Player Matchup

Rama
Rama
STONEAGE250
Rama
Level 85
God Stats
1W - 5L
1,231 SR
Queue Stats
72W - 130L
1,295 Elo+
Party 2
Ymir
Ymir
WarstrategyX1
Ymir
Level 100
God Stats
1W - 1L
1,729 SR
Queue Stats
119W - 135L
1,376 Elo+
Solo
Zeus
Zeus
xFallenAngel617
Zeus
Level 128
God Stats
9W - 14L
1,426 SR
Queue Stats
111W - 189L
1,301 Elo+
Party 2
Team Averages
Level 104
1,462 SR
1,324 Elo+

VS

Team Averages
Level 53
1,533 SR
1,407 Elo+
Anubis
Anubis
Leathxrface
Anubis
Level 8
God Stats
2W - 0L
1,500 SR
Queue Stats
12W - 10L
1,372 Elo+
Party 1
Mulan
Mulan
New Dimes
Mulan
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 17L
1,439 Elo+
Party 1
Sylvanus
Sylvanus
blumpkin1605
Sylvanus
Level 83
God Stats
14W - 11L
1,600 SR
Queue Stats
98W - 110L
1,410 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 5 / 3
8,071
621
7,597
9,174
2,542
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

9
0 / 7 / 1
7,582
583
5,826
18,871
12,837
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

11
3 / 6 / 0
8,463
651
17,162
8,078
1,698
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
14
9 / 1 / 9
10,546
811
16,683
12,775
7,608
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Mulan
New Dimes
Mulan
13
4 / 1 / 14
9,227
710
8,314
15,810
11,407
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sylvanus
blumpkin1605
Sylvanus
13
5 / 1 / 12
10,225
787
4,515
10,673
6,396
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
53
3
Kills
18
18
Deaths
3
4
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Anubis
9
1
9
13.5
W
Mulan
New Dimes
Mulan
4
1
14
11
L
0
5
3
0.3
L
0
7
1
0.07
W
Sylvanus
blumpkin1605
Sylvanus
5
1
12
11
L
3
6
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,585
Damage
29,512
36,123
Taken
39,258
17,077
Mitigated
25,411
4,554
Healing
23,197
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
16,683
1,622
0
7,065
12,775
7,608
701
7,219
5,556
59,288
0
W
Mulan
New Dimes
Mulan
8,314
1,315
924
4,999
15,810
11,407
410
9,196
6,614
0
17,796
L
7,597
5,244
0
1,001
9,174
2,542
576
6,615
2,409
0
29,264
L
5,826
1,103
0
1,738
18,871
12,837
0
10,095
8,436
19,209
0
W
Sylvanus
blumpkin1605
Sylvanus
4,515
1,119
5,955
4,254
10,673
6,396
815
6,632
4,041
21,349
0
L
17,162
508
974
841
8,078
1,698
76
4,516
3,357
37,061
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,116
Gold Earned
29,998
133
Minions Killed
144
0
Camps Cleared
0
598,693
Distance Traveled
600,975
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
10,546
811
75
6
0
202,276
1
W
Mulan
9,227
710
25
2
0
183,538
1
L
Rama
8,071
621
54
4
0
207,290
2
L
Ymir
7,582
583
36
3
0
187,681
1
W
Sylvanus
10,225
787
44
3
0
215,161
1
L
Zeus
8,463
651
43
3
0
203,722
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role