Player Matchup

Mulan
Mulan
Chiquis1729
Mulan
Level 9
God Stats
2W - 1L
1,671 SR
Queue Stats
5W - 10L
1,305 Elo+
Solo
Fenrir
Fenrir
ELENTREL
Fenrir
Level 18
God Stats
1W - 3L
1,302 SR
Queue Stats
68W - 50L
1,330 Elo+
Solo
Ymir
Ymir
Sounga
Ymir
Level 27
God Stats
7W - 5L
1,530 SR
Queue Stats
86W - 100L
1,364 Elo+
Solo
Ullr
Ullr
brentbarrios-bre
Ullr
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
78W - 88L
1,352 Elo+
Solo
Nox
Nox
gnarlyjo
Nox
Level 16
God Stats
1W - 3L
1,348 SR
Queue Stats
22W - 24L
1,348 Elo+
Solo
Team Averages
Level 19
1,470 SR
1,340 Elo+

VS

Team Averages
Level 18
1,426 SR
1,323 Elo+
Athena
Athena
KindHyperion3
Athena
Level 6
God Stats
4W - 3L
1,726 SR
Queue Stats
28W - 23L
1,293 Elo+
Solo
Neith
Neith
Swavid
Neith
Level 24
God Stats
4W - 6L
1,335 SR
Queue Stats
66W - 72L
1,393 Elo+
Solo
Chang'e
Chang'e
TheMigGinga
Chang'e
Level 26
God Stats
7W - 7L
1,316 SR
Queue Stats
67W - 57L
1,372 Elo+
Solo
Tsukuyomi
Tsukuyomi
Vinny Graham
Tsukuyomi
Level 14
God Stats
4W - 1L
1,500 SR
Queue Stats
24W - 25L
1,232 Elo+
Party 1
Agni
Agni
volup
Agni
Level 20
God Stats
25W - 22L
1,254 SR
Queue Stats
33W - 31L
1,324 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 4 / 6
12,977
998
20,687
21,916
17,253
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Fenrir
ELENTREL
Fenrir
17
1 / 13 / 7
11,422
879
15,193
27,520
20,069
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ymir
Sounga
Ymir
18
3 / 7 / 7
12,070
928
17,073
27,411
36,525
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

17
1 / 12 / 7
11,042
849
8,504
18,232
6,622
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

17
1 / 5 / 4
11,033
849
4,467
14,301
8,840
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Team 1 Tickets

0

VS

Team 2 Tickets

232

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 1 / 26
13,170
1,013
23,793
23,583
32,994
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Neith
Swavid
Neith
20
8 / 2 / 18
13,667
1,051
16,868
7,278
3,397
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chang'e
TheMigGinga
Chang'e
19
4 / 2 / 14
12,545
965
9,212
13,050
7,015
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Tsukuyomi
Vinny Graham
Tsukuyomi
20
7 / 4 / 22
12,722
979
17,338
14,386
6,433
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Agni
volup
Agni
20
17 / 3 / 15
15,026
1,156
31,500
13,062
5,683
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
136
12
Kills
41
41
Deaths
12
31
Assists
95
Player
Kills
Deaths
Assists
KDA
L
6
4
6
2.25
L
Fenrir
ELENTREL
Fenrir
1
13
7
0.35
W
5
1
26
18
L
Ymir
Sounga
Ymir
3
7
7
0.93
W
Neith
Swavid
Neith
8
2
18
8.5
W
Chang'e
TheMigGinga
Chang'e
4
2
14
5.5
W
Tsukuyomi
Vinny Graham
Tsukuyomi
7
4
22
4.5
L
1
12
7
0.38
L
1
5
4
0.6
W
Agni
volup
Agni
17
3
15
8.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,924
Damage
98,711
109,380
Taken
71,359
89,309
Mitigated
55,522
5,035
Healing
18,014
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
20,687
3,648
0
1,993
21,916
17,253
0
14,905
7,011
601
40,884
L
Fenrir
ELENTREL
Fenrir
15,193
2,555
183
1,006
27,520
20,069
0
14,932
12,588
0
29,540
W
23,793
7,448
0
0
23,583
32,994
0
6,818
16,765
28,418
0
L
Ymir
Sounga
Ymir
17,073
1,002
766
874
27,411
36,525
0
15,577
11,834
34,488
0
W
Neith
Swavid
Neith
16,868
10,204
0
2,409
7,278
3,397
0
2,270
5,008
0
54,902
W
Chang'e
TheMigGinga
Chang'e
9,212
1,985
5,039
4,010
13,050
7,015
0
3,644
9,406
37,316
0
W
Tsukuyomi
Vinny Graham
Tsukuyomi
17,338
6,743
1,328
302
14,386
6,433
0
5,828
8,558
0
26,039
L
8,504
5,367
0
213
18,232
6,622
0
11,625
6,607
0
19,708
L
4,467
1,456
0
0
14,301
8,840
0
7,466
6,835
23,250
0
W
Agni
volup
Agni
31,500
6,442
1,275
3,651
13,062
5,683
0
3,363
9,699
41,545
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,544
Gold Earned
67,130
160
Minions Killed
221
3
Camps Cleared
6
1,071,266
Distance Traveled
1,162,267
0
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
12,977
998
46
4
0
239,532
0
L
Fenrir
11,422
879
25
2
1
229,295
0
W
Athena
13,170
1,013
14
1
1
257,489
2
L
Ymir
12,070
928
40
3
1
210,019
0
W
Neith
13,667
1,051
94
7
2
221,278
6
W
Chang'e
12,545
965
75
6
2
214,740
0
W
Tsukuyomi
12,722
979
9
1
1
226,914
2
L
Ullr
11,042
849
15
1
0
197,909
0
L
Nox
11,033
849
34
3
1
194,511
0
W
Agni
15,026
1,156
29
2
0
241,846
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role