Player Matchup

Ymir
Ymir
B3ast_Mod3breck
Ymir
Level 24
God Stats
8W - 5L
1,616 SR
Queue Stats
16W - 17L
1,416 Elo+
Party 1
Mulan
Mulan
Dam1anTh3Gr8
Mulan
Level 37
God Stats
4W - 6L
1,384 SR
Queue Stats
28W - 33L
1,327 Elo+
Party 1
Medusa
Medusa
Defeeter
Medusa
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,579 Elo+
Party 1
Nu Wa
Nu Wa
I-DUBBY-l
Nu Wa
Level 26
God Stats
10W - 11L
1,565 SR
Queue Stats
17W - 22L
1,399 Elo+
Party 1
Susano
Susano
TriK_magic_
Susano
Level 64
God Stats
1W - 1L
1,672 SR
Queue Stats
27W - 32L
1,321 Elo+
Party 1
Team Averages
Level 32
1,547 SR
1,408 Elo+

VS

Team Averages
Level 19
1,386 SR
1,403 Elo+
Khepri
Khepri
Eclipticking464
Khepri
Level 26
God Stats
3W - 4L
1,410 SR
Queue Stats
81W - 83L
1,376 Elo+
Party 2
Arachne
Arachne
ElDiablo2178
Arachne
Level 28
God Stats
2W - 0L
1,500 SR
Queue Stats
86W - 87L
1,392 Elo+
Solo
Vamana
Vamana
FutureSquash940
Vamana
Level 16
God Stats
1W - 1L
1,353 SR
Queue Stats
52W - 51L
1,374 Elo+
Party 2
Danzaburou
Danzaburou
ShaDowGAMER9268
Danzaburou
Level 18
God Stats
6W - 9L
1,356 SR
Queue Stats
58W - 59L
1,413 Elo+
Party 2
Anubis
Anubis
whereurmomat313
Anubis
Level 7
God Stats
1W - 1L
1,313 SR
Queue Stats
26W - 20L
1,461 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 1 / 0
5,562
506
2,009
6,558
4,941
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

9
0 / 5 / 0
4,900
445
3,330
8,856
3,283
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Medusa
Defeeter
Medusa
4
0 / 1 / 0
3,932
357
887
1,355
267
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Nu Wa
I-DUBBY-l
Nu Wa
8
0 / 4 / 0
4,483
408
1,990
6,521
1,247
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Susano
8
0 / 4 / 0
4,832
439
3,834
6,629
1,743
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 0 / 5
5,884
535
1,749
4,309
2,204
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Arachne
ElDiablo2178
Arachne
10
5 / 0 / 2
6,580
598
3,779
4,998
2,092
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

14
5 / 0 / 2
7,794
709
6,198
7,098
4,550
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Danzaburou
ShaDowGAMER9268
Danzaburou
10
0 / 0 / 2
6,073
552
2,921
3,564
1,136
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

11
5 / 0 / 1
6,812
619
5,587
3,819
2,039
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
27
0
Kills
15
15
Deaths
0
0
Assists
12
Player
Kills
Deaths
Assists
KDA
L
0
1
0
0
L
0
5
0
0
L
Medusa
Defeeter
Medusa
0
1
0
0
W
0
0
5
2.5
W
Arachne
ElDiablo2178
Arachne
5
0
2
6
W
5
0
2
6
L
Nu Wa
I-DUBBY-l
Nu Wa
0
4
0
0
W
Danzaburou
ShaDowGAMER9268
Danzaburou
0
0
2
1
L
Susano
0
4
0
0
W
5
0
1
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,050
Damage
20,234
29,919
Taken
23,788
11,481
Mitigated
12,021
4,314
Healing
12,205
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,009
142
99
405
6,558
4,941
0
563
5,995
23,577
0
L
3,330
895
0
1,289
8,856
3,283
0
0
8,856
0
24,016
L
Medusa
Defeeter
Medusa
887
579
111
111
1,355
267
0
258
1,097
0
6,815
W
1,749
58
0
1,406
4,309
2,204
784
1,268
3,041
12,060
0
W
Arachne
ElDiablo2178
Arachne
3,779
2,839
0
1,871
4,998
2,092
0
109
4,889
0
29,642
W
6,198
3,601
0
4,508
7,098
4,550
840
92
7,006
0
48,498
L
Nu Wa
I-DUBBY-l
Nu Wa
1,990
433
0
713
6,521
1,247
0
4,694
1,827
15,801
0
W
Danzaburou
ShaDowGAMER9268
Danzaburou
2,921
1,906
0
1,738
3,564
1,136
0
1,720
1,844
0
26,358
L
Susano
3,834
538
0
1,586
6,629
1,743
0
1,821
4,808
0
25,063
W
5,587
738
0
2,682
3,819
2,039
1,832
810
3,009
41,252
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,709
Gold Earned
33,143
206
Minions Killed
320
0
Camps Cleared
0
890,315
Distance Traveled
988,066
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
5,562
506
51
5
0
206,717
2
L
Mulan
4,900
445
64
6
0
188,314
0
L
Medusa
3,932
357
13
1
0
94,715
0
W
Khepri
5,884
535
18
2
0
202,861
0
W
Arachne
6,580
598
53
5
0
231,124
0
W
Vamana
7,794
709
107
10
0
203,265
0
L
Nu Wa
4,483
408
25
2
0
175,050
0
W
Danzaburou
6,073
552
52
5
0
178,029
0
L
Susano
4,832
439
53
5
0
225,519
1
W
Anubis
6,812
619
90
8
0
172,787
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role