Player Matchup

Sun Wukong
Sun Wukong
ImYourLastHope7
Sun Wukong
Level 156
God Stats
41W - 31L
1,676 SR
Queue Stats
179W - 167L
1,655 Elo+
Solo
Heimdallr
Heimdallr
Manila
Heimdallr
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
Mr_Assassin-25
Janus
Level 147
God Stats
24W - 25L
1,660 SR
Queue Stats
308W - 298L
1,599 Elo+
Solo
Vulcan
Vulcan
ProdigyA7X
Vulcan
Level 147
God Stats
0W - 5L
1,193 SR
Queue Stats
287W - 273L
1,662 Elo+
Party 3
Cerberus
Cerberus
RatedRJoker
Cerberus
Level 158
God Stats
1W - 4L
1,240 SR
Queue Stats
108W - 103L
1,782 Elo+
Party 3
Team Averages
Level 154
1,454 SR
1,640 Elo+

VS

Team Averages
Level 126
1,617 SR
1,590 Elo+
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Tyr
Tyr
Francovalladolid
Tyr
Level 160
God Stats
1W - 0L
1,621 SR
Queue Stats
63W - 70L
1,582 Elo+
Party 2
Horus
Horus
MERKURYMY
Horus
Level 129
God Stats
3W - 1L
1,703 SR
Queue Stats
104W - 102L
1,665 Elo+
Party 1
Zeus
Zeus
Xulus
Zeus
Level 154
God Stats
7W - 6L
1,748 SR
Queue Stats
75W - 68L
1,652 Elo+
Party 1
Sol
Sol
sebasinmortal21
Sol
Level 80
God Stats
5W - 5L
1,513 SR
Queue Stats
51W - 58L
1,549 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
ImYourLastHope7
Sun Wukong
14
3 / 3 / 2
8,422
842
8,695
11,636
11,525
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heimdallr
Manila
Heimdallr
11
1 / 9 / 2
6,594
659
3,566
9,926
3,562
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
2 / 6 / 2
7,511
751
7,661
8,720
2,748
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Vulcan
ProdigyA7X
Vulcan
13
1 / 3 / 3
6,913
691
6,272
7,339
2,652
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Cerberus
RatedRJoker
Cerberus
11
0 / 5 / 5
6,730
673
5,176
13,799
9,466
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
13
2 / 3 / 11
7,937
794
6,337
9,992
4,344
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

14
6 / 3 / 14
9,673
967
9,777
15,127
9,176
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Horus
MERKURYMY
Horus
14
8 / 1 / 9
9,796
980
9,825
12,188
8,467
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Zeus
Xulus
Zeus
16
5 / 1 / 11
9,271
927
14,447
5,417
2,093
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

16
5 / 0 / 8
9,386
939
6,507
6,195
2,422
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
79
7
Kills
26
26
Deaths
8
14
Assists
53
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
 
Gilgamesh
2
3
11
2.5
W
6
3
14
4.33
L
Sun Wukong
ImYourLastHope7
Sun Wukong
3
3
2
1.33
W
Horus
MERKURYMY
Horus
8
1
9
12.5
L
Heimdallr
Manila
Heimdallr
1
9
2
0.22
L
2
6
2
0.5
L
Vulcan
ProdigyA7X
Vulcan
1
3
3
0.83
L
Cerberus
RatedRJoker
Cerberus
0
5
5
0.5
W
Zeus
Xulus
Zeus
5
1
11
10.5
W
5
0
8
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,370
Damage
46,893
51,420
Taken
48,919
29,953
Mitigated
26,502
4,225
Healing
14,618
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
 
Gilgamesh
6,337
1,608
0
720
9,992
4,344
118
3,279
6,713
0
20,388
W
9,777
478
0
2,870
15,127
9,176
132
6,833
7,996
0
19,356
L
Sun Wukong
ImYourLastHope7
Sun Wukong
8,695
1,548
0
1,307
11,636
11,525
0
5,023
6,465
0
32,744
W
Horus
MERKURYMY
Horus
9,825
4,966
3,050
3,822
12,188
8,467
87
4,551
7,431
0
17,201
L
Heimdallr
Manila
Heimdallr
3,566
992
0
87
9,926
3,562
0
3,494
6,294
0
10,834
L
7,661
285
0
500
8,720
2,748
1
3,413
5,151
21,978
0
L
Vulcan
ProdigyA7X
Vulcan
6,272
873
0
490
7,339
2,652
0
2,751
4,410
25,151
0
L
Cerberus
RatedRJoker
Cerberus
5,176
226
0
1,841
13,799
9,466
0
5,705
7,906
14,177
0
W
Zeus
Xulus
Zeus
14,447
1,705
0
1,490
5,417
2,093
518
2,163
3,196
43,085
0
W
6,507
1,801
0
2,666
6,195
2,422
4,457
2,174
3,911
40,716
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,170
Gold Earned
46,063
205
Minions Killed
263
5
Camps Cleared
12
910,975
Distance Traveled
1,048,689
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
7,937
794
37
4
4
230,238
2
W
Tyr
9,673
967
23
2
1
236,685
0
L
Sun Wukong
8,422
842
62
6
3
205,393
1
W
Horus
9,796
980
16
2
1
211,313
2
L
Heimdallr
6,594
659
24
2
1
162,089
3
L
Janus
7,511
751
41
4
1
176,960
2
L
Vulcan
6,913
691
49
5
0
184,986
1
L
Cerberus
6,730
673
29
3
0
181,547
3
W
Zeus
9,271
927
95
10
4
184,897
2
W
Sol
9,386
939
92
9
2
185,556
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role