Player Matchup

Skadi
Skadi
BadKidJizzy
Skadi
Level 27
God Stats
1W - 4L
1,351 SR
Queue Stats
103W - 129L
1,303 Elo+
Party 1
Hel
Hel
Black-crackhead_
Hel
Level 73
God Stats
1W - 1L
1,500 SR
Queue Stats
46W - 56L
1,357 Elo+
Party 1
Vamana
Vamana
ImCalaco
Vamana
Level 87
God Stats
0W - 1L
1,327 SR
Queue Stats
7W - 15L
1,386 Elo+
Party 1
Team Averages
Level 62
1,393 SR
1,348 Elo+

VS

Team Averages
Level 18
1,443 SR
1,402 Elo+
Sylvanus
Sylvanus
Alphacortex14
Sylvanus
Level 20
God Stats
1W - 2L
1,442 SR
Queue Stats
19W - 22L
1,452 Elo+
Party 2
Chiron
Chiron
Raccoonhumper69
Chiron
Level 15
God Stats
8W - 5L
1,539 SR
Queue Stats
46W - 70L
1,476 Elo+
Party 2
Chang'e
Chang'e
koolaid33
Chang'e
Level 18
God Stats
11W - 17L
1,347 SR
Queue Stats
30W - 48L
1,277 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 7 / 2
8,547
611
6,387
12,274
3,354
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

11
2 / 7 / 4
8,733
624
6,410
10,055
3,612
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Vamana
ImCalaco
Vamana
12
4 / 4 / 3
9,558
683
9,814
15,906
9,876
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Alphacortex14
Sylvanus
12
1 / 1 / 16
9,507
679
6,925
11,407
11,614
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

14
15 / 2 / 3
11,717
837
15,967
10,358
5,251
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Chang'e
koolaid33
Chang'e
12
2 / 5 / 7
9,273
662
9,613
12,998
4,896
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
44
8
Kills
18
18
Deaths
8
9
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
Alphacortex14
Sylvanus
1
1
16
9
L
2
7
2
0.43
L
2
7
4
0.57
L
Vamana
ImCalaco
Vamana
4
4
3
1.38
W
15
2
3
8.25
W
Chang'e
koolaid33
Chang'e
2
5
7
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,611
Damage
32,505
38,235
Taken
34,763
16,842
Mitigated
21,761
8,713
Healing
15,263
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
Alphacortex14
Sylvanus
6,925
933
2,340
3,594
11,407
11,614
714
3,388
8,019
22,018
0
L
6,387
2,866
111
2,040
12,274
3,354
0
4,427
7,847
0
27,772
L
6,410
118
1,883
2,244
10,055
3,612
0
3,917
6,138
26,090
0
L
Vamana
ImCalaco
Vamana
9,814
4,590
0
2,435
15,906
9,876
0
8,298
7,608
0
30,437
W
15,967
8,760
833
3,594
10,358
5,251
1,927
1,928
8,430
0
62,233
W
Chang'e
koolaid33
Chang'e
9,613
2,032
757
4,145
12,998
4,896
399
1,174
11,824
34,854
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,838
Gold Earned
30,497
131
Minions Killed
139
0
Camps Cleared
0
703,310
Distance Traveled
628,146
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
9,507
679
27
2
0
191,028
2
L
Skadi
8,547
611
46
3
0
216,052
0
L
Hel
8,733
624
47
3
0
228,785
0
L
Vamana
9,558
683
38
3
0
258,473
1
W
Chiron
11,717
837
71
5
0
223,787
0
W
Chang'e
9,273
662
41
3
0
213,331
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role