Player Matchup

Cerberus
Cerberus
HippoHipster
Cerberus
Level 49
God Stats
2W - 0L
1,598 SR
Queue Stats
58W - 72L
1,491 Elo+
Party 1
Nox
Nox
Redkiller121263
Nox
Level 81
God Stats
3W - 11L
1,279 SR
Queue Stats
227W - 277L
1,460 Elo+
Party 1
Izanami
Izanami
WHlSPRR
Izanami
Level 87
God Stats
3W - 2L
1,593 SR
Queue Stats
244W - 252L
1,444 Elo+
Solo
Team Averages
Level 72
1,490 SR
1,465 Elo+

VS

Team Averages
Level 65
1,519 SR
1,458 Elo+
Izanami
Izanami
Exotic_BEASTLY
Izanami
Level 102
God Stats
34W - 25L
1,532 SR
Queue Stats
139W - 138L
1,457 Elo+
Solo
Athena
Athena
Luisharder1905
Athena
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
REDX812-
Sun Wukong
Level 87
God Stats
87W - 73L
1,524 SR
Queue Stats
106W - 114L
1,418 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
HippoHipster
Cerberus
14
7 / 3 / 16
11,279
868
10,155
14,245
14,937
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

13
7 / 3 / 14
10,346
796
8,680
7,701
3,075
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
WHlSPRR
Izanami
16
14 / 1 / 13
11,819
909
19,646
9,315
4,499
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 11 / 2
10,092
776
13,170
14,624
4,784
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

11
0 / 11 / 3
7,942
611
2,006
18,378
13,906
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Sun Wukong
REDX812-
Sun Wukong
11
3 / 6 / 2
8,506
654
6,974
14,505
6,796
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
14
28
Kills
7
7
Deaths
28
43
Assists
7
Player
Kills
Deaths
Assists
KDA
L
4
11
2
0.45
W
Cerberus
HippoHipster
Cerberus
7
3
16
5
L
0
11
3
0.14
L
Sun Wukong
REDX812-
Sun Wukong
3
6
2
0.67
W
7
3
14
4.67
W
Izanami
WHlSPRR
Izanami
14
1
13
20.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,481
Damage
22,150
31,261
Taken
47,507
22,511
Mitigated
25,486
4,981
Healing
3,631
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,170
10,269
135
678
14,624
4,784
0
5,507
9,117
0
50,166
W
Cerberus
HippoHipster
Cerberus
10,155
968
997
2,644
14,245
14,937
187
1,211
13,034
30,405
0
L
2,006
826
0
0
18,378
13,906
0
8,335
10,043
9,861
0
L
Sun Wukong
REDX812-
Sun Wukong
6,974
1,436
0
2,818
14,505
6,796
0
5,081
9,424
0
19,105
W
8,680
1,098
0
0
7,701
3,075
764
256
7,445
32,576
0
W
Izanami
WHlSPRR
Izanami
19,646
13,550
0
1,340
9,315
4,499
2,919
583
8,732
0
67,009

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,444
Gold Earned
26,540
169
Minions Killed
115
0
Camps Cleared
0
673,632
Distance Traveled
562,096
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
10,092
776
78
6
0
157,197
0
W
Cerberus
11,279
868
37
3
0
235,740
1
L
Athena
7,942
611
11
1
0
181,524
1
L
Sun Wukong
8,506
654
26
2
0
223,375
2
W
Nox
10,346
796
43
3
0
217,434
1
W
Izanami
11,819
909
89
7
0
220,458
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role