Player Matchup

Loki
Loki
BostonDragon23
Loki
Level 104
God Stats
2W - 2L
1,162 SR
Queue Stats
53W - 54L
1,392 Elo+
Party 1
Tiamat
Tiamat
CorneliuLung
Tiamat
Level 109
God Stats
27W - 33L
1,423 SR
Queue Stats
197W - 229L
1,414 Elo+
Party 1
Heimdallr
Heimdallr
straywaffles
Heimdallr
Level 48
God Stats
21W - 22L
1,340 SR
Queue Stats
112W - 129L
1,355 Elo+
Party 1
Team Averages
Level 87
1,308 SR
1,387 Elo+

VS

Team Averages
Level 32
1,484 SR
1,456 Elo+
Cthulhu
Cthulhu
DaRkALEJOcoL
Cthulhu
Level 6
God Stats
0W - 1L
1,305 SR
Queue Stats
2W - 3L
1,500 Elo+
Solo
Izanami
Izanami
VeX_Uprize
Izanami
Level 64
God Stats
9W - 11L
1,581 SR
Queue Stats
26W - 32L
1,445 Elo+
Solo
Neith
Neith
WorshipthyNoob
Neith
Level 27
God Stats
0W - 2L
1,565 SR
Queue Stats
64W - 85L
1,422 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 0 / 9
13,548
677
10,667
10,693
4,017
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Tiamat
18
5 / 3 / 9
13,547
677
17,951
10,791
6,648
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Heimdallr
straywaffles
Heimdallr
17
6 / 6 / 8
13,446
672
16,015
16,679
7,810
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
DaRkALEJOcoL
Cthulhu
15
2 / 6 / 5
11,572
579
6,811
24,219
31,385
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Izanami
VeX_Uprize
Izanami
16
4 / 7 / 4
12,352
618
7,608
18,345
6,929
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

15
3 / 3 / 3
11,627
581
8,503
12,325
4,559
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
21
16
Kills
9
9
Deaths
16
26
Assists
12
Player
Kills
Deaths
Assists
KDA
W
5
0
9
9.5
W
Tiamat
5
3
9
3.17
L
Cthulhu
DaRkALEJOcoL
Cthulhu
2
6
5
0.75
L
Izanami
VeX_Uprize
Izanami
4
7
4
0.86
L
3
3
3
1.5
W
Heimdallr
straywaffles
Heimdallr
6
6
8
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,633
Damage
22,922
38,163
Taken
54,889
18,475
Mitigated
42,873
9,229
Healing
7,669
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,667
2,383
0
1,752
10,693
4,017
2,124
1,361
9,332
0
73,234
W
Tiamat
17,951
879
328
4,402
10,791
6,648
216
2,315
8,476
67,283
0
L
Cthulhu
DaRkALEJOcoL
Cthulhu
6,811
472
170
500
24,219
31,385
341
5,510
18,308
32,030
0
L
Izanami
VeX_Uprize
Izanami
7,608
5,619
0
4,179
18,345
6,929
1,347
7,288
10,401
0
65,467
L
8,503
3,786
0
2,820
12,325
4,559
0
3,816
8,123
0
34,579
W
Heimdallr
straywaffles
Heimdallr
16,015
7,011
0
2,747
16,679
7,810
121
3,187
13,492
0
73,523

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,541
Gold Earned
35,551
261
Minions Killed
216
0
Camps Cleared
0
1,104,548
Distance Traveled
1,136,183
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
13,548
677
85
4
0
378,847
6
W
Tiamat
13,547
677
85
4
0
352,488
3
L
Cthulhu
11,572
579
47
2
0
353,080
1
L
Izanami
12,352
618
110
6
0
428,382
2
L
Neith
11,627
581
59
3
0
354,721
2
W
Heimdallr
13,446
672
91
5
0
373,213
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role