Player Matchup

Chaac
Chaac
Darcal
Chaac
Level 29
God Stats
2W - 1L
1,508 SR
Queue Stats
16W - 8L
1,614 Elo+
Solo
Zeus
Zeus
Gen0Cr1tical
Zeus
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artio
Artio
Mookman11
Artio
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
104W - 104L
1,627 Elo+
Party 2
Izanami
Izanami
Tedumm
Izanami
Level 6
God Stats
4W - 2L
1,822 SR
Queue Stats
51W - 40L
1,608 Elo+
Solo
Ymir
Ymir
Wrath0GX
Ymir
Level 26
God Stats
21W - 19L
1,606 SR
Queue Stats
95W - 92L
1,627 Elo+
Party 2
Team Averages
Level 24
1,587 SR
1,595 Elo+

VS

Team Averages
Level 26
1,532 SR
1,564 Elo+
Nemesis
Nemesis
Grafeeki
Nemesis
Level 28
God Stats
3W - 3L
1,671 SR
Queue Stats
186W - 207L
1,535 Elo+
Solo
Tyr
Tyr
IceTester321
Tyr
Level 18
God Stats
2W - 5L
1,490 SR
Queue Stats
41W - 29L
1,668 Elo+
Solo
Zeus
Zeus
MailMang
Zeus
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,510 Elo+
Party 1
Cabrakan
Cabrakan
Oberammergau
Cabrakan
Level 12
God Stats
1W - 1L
1,500 SR
Queue Stats
33W - 35L
1,597 Elo+
Solo
Xbalanque
Xbalanque
Zilllly
Xbalanque
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,510 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Darcal
Chaac
14
2 / 3 / 6
9,206
511
9,058
14,686
12,107
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

15
5 / 2 / 7
9,699
539
10,010
7,325
2,456
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Artio
Mookman11
Artio
17
6 / 2 / 7
10,384
577
6,608
14,489
10,842
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Izanami
Tedumm
Izanami
18
7 / 0 / 2
11,024
612
6,641
11,837
4,448
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ymir
15
3 / 1 / 11
9,920
551
9,855
13,583
9,474
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Grafeeki
Nemesis
15
2 / 4 / 4
9,206
511
6,689
12,709
5,275
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
1 / 4 / 2
9,134
507
9,674
16,255
14,606
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Zeus
12
3 / 7 / 1
8,265
459
10,158
10,926
2,692
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cabrakan
Oberammergau
Cabrakan
12
1 / 4 / 2
7,616
423
5,641
10,547
9,875
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Xbalanque
Zilllly
Xbalanque
12
1 / 4 / 0
7,233
402
2,659
8,430
2,708
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
17
23
Kills
8
8
Deaths
23
33
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Chaac
Darcal
Chaac
2
3
6
1.67
W
5
2
7
4.25
L
Nemesis
Grafeeki
Nemesis
2
4
4
1
L
1
4
2
0.5
L
Zeus
3
7
1
0.5
W
Artio
Mookman11
Artio
6
2
7
4.75
L
Cabrakan
Oberammergau
Cabrakan
1
4
2
0.5
W
Izanami
Tedumm
Izanami
7
0
2
8
W
Ymir
3
1
11
8.5
L
Xbalanque
Zilllly
Xbalanque
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,172
Damage
34,821
61,920
Taken
58,867
39,327
Mitigated
35,156
23,304
Healing
12,517
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
Darcal
Chaac
9,058
2,700
0
6,973
14,686
12,107
217
2,140
12,546
148
44,724
W
10,010
1,453
0
1,439
7,325
2,456
487
3,231
3,992
50,298
0
L
Nemesis
Grafeeki
Nemesis
6,689
2,808
0
1,044
12,709
5,275
202
6,451
6,099
0
63,702
L
9,674
1,534
0
6,463
16,255
14,606
242
3,128
13,062
0
57,558
L
Zeus
10,158
1,710
217
2,440
10,926
2,692
630
7,386
3,382
34,191
0
W
Artio
Mookman11
Artio
6,608
1,178
715
5,341
14,489
10,842
0
3,347
11,056
72,760
0
L
Cabrakan
Oberammergau
Cabrakan
5,641
616
0
957
10,547
9,875
78
5,290
5,123
30,090
0
W
Izanami
Tedumm
Izanami
6,641
4,716
0
5,836
11,837
4,448
3,416
1,636
10,153
0
109,880
W
Ymir
9,855
1,949
405
2,595
13,583
9,474
600
5,097
8,374
42,423
0
L
Xbalanque
Zilllly
Xbalanque
2,659
1,059
0
1,396
8,430
2,708
0
3,820
4,580
0
34,133

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,233
Gold Earned
41,454
564
Minions Killed
392
0
Camps Cleared
0
1,753,952
Distance Traveled
1,641,185
20
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
9,206
511
82
5
0
355,916
4
W
Zeus
9,699
539
104
6
0
363,149
9
L
Nemesis
9,206
511
101
6
0
368,694
1
L
Tyr
9,134
507
99
6
0
345,163
6
L
Zeus
8,265
459
69
4
0
284,958
0
W
Artio
10,384
577
128
7
0
366,663
0
L
Cabrakan
7,616
423
49
3
0
343,514
0
W
Izanami
11,024
612
172
10
0
307,317
7
W
Ymir
9,920
551
78
4
0
360,907
0
L
Xbalanque
7,233
402
74
4
0
298,856
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role