Player Matchup

Sobek
Sobek
BlackFaceSam
Sobek
Level 23
God Stats
3W - 1L
1,500 SR
Queue Stats
136W - 103L
1,540 Elo+
Solo
Gilgamesh
Gilgamesh
Ismadragon
Gilgamesh
Level 21
God Stats
0W - 1L
1,527 SR
Queue Stats
4W - 3L
1,477 Elo+
Solo
Nemesis
Nemesis
J2 Raz
Nemesis
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 9L
1,369 Elo+
Solo
Anhur
Anhur
King_Hades95
Anhur
Level 27
God Stats
6W - 6L
1,657 SR
Queue Stats
37W - 27L
1,497 Elo+
Solo
Kukulkan
Kukulkan
RED_2nd_acc
Kukulkan
Level 21
God Stats
0W - 2L
1,756 SR
Queue Stats
25W - 29L
1,449 Elo+
Solo
Team Averages
Level 24
1,588 SR
1,466 Elo+

VS

Team Averages
Level 20
1,589 SR
1,410 Elo+
Anubis
Anubis
A7OOH__
Anubis
Level 15
God Stats
95W - 77L
1,597 SR
Queue Stats
199W - 198L
1,384 Elo+
Party 1
Bacchus
Bacchus
RI_j5
Bacchus
Level 28
God Stats
5W - 5L
1,496 SR
Queue Stats
54W - 64L
1,333 Elo+
Party 1
Amaterasu
Amaterasu
Suguuh
Amaterasu
Level 28
God Stats
127W - 99L
1,559 SR
Queue Stats
174W - 162L
1,444 Elo+
Solo
Kali
Kali
Whatdiduexpect
Kali
Level 28
God Stats
11W - 0L
1,796 SR
Queue Stats
178W - 89L
1,674 Elo+
Solo
Neith
Neith
vitaly_15_region
Neith
Level 3
God Stats
2W - 0L
1,500 SR
Queue Stats
3W - 3L
1,217 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 9 / 6
11,458
441
13,262
29,704
26,522
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Gilgamesh
Ismadragon
Gilgamesh
18
5 / 12 / 7
12,854
494
20,355
29,529
23,295
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Nemesis
J2 Raz
Nemesis
13
6 / 6 / 4
10,675
411
8,370
15,024
4,493
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

17
5 / 7 / 3
11,697
450
4,549
17,285
4,766
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kukulkan
RED_2nd_acc
Kukulkan
16
3 / 12 / 8
11,264
433
14,894
21,824
7,468
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
A7OOH__
Anubis
19
2 / 9 / 10
12,991
500
10,091
21,303
10,093
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bacchus
RI_j5
Bacchus
7
0 / 4 / 1
8,597
331
1,539
4,138
1,697
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Amaterasu
Suguuh
Amaterasu
20
5 / 3 / 20
13,852
533
18,309
29,915
29,204
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

20
37 / 3 / 2
19,820
762
55,885
36,153
25,094
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

16
2 / 6 / 10
11,707
450
6,796
14,330
5,510
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
89
24
Kills
46
46
Deaths
25
28
Assists
43
Player
Kills
Deaths
Assists
KDA
W
Anubis
A7OOH__
Anubis
2
9
10
0.78
L
5
9
6
0.89
L
Gilgamesh
Ismadragon
Gilgamesh
5
12
7
0.71
L
Nemesis
J2 Raz
Nemesis
6
6
4
1.33
L
5
7
3
0.93
L
Kukulkan
RED_2nd_acc
Kukulkan
3
12
8
0.58
W
Bacchus
RI_j5
Bacchus
0
4
1
0.13
W
Amaterasu
Suguuh
Amaterasu
5
3
20
5
W
37
3
2
12.67
W
2
6
10
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,430
Damage
92,620
113,366
Taken
105,839
66,544
Mitigated
71,598
14,578
Healing
48,331
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
A7OOH__
Anubis
10,091
840
0
9,218
21,303
10,093
1,156
6,251
14,544
86,677
0
L
13,262
1,011
0
4,208
29,704
26,522
0
3,084
26,620
55,257
0
L
Gilgamesh
Ismadragon
Gilgamesh
20,355
7,548
0
3,107
29,529
23,295
1,079
4,645
24,884
0
63,612
L
Nemesis
J2 Raz
Nemesis
8,370
4,232
0
2,424
15,024
4,493
0
1,825
13,199
0
34,137
L
4,549
2,015
0
2,932
17,285
4,766
0
450
16,835
0
39,089
L
Kukulkan
RED_2nd_acc
Kukulkan
14,894
669
0
1,907
21,824
7,468
551
1,900
19,924
62,576
0
W
Bacchus
RI_j5
Bacchus
1,539
414
0
211
4,138
1,697
61
1,262
2,765
6,966
0
W
Amaterasu
Suguuh
Amaterasu
18,309
7,526
0
13,925
29,915
29,204
1,746
7,207
22,550
0
84,021
W
55,885
26,309
0
20,645
36,153
25,094
553
7,915
25,413
0
194,710
W
6,796
2,196
450
3,882
14,330
5,510
3,935
6,222
7,966
0
39,870

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,948
Gold Earned
66,967
410
Minions Killed
509
0
Camps Cleared
0
1,679,256
Distance Traveled
1,914,600
13
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
12,991
500
128
5
0
354,581
3
L
Sobek
11,458
441
72
3
0
422,973
1
L
Gilgamesh
12,854
494
99
4
0
402,080
4
L
Nemesis
10,675
411
62
2
0
289,846
3
L
Anhur
11,697
450
58
2
0
203,278
3
L
Kukulkan
11,264
433
119
5
0
361,079
2
W
Bacchus
8,597
331
10
0
0
141,480
0
W
Amaterasu
13,852
533
119
5
0
517,480
10
W
Kali
19,820
762
196
8
0
556,428
5
W
Neith
11,707
450
56
2
0
344,631
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role