Player Matchup

Pele
Pele
Chlorene
Pele
Level 83
God Stats
7W - 9L
1,475 SR
Queue Stats
146W - 122L
1,477 Elo+
Party 4
Kuzenbo
Kuzenbo
Lickkys123
Kuzenbo
Level 27
God Stats
0W - 5L
1,155 SR
Queue Stats
66W - 76L
1,380 Elo+
Party 3
Chronos
Chronos
olimarfunk
Chronos
Level 37
God Stats
0W - 3L
1,357 SR
Queue Stats
80W - 56L
1,528 Elo+
Party 4
Ne Zha
Ne Zha
qv5z
Ne Zha
Level 45
God Stats
8W - 10L
1,474 SR
Queue Stats
132W - 150L
1,397 Elo+
Party 3
Neith
Neith
x9vr
Neith
Level 29
God Stats
3W - 6L
1,536 SR
Queue Stats
101W - 104L
1,409 Elo+
Party 3
Team Averages
Level 44
1,399 SR
1,438 Elo+

VS

Team Averages
Level 51
1,517 SR
1,471 Elo+
Janus
Janus
AKADDS
Janus
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ymir
Ymir
SuperAlmightyKJ
Ymir
Level 27
God Stats
13W - 13L
1,499 SR
Queue Stats
32W - 44L
1,373 Elo+
Party 2
Neith
Neith
WINEDEAD
Neith
Level 12
God Stats
7W - 4L
1,549 SR
Queue Stats
29W - 28L
1,498 Elo+
Party 1
Gilgamesh
Gilgamesh
XXmd0g2325XX
Gilgamesh
Level 50
God Stats
16W - 11L
1,536 SR
Queue Stats
177W - 170L
1,484 Elo+
Party 2
Tiamat
Tiamat
xHarume
Tiamat
Level 46
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
12
1 / 5 / 0
6,874
491
6,103
10,151
5,744
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Kuzenbo
Lickkys123
Kuzenbo
9
1 / 2 / 2
5,413
387
4,460
8,095
5,916
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Chronos
olimarfunk
Chronos
11
0 / 8 / 0
6,532
467
2,486
11,934
4,031
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Ne Zha
qv5z
Ne Zha
11
1 / 4 / 2
6,630
474
3,650
10,252
4,387
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Neith
x9vr
Neith
11
1 / 3 / 2
6,378
456
8,385
6,838
2,425
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
AKADDS
Janus
15
7 / 0 / 4
9,039
646
8,493
4,545
1,489
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
1 / 3 / 4
6,837
488
3,652
9,504
5,777
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Neith
WINEDEAD
Neith
13
5 / 0 / 2
7,596
543
7,562
7,447
2,470
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Gilgamesh
XXmd0g2325XX
Gilgamesh
14
7 / 0 / 3
8,042
574
8,961
8,590
3,251
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tiamat
xHarume
Tiamat
14
2 / 1 / 3
7,784
556
5,413
6,285
3,566
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
38
4
Kills
22
22
Deaths
4
6
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Janus
AKADDS
Janus
7
0
4
9
L
Pele
1
5
0
0.2
L
Kuzenbo
Lickkys123
Kuzenbo
1
2
2
1
W
1
3
4
1
W
Neith
WINEDEAD
Neith
5
0
2
6
W
Gilgamesh
XXmd0g2325XX
Gilgamesh
7
0
3
8.5
L
Chronos
olimarfunk
Chronos
0
8
0
0
L
Ne Zha
qv5z
Ne Zha
1
4
2
0.5
L
Neith
x9vr
Neith
1
3
2
0.67
W
Tiamat
xHarume
Tiamat
2
1
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,084
Damage
34,081
47,270
Taken
36,371
22,503
Mitigated
16,553
8,493
Healing
12,926
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
AKADDS
Janus
8,493
434
0
525
4,545
1,489
738
686
3,859
59,220
0
L
Pele
6,103
1,919
0
2,401
10,151
5,744
0
6,617
3,534
0
44,080
L
Kuzenbo
Lickkys123
Kuzenbo
4,460
2,099
312
1,199
8,095
5,916
0
2,482
5,613
13,403
0
W
3,652
492
524
1,563
9,504
5,777
246
2,809
6,695
15,949
0
W
Neith
WINEDEAD
Neith
7,562
3,811
0
4,679
7,447
2,470
530
1,582
5,865
0
50,398
W
Gilgamesh
XXmd0g2325XX
Gilgamesh
8,961
3,818
672
2,760
8,590
3,251
0
1,869
6,721
0
42,047
L
Chronos
olimarfunk
Chronos
2,486
1,109
0
1,350
11,934
4,031
776
4,873
7,061
35,451
0
L
Ne Zha
qv5z
Ne Zha
3,650
1,848
0
1,134
10,252
4,387
0
1,558
8,694
0
43,547
L
Neith
x9vr
Neith
8,385
4,242
0
2,097
6,838
2,425
690
2,028
4,810
0
45,007
W
Tiamat
xHarume
Tiamat
5,413
733
74
2,129
6,285
3,566
581
0
6,285
42,738
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,827
Gold Earned
39,298
338
Minions Killed
403
0
Camps Cleared
0
1,188,914
Distance Traveled
1,308,210
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
9,039
646
115
8
0
271,555
2
L
Pele
6,874
491
93
7
0
239,672
2
L
Kuzenbo
5,413
387
10
1
0
256,233
0
W
Ymir
6,837
488
29
2
0
267,410
0
W
Neith
7,596
543
98
7
0
209,170
2
W
Gilgamesh
8,042
574
81
6
0
308,330
0
L
Chronos
6,532
467
70
5
0
236,101
0
L
Ne Zha
6,630
474
82
6
0
232,064
0
L
Neith
6,378
456
83
6
0
224,844
0
W
Tiamat
7,784
556
80
6
0
251,745
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role