Player Matchup

Cernunnos
Cernunnos
Bruisy
Cernunnos
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 3
Sobek
Sobek
Kropper
Sobek
Level 75
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 11L
1,362 Elo+
Party 3
He Bo
He Bo
Rendizzz
He Bo
Level 16
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 2L
1,681 Elo+
Party 3
Achilles
Achilles
Xeveoo
Achilles
Level 21
God Stats
7W - 4L
1,735 SR
Queue Stats
355W - 346L
1,465 Elo+
Party 2
Arachne
Arachne
poopking180
Arachne
Level 29
God Stats
15W - 9L
1,258 SR
Queue Stats
249W - 237L
1,493 Elo+
Party 2
Team Averages
Level 33
1,499 SR
1,500 Elo+

VS

Team Averages
Level 21
1,584 SR
1,453 Elo+
Hun Batz
Hun Batz
AllanD_23
Hun Batz
Level 28
God Stats
2W - 4L
1,650 SR
Queue Stats
94W - 110L
1,430 Elo+
Party 1
Jing Wei
Jing Wei
Bikkishi
Jing Wei
Level 28
God Stats
9W - 13L
1,509 SR
Queue Stats
37W - 41L
1,427 Elo+
Party 1
Bellona
Bellona
GoddessNyx13
Bellona
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Ymir
Ymir
Iegume
Ymir
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 41L
1,462 Elo+
Party 1
Hades
Hades
cblaw96
Hades
Level 17
God Stats
4W - 4L
1,763 SR
Queue Stats
249W - 236L
1,446 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Bruisy
Cernunnos
9
1 / 2 / 2
5,581
507
6,300
5,288
1,640
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Sobek
Kropper
Sobek
9
3 / 0 / 4
5,986
544
4,494
5,881
3,827
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

He Bo
Rendizzz
He Bo
9
2 / 3 / 1
5,414
492
3,641
5,383
1,696
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Achilles
Xeveoo
Achilles
12
4 / 1 / 1
7,022
638
4,255
5,796
3,888
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Arachne
poopking180
Arachne
12
5 / 2 / 1
6,859
624
5,505
7,614
3,217
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
AllanD_23
Hun Batz
11
3 / 1 / 1
6,490
590
4,978
6,241
1,905
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Jing Wei
Bikkishi
Jing Wei
9
1 / 0 / 1
5,186
471
2,897
4,905
1,376
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Bellona
GoddessNyx13
Bellona
6
1 / 9 / 0
4,729
430
2,267
8,456
4,082
Ymir
Iegume
Ymir
7
0 / 2 / 2
5,031
457
2,130
8,595
6,465
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hades
cblaw96
Hades
11
3 / 3 / 1
6,396
581
5,315
8,937
3,735
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
13
15
Kills
8
8
Deaths
15
9
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
AllanD_23
Hun Batz
3
1
1
3.5
L
Jing Wei
Bikkishi
Jing Wei
1
0
1
1.5
W
Cernunnos
Bruisy
Cernunnos
1
2
2
1
L
Bellona
GoddessNyx13
Bellona
1
9
0
0.11
L
Ymir
Iegume
Ymir
0
2
2
0.5
W
Sobek
Kropper
Sobek
3
0
4
5
W
He Bo
Rendizzz
He Bo
2
3
1
0.83
W
Achilles
Xeveoo
Achilles
4
1
1
4.5
L
Hades
cblaw96
Hades
3
3
1
1.17
W
Arachne
poopking180
Arachne
5
2
1
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,195
Damage
17,587
29,962
Taken
37,134
14,268
Mitigated
17,563
8,052
Healing
10,039
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
AllanD_23
Hun Batz
4,978
964
0
2,629
6,241
1,905
0
231
6,010
0
32,502
L
Jing Wei
Bikkishi
Jing Wei
2,897
2,416
0
1,805
4,905
1,376
252
979
3,926
0
22,296
W
Cernunnos
Bruisy
Cernunnos
6,300
4,380
0
1,909
5,288
1,640
245
1,354
3,836
0
32,779
L
Bellona
GoddessNyx13
Bellona
2,267
586
0
138
8,456
4,082
0
1,953
6,423
0
9,610
L
Ymir
Iegume
Ymir
2,130
491
270
1,840
8,595
6,465
0
2,098
6,497
8,484
0
W
Sobek
Kropper
Sobek
4,494
1,261
0
2,370
5,881
3,827
0
1,284
4,597
13,614
0
W
He Bo
Rendizzz
He Bo
3,641
590
0
1,239
5,383
1,696
304
3,015
2,368
14,915
0
W
Achilles
Xeveoo
Achilles
4,255
2,204
0
1,035
5,796
3,888
631
0
5,796
0
32,089
L
Hades
cblaw96
Hades
5,315
515
23
3,334
8,937
3,735
477
2,406
6,143
33,213
0
W
Arachne
poopking180
Arachne
5,505
3,887
0
1,499
7,614
3,217
0
1,792
5,822
0
40,652

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,862
Gold Earned
27,832
260
Minions Killed
226
0
Camps Cleared
0
962,904
Distance Traveled
964,083
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
6,490
590
69
6
0
235,598
4
L
Jing Wei
5,186
471
53
5
0
194,611
1
W
Cernunnos
5,581
507
68
6
0
165,761
0
L
Bellona
4,729
430
15
1
0
187,295
0
L
Ymir
5,031
457
9
1
0
167,294
1
W
Sobek
5,986
544
18
2
0
214,047
2
W
He Bo
5,414
492
30
3
0
158,166
0
W
Achilles
7,022
638
62
6
0
193,936
0
L
Hades
6,396
581
80
7
0
179,285
1
W
Arachne
6,859
624
82
7
0
230,994
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role