest
Cerberus
Level 12
God Stats
1W - 1L
1,649 SR
Queue Stats
1W - 1L
1,662 Elo+
Party 1
Nu Wa
Nu Wa
BaltimoreCrow
Nu Wa
Level 12
God Stats
0W - 3L
1,293 SR
Queue Stats
8W - 11L
1,295 Elo+
Solo
Nemesis
Nemesis
SammysWaifu
Nemesis
Level 16
God Stats
0W - 1L
1,468 SR
Queue Stats
2W - 1L
1,816 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Blazeriver
Bacchus
10
1 / 0 / 11
7,786
779
3,746
5,424
4,661
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Medusa
Deltora108
Medusa
10
2 / 0 / 10
7,389
739
5,350
4,688
1,493
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Poseidon
ImagineThis
Poseidon
12
9 / 0 / 3
8,381
838
11,630
3,778
1,211
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
BUDDquest
Cerberus
8
0 / 5 / 0
6,177
618
1,789
11,293
6,038
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

9
0 / 4 / 0
5,921
592
2,115
5,495
1,442
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nemesis
SammysWaifu
Nemesis
8
0 / 3 / 0
5,775
578
3,211
8,294
3,294
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
0
12
Kills
0
0
Deaths
12
24
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Cerberus
BUDDquest
Cerberus
0
5
0
0
L
0
4
0
0
W
Bacchus
Blazeriver
Bacchus
1
0
11
6.5
W
Medusa
Deltora108
Medusa
2
0
10
7
W
Poseidon
ImagineThis
Poseidon
9
0
3
10.5
L
Nemesis
SammysWaifu
Nemesis
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,726
Damage
7,115
13,890
Taken
25,082
7,365
Mitigated
10,774
5,124
Healing
4,883
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
BUDDquest
Cerberus
1,789
140
0
2,316
11,293
6,038
0
7,033
4,260
10,016
0
L
2,115
97
147
1,024
5,495
1,442
0
3,756
1,739
21,636
0
W
Bacchus
Blazeriver
Bacchus
3,746
524
312
2,296
5,424
4,661
224
1,516
3,908
14,543
0
W
Medusa
Deltora108
Medusa
5,350
2,811
0
1,082
4,688
1,493
567
1,530
3,158
0
24,502
W
Poseidon
ImagineThis
Poseidon
11,630
1,909
0
1,434
3,778
1,211
354
1,093
2,685
48,981
0
L
Nemesis
SammysWaifu
Nemesis
3,211
1,221
0
1,396
8,294
3,294
0
4,670
3,624
0
14,966

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,556
Gold Earned
17,873
135
Minions Killed
91
0
Camps Cleared
0
593,821
Distance Traveled
508,106
10
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
6,177
618
17
2
0
162,876
1
L
Nu Wa
5,921
592
49
5
0
148,012
0
W
Bacchus
7,786
779
25
3
0
196,079
2
W
Medusa
7,389
739
32
3
0
206,837
3
W
Poseidon
8,381
838
78
8
0
190,905
5
L
Nemesis
5,775
578
25
3
0
197,218
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role