Player Matchup

Rama
Rama
Edawee
Rama
Level 28
God Stats
17W - 17L
1,533 SR
Queue Stats
74W - 103L
1,377 Elo+
Party 2
Kuzenbo
Kuzenbo
Tfwho
Kuzenbo
Level 46
God Stats
7W - 9L
1,418 SR
Queue Stats
215W - 278L
1,361 Elo+
Party 2
Mercury
Mercury
YouBugginnnnnnnn
Mercury
Level 45
God Stats
14W - 18L
1,525 SR
Queue Stats
224W - 294L
1,398 Elo+
Party 2
Neith
Neith
s9405068
Neith
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 11L
1,500 Elo+
Party 3
King Arthur
King Arthur
薩克麥迪科
King Arthur
Level 48
God Stats
0W - 2L
1,500 SR
Queue Stats
8W - 9L
1,500 Elo+
Party 3
Team Averages
Level 37
1,495 SR
1,427 Elo+

VS

Team Averages
Level 86
1,495 SR
1,429 Elo+
Chaac
Chaac
Deathalone93
Chaac
Level 22
God Stats
13W - 17L
1,527 SR
Queue Stats
119W - 118L
1,494 Elo+
Party 1
Ares
Ares
daddybetes97
Ares
Level 149
God Stats
10W - 10L
1,539 SR
Queue Stats
105W - 96L
1,499 Elo+
Party 4
Izanami
Izanami
nick-5972
Izanami
Level 141
God Stats
17W - 9L
1,626 SR
Queue Stats
182W - 174L
1,390 Elo+
Party 1
Anubis
Anubis
thecrushinator9k
Anubis
Level 86
God Stats
5W - 2L
1,464 SR
Queue Stats
198W - 195L
1,393 Elo+
Party 1
Arachne
Arachne
xXxtophinatorxX
Arachne
Level 32
God Stats
26W - 14L
1,320 SR
Queue Stats
105W - 109L
1,367 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
Edawee
Rama
7
0 / 3 / 0
4,451
445
1,440
4,392
850
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Kuzenbo
Tfwho
Kuzenbo
6
0 / 1 / 0
4,265
427
2,231
6,225
4,132
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

6
0 / 0 / 0
4,217
422
1,242
5,074
1,163
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Neith
s9405068
Neith
6
0 / 4 / 0
4,228
423
990
4,504
1,026
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

King Arthur
薩克麥迪科
King Arthur
7
0 / 5 / 0
4,226
423
1,420
6,378
3,201
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 0 / 0
6,928
693
4,907
6,066
3,372
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

8
0 / 0 / 4
5,347
535
2,304
5,337
4,658
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Izanami
nick-5972
Izanami
10
4 / 0 / 0
5,982
598
5,010
4,862
1,600
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

10
4 / 0 / 0
6,287
629
4,548
2,967
1,397
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

8
0 / 0 / 2
4,929
493
343
4,031
972
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
19
0
Kills
13
13
Deaths
0
0
Assists
6
Player
Kills
Deaths
Assists
KDA
W
5
0
0
5
L
Rama
Edawee
Rama
0
3
0
0
L
Kuzenbo
Tfwho
Kuzenbo
0
1
0
0
L
0
0
0
0
W
0
0
4
2
W
Izanami
nick-5972
Izanami
4
0
0
4
L
Neith
s9405068
Neith
0
4
0
0
W
4
0
0
4
W
0
0
2
1
L
King Arthur
薩克麥迪科
King Arthur
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,323
Damage
17,112
26,573
Taken
23,263
10,372
Mitigated
11,999
5,104
Healing
10,724
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,907
972
0
3,819
6,066
3,372
0
0
5,856
0
36,137
L
Rama
Edawee
Rama
1,440
1,176
0
1,210
4,392
850
0
424
3,968
0
18,281
L
Kuzenbo
Tfwho
Kuzenbo
2,231
777
0
1,170
6,225
4,132
0
1,440
4,785
10,285
0
L
1,242
130
0
1,420
5,074
1,163
0
968
4,106
0
13,807
W
2,304
199
0
1,386
5,337
4,658
66
1,249
4,088
17,066
0
W
Izanami
nick-5972
Izanami
5,010
3,090
258
1,715
4,862
1,600
1,558
918
3,944
0
34,485
L
Neith
s9405068
Neith
990
679
0
317
4,504
1,026
18
3,217
1,287
0
11,928
W
4,548
313
0
2,195
2,967
1,397
1,615
0
2,907
28,291
0
W
343
259
0
1,351
4,031
972
0
64
3,967
0
19,622
L
King Arthur
薩克麥迪科
King Arthur
1,420
184
0
987
6,378
3,201
0
803
5,575
0
13,444

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,387
Gold Earned
29,473
141
Minions Killed
282
0
Camps Cleared
0
840,134
Distance Traveled
825,657
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
6,928
693
84
8
0
187,107
1
L
Rama
4,451
445
43
4
0
148,801
1
L
Kuzenbo
4,265
427
15
2
0
195,147
1
L
Mercury
4,217
422
30
3
0
195,970
0
W
Ares
5,347
535
29
3
0
153,832
4
W
Izanami
5,982
598
65
7
0
150,674
0
L
Neith
4,228
423
26
3
0
143,066
0
W
Anubis
6,287
629
64
6
0
150,523
0
W
Arachne
4,929
493
40
4
0
183,521
1
L
King Arthur
4,226
423
27
3
0
157,150
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role