Player Matchup

Medusa
Medusa
DoctorRabbitt
Medusa
Level 29
God Stats
18W - 12L
1,538 SR
Queue Stats
35W - 51L
1,527 Elo+
Party 1
Artemis
Artemis
Doonkoon
Artemis
Level 11
God Stats
93W - 62L
1,556 SR
Queue Stats
104W - 89L
1,318 Elo+
Party 3
Scylla
Scylla
JaguarKevins
Scylla
Level 11
God Stats
2W - 0L
1,500 SR
Queue Stats
103W - 90L
1,234 Elo+
Party 3
Bellona
Bellona
Sølid
Bellona
Level 62
God Stats
24W - 14L
1,402 SR
Queue Stats
81W - 64L
1,482 Elo+
Party 1
Ares
Ares
thephantomthumb
Ares
Level 9
God Stats
22W - 7L
1,565 SR
Queue Stats
25W - 13L
1,538 Elo+
Party 1
Team Averages
Level 24
1,512 SR
1,420 Elo+

VS

Team Averages
Level 18
1,608 SR
1,506 Elo+
Sun Wukong
Sun Wukong
ChevyCamaro1992
Sun Wukong
Level 6
God Stats
1W - 1L
1,759 SR
Queue Stats
3W - 9L
1,317 Elo+
Party 2
Ares
Ares
MagicDonJojo
Ares
Level 5
God Stats
2W - 2L
1,722 SR
Queue Stats
8W - 6L
1,757 Elo+
Party 4
Da Ji
Da Ji
The Staircase
Da Ji
Level 20
God Stats
0W - 2L
1,262 SR
Queue Stats
42W - 53L
1,261 Elo+
Solo
Fenrir
Fenrir
True_LeeMe
Fenrir
Level 12
God Stats
2W - 1L
1,798 SR
Queue Stats
4W - 3L
1,757 Elo+
Party 4
Scylla
Scylla
drmiller403
Scylla
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
70W - 92L
1,438 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 2 / 27
11,118
1,011
15,886
10,269
4,940
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Artemis
Doonkoon
Artemis
19
13 / 2 / 22
13,506
1,228
31,597
10,532
5,572
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds. This item is only available to Hunters.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Scylla
17
1 / 7 / 19
10,255
932
5,831
10,523
4,443
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 5 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bellona
Sølid
Bellona
20
24 / 2 / 12
14,934
1,358
32,942
13,695
11,371
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

18
1 / 2 / 26
11,496
1,045
6,770
13,544
16,522
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Team 1 Tickets

274

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
ChevyCamaro1992
Sun Wukong
17
2 / 8 / 12
10,762
978
7,654
26,142
23,054
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

15
2 / 11 / 1
9,805
891
7,217
21,729
23,134
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

17
3 / 13 / 9
10,893
990
9,542
22,886
11,614
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Fenrir
True_LeeMe
Fenrir
17
5 / 6 / 8
10,925
993
5,167
17,162
8,442
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Scylla
17
2 / 4 / 13
10,908
992
21,032
13,395
5,169
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 5 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

148
Kill Participation
57
42
Kills
14
15
Deaths
42
106
Assists
43
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
ChevyCamaro1992
Sun Wukong
2
8
12
1
W
3
2
27
8.25
W
Artemis
Doonkoon
Artemis
13
2
22
12
W
Scylla
1
7
19
1.5
L
2
11
1
0.23
W
Bellona
Sølid
Bellona
24
2
12
15
L
3
13
9
0.58
L
Fenrir
True_LeeMe
Fenrir
5
6
8
1.5
L
Scylla
2
4
13
2.13
W
1
2
26
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

93,026
Damage
50,612
58,563
Taken
101,314
42,848
Mitigated
71,413
8,268
Healing
1,420
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
ChevyCamaro1992
Sun Wukong
7,654
2,185
0
108
26,142
23,054
0
2,883
23,259
0
23,097
W
15,886
10,919
0
809
10,269
4,940
0
6,083
4,186
0
27,694
W
Artemis
Doonkoon
Artemis
31,597
20,812
0
2,793
10,532
5,572
0
5,447
5,085
0
58,551
W
Scylla
5,831
2,395
0
0
10,523
4,443
0
4,639
5,884
16,007
0
L
7,217
474
0
840
21,729
23,134
0
2,228
19,501
21,491
0
W
Bellona
Sølid
Bellona
32,942
17,071
999
3,667
13,695
11,371
0
5,763
7,932
0
46,207
L
9,542
2,842
0
0
22,886
11,614
0
3,582
19,304
0
21,012
L
Fenrir
True_LeeMe
Fenrir
5,167
1,651
0
472
17,162
8,442
0
2,310
14,852
0
11,692
L
Scylla
21,032
1,183
0
0
13,395
5,169
0
1,598
11,797
37,409
0
W
6,770
893
0
0
13,544
16,522
0
6,317
7,227
21,180
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,309
Gold Earned
53,293
173
Minions Killed
133
3
Camps Cleared
3
831,127
Distance Traveled
848,734
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
10,762
978
36
3
1
179,561
1
W
Medusa
11,118
1,011
40
4
0
157,804
0
W
Artemis
13,506
1,228
51
5
1
184,524
0
W
Scylla
10,255
932
32
3
0
129,130
0
L
Ares
9,805
891
15
1
0
144,148
1
W
Bellona
14,934
1,358
22
2
1
208,185
0
L
Da Ji
10,893
990
19
2
2
179,379
0
L
Fenrir
10,925
993
15
1
0
167,935
0
L
Scylla
10,908
992
48
4
0
177,711
0
W
Ares
11,496
1,045
28
3
1
151,484
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role