Player Matchup

Gilgamesh
Gilgamesh
LKTEAM
Gilgamesh
Level 24
God Stats
10W - 10L
1,431 SR
Queue Stats
12W - 18L
1,301 Elo+
Party 1
Agni
Agni
Nibíru
Agni
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 1L
1,647 Elo+
Party 1
Neith
Neith
noxmanzano
Neith
Level 5
God Stats
2W - 0L
1,808 SR
Queue Stats
2W - 0L
1,752 Elo+
Party 1
Team Averages
Level 19
1,580 SR
1,567 Elo+

VS

Team Averages
Level 51
1,417 SR
1,418 Elo+
Discordia
Discordia
Sacredbob34
Discordia
Level 83
God Stats
1W - 1L
1,718 SR
Queue Stats
290W - 396L
1,395 Elo+
Solo
Achilles
Achilles
moss112
Achilles
Level 58
God Stats
4W - 7L
1,201 SR
Queue Stats
80W - 144L
1,388 Elo+
Solo
Ravana
Ravana
Пантеонович
Ravana
Level 12
God Stats
0W - 3L
1,334 SR
Queue Stats
547W - 546L
1,471 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
LKTEAM
Gilgamesh
15
6 / 1 / 10
11,178
699
6,903
10,288
6,417
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Agni
Nibíru
Agni
16
12 / 1 / 8
12,623
789
22,009
12,709
4,248
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
14
4 / 5 / 10
10,705
669
9,133
12,259
3,757
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Sacredbob34
Discordia
13
1 / 6 / 1
9,033
565
9,973
12,114
4,335
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Achilles
moss112
Achilles
11
2 / 8 / 1
9,645
603
5,047
16,778
17,006
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

12
3 / 8 / 2
9,514
595
8,659
14,648
6,144
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
10
22
Kills
6
7
Deaths
22
28
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
LKTEAM
Gilgamesh
6
1
10
11
W
Agni
Nibíru
Agni
12
1
8
16
L
Discordia
Sacredbob34
Discordia
1
6
1
0.25
L
Achilles
moss112
Achilles
2
8
1
0.31
W
Neith
4
5
10
1.8
L
3
8
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,045
Damage
23,679
35,256
Taken
43,540
14,422
Mitigated
27,485
8,851
Healing
4,832
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
LKTEAM
Gilgamesh
6,903
1,782
0
1,749
10,288
6,417
504
2,976
6,882
0
19,407
W
Agni
Nibíru
Agni
22,009
2,580
534
4,483
12,709
4,248
899
2,080
10,359
74,109
0
L
Discordia
Sacredbob34
Discordia
9,973
363
108
1,735
12,114
4,335
122
7,124
4,990
47,359
0
L
Achilles
moss112
Achilles
5,047
1,411
246
1,667
16,778
17,006
0
8,428
8,350
0
30,484
W
Neith
9,133
3,378
0
2,085
12,259
3,757
1,946
3,845
8,034
0
41,430
L
8,659
961
0
1,076
14,648
6,144
0
6,525
8,123
0
28,818

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,506
Gold Earned
28,192
185
Minions Killed
143
0
Camps Cleared
0
891,104
Distance Traveled
748,699
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
11,178
699
23
1
0
333,341
5
W
Agni
12,623
789
92
6
0
299,402
3
L
Discordia
9,033
565
68
4
0
242,071
2
L
Achilles
9,645
603
37
2
0
227,145
1
W
Neith
10,705
669
70
4
0
258,361
1
L
Ravana
9,514
595
38
2
0
279,483
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role