Player Matchup

Ganesha
Ganesha
Minekill234
Ganesha
Level 65
God Stats
1W - 2L
1,471 SR
Queue Stats
183W - 153L
1,446 Elo+
Solo
Ra
Ra
PrivateBussy
Ra
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 26L
1,337 Elo+
Solo
Khepri
Khepri
PzychoticJoker
Khepri
Level 106
God Stats
19W - 19L
1,634 SR
Queue Stats
42W - 31L
1,121 Elo+
Party 2
Guan Yu
Guan Yu
Yisux
Guan Yu
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 11L
1,485 Elo+
Solo
Cernunnos
Cernunnos
sjvito05
Cernunnos
Level 116
God Stats
2W - 7L
1,514 SR
Queue Stats
77W - 83L
1,437 Elo+
Party 2
Team Averages
Level 90
1,524 SR
1,365 Elo+

VS

Team Averages
Level 66
1,507 SR
1,446 Elo+
Tyr
Tyr
 
Tyr
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
Dirtyporker69
Cerberus
Level 99
God Stats
11W - 3L
1,498 SR
Queue Stats
268W - 251L
1,423 Elo+
Solo
Ra
Ra
JosephOwO
Ra
Level 55
God Stats
14W - 13L
1,491 SR
Queue Stats
160W - 183L
1,378 Elo+
Solo
Mercury
Mercury
zHappyJuicez
Mercury
Level 58
God Stats
1W - 0L
1,500 SR
Queue Stats
241W - 223L
1,461 Elo+
Party 1
Izanami
Izanami
zHappyPooz
Izanami
Level 56
God Stats
21W - 20L
1,546 SR
Queue Stats
278W - 250L
1,470 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Minekill234
Ganesha
19
0 / 5 / 6
10,880
495
15,092
22,154
13,039
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

16
4 / 11 / 2
10,220
465
6,743
17,044
13,289
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

14
1 / 9 / 5
8,520
387
8,330
18,419
11,543
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Guan Yu
Yisux
Guan Yu
12
1 / 4 / 0
8,045
366
3,066
10,766
5,163
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cernunnos
sjvito05
Cernunnos
19
5 / 7 / 1
11,559
525
15,687
16,835
5,764
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
19
7 / 0 / 12
13,390
609
14,861
21,058
22,477
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cerberus
Dirtyporker69
Cerberus
17
6 / 2 / 18
13,287
604
11,187
20,949
27,742
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

18
8 / 8 / 10
13,806
628
13,268
18,711
6,696
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mercury
zHappyJuicez
Mercury
20
6 / 1 / 10
13,716
623
7,699
18,699
7,879
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Izanami
zHappyPooz
Izanami
19
9 / 1 / 12
13,837
629
20,061
20,137
9,246
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
98
11
Kills
36
36
Deaths
12
14
Assists
62
Player
Kills
Deaths
Assists
KDA
W
Tyr
 
Tyr
7
0
12
13
W
Cerberus
Dirtyporker69
Cerberus
6
2
18
7.5
W
8
8
10
1.63
L
Ganesha
Minekill234
Ganesha
0
5
6
0.6
L
4
11
2
0.45
L
1
9
5
0.39
L
Guan Yu
Yisux
Guan Yu
1
4
0
0.25
L
Cernunnos
sjvito05
Cernunnos
5
7
1
0.79
W
Mercury
zHappyJuicez
Mercury
6
1
10
11
W
Izanami
zHappyPooz
Izanami
9
1
12
15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,918
Damage
67,076
85,218
Taken
99,554
48,798
Mitigated
74,040
15,291
Healing
43,323
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tyr
 
Tyr
14,861
3,561
0
10,244
21,058
22,477
2,020
5,586
14,440
0
74,821
W
Cerberus
Dirtyporker69
Cerberus
11,187
667
0
4,362
20,949
27,742
922
6,874
14,075
38,174
0
W
13,268
859
5,555
6,270
18,711
6,696
1,705
9,451
9,260
97,056
0
L
Ganesha
Minekill234
Ganesha
15,092
850
0
3,465
22,154
13,039
0
4,535
17,619
88,199
0
L
6,743
898
214
3,271
17,044
13,289
248
5,537
11,507
54,145
0
L
8,330
598
253
1,560
18,419
11,543
222
6,735
11,684
29,724
0
L
Guan Yu
Yisux
Guan Yu
3,066
581
628
2,907
10,766
5,163
0
3,165
7,601
0
20,620
L
Cernunnos
sjvito05
Cernunnos
15,687
7,628
0
2,993
16,835
5,764
416
4,483
12,352
0
90,368
W
Mercury
zHappyJuicez
Mercury
7,699
3,722
1,420
3,724
18,699
7,879
3,990
8,245
10,454
0
106,338
W
Izanami
zHappyPooz
Izanami
20,061
16,964
0
11,748
20,137
9,246
8,345
5,361
14,776
0
101,156

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,224
Gold Earned
68,036
511
Minions Killed
606
0
Camps Cleared
0
1,792,807
Distance Traveled
2,226,269
15
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
13,390
609
118
5
0
466,558
2
W
Cerberus
13,287
604
52
2
0
450,556
3
W
Ra
13,806
628
157
7
0
387,947
0
L
Ganesha
10,880
495
113
5
0
452,313
2
L
Ra
10,220
465
125
6
0
342,719
9
L
Khepri
8,520
387
39
2
0
384,022
2
L
Guan Yu
8,045
366
52
2
0
234,182
1
L
Cernunnos
11,559
525
182
8
0
379,571
1
W
Mercury
13,716
623
135
6
0
521,427
1
W
Izanami
13,837
629
144
7
0
399,781
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role