Player Matchup

Scylla
Scylla
AGS Angel RO
Scylla
Level 44
God Stats
4W - 3L
1,379 SR
Queue Stats
12W - 17L
1,660 Elo+
Party 1
Nu Wa
Nu Wa
I99outcastI
Nu Wa
Level 121
God Stats
0W - 1L
1,523 SR
Queue Stats
6W - 12L
1,409 Elo+
Party 1
Ares
Ares
PscetchNSkarz
Ares
Level 103
God Stats
0W - 1L
1,490 SR
Queue Stats
12W - 23L
1,434 Elo+
Party 1
Team Averages
Level 89
1,464 SR
1,501 Elo+

VS

Team Averages
Level 93
1,502 SR
1,458 Elo+
Sol
Sol
 
Sol
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cerberus
Cerberus
DarkOmenGods
Cerberus
Level 85
God Stats
5W - 1L
1,563 SR
Queue Stats
200W - 231L
1,400 Elo+
Party 2
Neith
Neith
Skoaldipper5426
Neith
Level 106
God Stats
22W - 25L
1,442 SR
Queue Stats
221W - 260L
1,475 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
1
0 / 0 / 0
1,854
371
0
0
0
7
1 / 2 / 0
3,907
781
2,101
2,467
625
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

6
1 / 5 / 0
3,898
780
624
4,592
1,543
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
8
2 / 0 / 4
4,890
978
1,865
2,449
631
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cerberus
DarkOmenGods
Cerberus
8
3 / 1 / 3
5,301
1,060
1,344
3,305
1,269
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

6
1 / 1 / 3
4,344
869
1,053
2,206
569
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
16
2
Kills
6
7
Deaths
2
0
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
2
0
4
4
L
Scylla
0
0
0
0
W
Cerberus
DarkOmenGods
Cerberus
3
1
3
4.5
L
1
2
0
0.5
L
1
5
0
0.2
W
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

2,725
Damage
4,262
7,059
Taken
7,960
2,168
Mitigated
2,469
588
Healing
3,021
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
1,865
514
21
1,288
2,449
631
517
693
1,632
13,068
0
L
Scylla
0
0
0
0
0
0
0
0
0
0
0
W
Cerberus
DarkOmenGods
Cerberus
1,344
66
123
1,375
3,305
1,269
63
903
2,204
13,570
0
L
2,101
423
46
520
2,467
625
0
1,244
1,223
7,104
0
L
624
39
0
22
4,592
1,543
0
1,965
2,627
2,061
0
W
1,053
214
0
214
2,206
569
0
791
1,351
0
10,412

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

9,659
Gold Earned
14,535
11
Minions Killed
96
0
Camps Cleared
0
143,821
Distance Traveled
292,814
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
4,890
978
24
5
0
99,310
0
L
Scylla
1,854
371
0
0
0
0
0
W
Cerberus
5,301
1,060
55
11
0
97,696
1
L
Nu Wa
3,907
781
9
2
0
71,488
0
L
Ares
3,898
780
2
0
0
72,333
0
W
Neith
4,344
869
17
3
0
95,808
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role