Player Matchup

Anubis
Anubis
Beicozitoss
Anubis
Level 20
God Stats
33W - 32L
1,501 SR
Queue Stats
105W - 102L
1,510 Elo+
Solo
Sun Wukong
Sun Wukong
JokerDC123
Sun Wukong
Level 17
God Stats
0W - 2L
1,287 SR
Queue Stats
39W - 55L
1,421 Elo+
Solo
Thor
Thor
Ratingou
Thor
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 26L
1,685 Elo+
Solo
Vulcan
Vulcan
Torrensky
Vulcan
Level 16
God Stats
2W - 2L
1,954 SR
Queue Stats
31W - 26L
1,636 Elo+
Party 2
Cerberus
Cerberus
socamps
Cerberus
Level 16
God Stats
7W - 3L
1,896 SR
Queue Stats
43W - 42L
1,636 Elo+
Party 2
Team Averages
Level 14
1,628 SR
1,577 Elo+

VS

Team Averages
Level 24
1,632 SR
1,672 Elo+
Artemis
Artemis
Judask1
Artemis
Level 26
God Stats
4W - 0L
1,500 SR
Queue Stats
62W - 24L
1,757 Elo+
Solo
Anhur
Anhur
TeCarreoPa
Anhur
Level 18
God Stats
6W - 1L
1,821 SR
Queue Stats
146W - 67L
1,748 Elo+
Party 1
Nu Wa
Nu Wa
andreobrabo
Nu Wa
Level 26
God Stats
12W - 7L
1,618 SR
Queue Stats
99W - 77L
1,596 Elo+
Solo
Loki
Loki
crisbtt
Loki
Level 8
God Stats
7W - 1L
1,709 SR
Queue Stats
26W - 16L
1,616 Elo+
Solo
Apollo
Apollo
éfaC
Apollo
Level 42
God Stats
2W - 0L
1,515 SR
Queue Stats
118W - 59L
1,646 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
9
2 / 4 / 3
5,573
507
3,667
6,242
2,059
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sun Wukong
JokerDC123
Sun Wukong
10
0 / 2 / 0
5,498
500
2,031
6,378
2,579
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Thor
7
4 / 5 / 2
5,473
498
1,282
5,958
1,198
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Vulcan
Torrensky
Vulcan
9
1 / 5 / 4
5,489
499
3,161
5,330
1,237
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cerberus
socamps
Cerberus
8
1 / 4 / 3
5,103
464
3,142
7,634
3,715
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Judask1
Artemis
12
5 / 3 / 2
7,061
642
7,354
6,176
1,725
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Anhur
11
4 / 3 / 3
6,302
573
6,333
7,014
1,816
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

10
1 / 2 / 5
5,927
539
2,237
3,064
738
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Loki
crisbtt
Loki
12
4 / 0 / 0
7,078
643
4,762
5,786
1,708
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Apollo
éfaC
Apollo
10
6 / 0 / 2
6,195
563
3,163
4,136
1,013
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
32
8
Kills
20
20
Deaths
8
12
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Anubis
2
4
3
0.88
L
Sun Wukong
JokerDC123
Sun Wukong
0
2
0
0
W
Artemis
Judask1
Artemis
5
3
2
2
L
Thor
4
5
2
1
W
Anhur
4
3
3
1.83
L
Vulcan
Torrensky
Vulcan
1
5
4
0.6
W
1
2
5
1.75
W
Loki
crisbtt
Loki
4
0
0
4
L
Cerberus
socamps
Cerberus
1
4
3
0.63
W
Apollo
éfaC
Apollo
6
0
2
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,283
Damage
23,849
31,542
Taken
26,176
10,788
Mitigated
7,000
4,588
Healing
5,807
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
3,667
566
0
1,702
6,242
2,059
0
189
5,999
26,885
0
L
Sun Wukong
JokerDC123
Sun Wukong
2,031
753
0
1,861
6,378
2,579
0
191
6,133
0
32,819
W
Artemis
Judask1
Artemis
7,354
5,042
0
1,152
6,176
1,725
280
3,090
3,086
0
44,671
L
Thor
1,282
239
0
137
5,958
1,198
0
209
5,701
0
3,394
W
Anhur
6,333
3,303
0
569
7,014
1,816
414
2,269
4,745
0
36,412
L
Vulcan
Torrensky
Vulcan
3,161
796
0
85
5,330
1,237
52
547
4,667
29,339
0
W
2,237
412
0
460
3,064
738
777
2,072
992
23,111
0
W
Loki
crisbtt
Loki
4,762
1,664
0
2,429
5,786
1,708
0
710
5,076
0
42,746
L
Cerberus
socamps
Cerberus
3,142
90
0
803
7,634
3,715
0
775
6,805
13,483
0
W
Apollo
éfaC
Apollo
3,163
1,830
0
1,197
4,136
1,013
445
1,829
2,307
0
19,190

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,136
Gold Earned
32,563
218
Minions Killed
321
0
Camps Cleared
0
933,043
Distance Traveled
979,357
12
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
5,573
507
53
5
0
158,786
1
L
Sun Wukong
5,498
500
69
6
0
184,221
4
W
Artemis
7,061
642
80
7
0
173,778
0
L
Thor
5,473
498
10
1
0
208,892
0
W
Anhur
6,302
573
58
5
0
212,731
3
L
Vulcan
5,489
499
58
5
0
180,248
4
W
Nu Wa
5,927
539
45
4
0
146,143
1
W
Loki
7,078
643
93
8
0
230,052
3
L
Cerberus
5,103
464
28
3
0
200,896
3
W
Apollo
6,195
563
45
4
0
216,653
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role