Player Matchup

Yemoja
Yemoja
BuckJ2322
Yemoja
Level 24
God Stats
1W - 2L
1,522 SR
Queue Stats
110W - 115L
1,490 Elo+
Party 3
Ravana
Ravana
Ligerjager66
Ravana
Level 13
God Stats
6W - 5L
1,824 SR
Queue Stats
124W - 129L
1,528 Elo+
Party 2
Scylla
Scylla
MMGPlays
Scylla
Level 61
God Stats
0W - 1L
1,614 SR
Queue Stats
246W - 262L
1,425 Elo+
Party 2
Achilles
Achilles
Marty_Mar_1
Achilles
Level 103
God Stats
2W - 4L
1,500 SR
Queue Stats
104W - 107L
1,506 Elo+
Party 3
Skadi
Skadi
SloppyJesus
Skadi
Level 42
God Stats
2W - 2L
1,616 SR
Queue Stats
19W - 28L
1,535 Elo+
Party 2
Team Averages
Level 49
1,615 SR
1,497 Elo+

VS

Team Averages
Level 68
1,614 SR
1,509 Elo+
Aphrodite
Aphrodite
Artanîs
Aphrodite
Level 94
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hera
Hera
OneBigSUCC
Hera
Level 87
God Stats
21W - 11L
1,712 SR
Queue Stats
141W - 178L
1,496 Elo+
Party 1
Gilgamesh
Gilgamesh
Onslaught66
Gilgamesh
Level 86
God Stats
11W - 6L
1,729 SR
Queue Stats
376W - 448L
1,455 Elo+
Party 1
Artemis
Artemis
xHOLLYWOODx01
Artemis
Level 68
God Stats
7W - 4L
1,456 SR
Queue Stats
740W - 778L
1,434 Elo+
Party 1
Fenrir
Fenrir
xxSpawn01
Fenrir
Level 6
God Stats
4W - 3L
1,674 SR
Queue Stats
6W - 4L
1,662 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
BuckJ2322
Yemoja
15
2 / 5 / 8
10,199
464
5,804
14,753
11,010
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ravana
16
8 / 7 / 3
11,248
511
12,518
19,314
9,653
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

Scylla
MMGPlays
Scylla
16
3 / 10 / 3
9,947
452
8,250
15,469
4,427
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Achilles
Marty_Mar_1
Achilles
20
8 / 4 / 3
12,581
572
13,350
19,869
9,973
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

16
4 / 12 / 2
10,517
478
8,564
18,987
4,872
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Artanîs
Aphrodite
16
0 / 3 / 19
10,838
493
6,587
12,198
10,126
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

19
16 / 4 / 9
13,061
594
21,974
11,955
4,596
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Gilgamesh
Onslaught66
Gilgamesh
17
4 / 7 / 5
12,065
548
13,015
17,880
12,494
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Artemis
20
11 / 6 / 7
13,056
593
19,337
15,577
6,725
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Fenrir
xxSpawn01
Fenrir
16
6 / 5 / 4
10,856
493
9,565
14,542
5,988
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
81
25
Kills
37
38
Deaths
25
19
Assists
44
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
Artanîs
Aphrodite
0
3
19
3.17
L
Yemoja
BuckJ2322
Yemoja
2
5
8
1.2
L
Ravana
8
7
3
1.36
L
Scylla
MMGPlays
Scylla
3
10
3
0.45
L
Achilles
Marty_Mar_1
Achilles
8
4
3
2.38
W
16
4
9
5.13
W
Gilgamesh
Onslaught66
Gilgamesh
4
7
5
0.93
L
4
12
2
0.42
W
Artemis
11
6
7
2.42
W
Fenrir
xxSpawn01
Fenrir
6
5
4
1.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,486
Damage
70,478
88,392
Taken
72,152
39,935
Mitigated
39,929
10,652
Healing
17,954
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
Artanîs
Aphrodite
6,587
948
5,665
6,452
12,198
10,126
504
2,784
9,288
33,691
0
L
Yemoja
BuckJ2322
Yemoja
5,804
484
2,000
3,034
14,753
11,010
0
4,968
9,545
23,883
0
L
Ravana
12,518
3,543
0
3,825
19,314
9,653
0
6,367
12,798
0
53,663
L
Scylla
MMGPlays
Scylla
8,250
331
0
1,164
15,469
4,427
30
9,183
5,922
43,289
0
L
Achilles
Marty_Mar_1
Achilles
13,350
7,422
0
629
19,869
9,973
1,852
4,219
15,492
0
95,049
W
21,974
5,508
0
428
11,955
4,596
1,637
3,411
8,428
80,081
0
W
Gilgamesh
Onslaught66
Gilgamesh
13,015
4,365
0
2,008
17,880
12,494
1,063
2,005
15,769
0
76,012
L
8,564
3,612
0
0
18,987
4,872
49
2,843
16,074
0
63,858
W
Artemis
19,337
8,723
0
2,204
15,577
6,725
5,536
1,376
14,183
0
93,404
W
Fenrir
xxSpawn01
Fenrir
9,565
2,125
0
1,197
14,542
5,988
112
4,022
10,430
0
52,950

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,492
Gold Earned
59,876
441
Minions Killed
520
0
Camps Cleared
0
1,783,538
Distance Traveled
1,981,877
17
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
10,838
493
50
2
0
418,928
6
L
Yemoja
10,199
464
42
2
0
369,771
5
L
Ravana
11,248
511
78
4
0
380,074
4
L
Scylla
9,947
452
58
3
0
325,186
1
L
Achilles
12,581
572
162
7
0
427,290
4
W
Hera
13,061
594
126
6
0
410,420
3
W
Gilgamesh
12,065
548
118
5
0
368,314
2
L
Skadi
10,517
478
101
5
0
281,217
3
W
Artemis
13,056
593
148
7
0
343,082
1
W
Fenrir
10,856
493
78
4
0
441,133
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role