Player Matchup

Persephone
Persephone
Bazmiku
Persephone
Level 6
God Stats
3W - 8L
1,490 SR
Queue Stats
7W - 13L
1,441 Elo+
Party 2
Khepri
Khepri
Flippstur
Khepri
Level 41
God Stats
15W - 16L
1,567 SR
Queue Stats
208W - 205L
1,478 Elo+
Party 2
Loki
Loki
IndigoFlame7
Loki
Level 18
God Stats
0W - 2L
1,500 SR
Queue Stats
50W - 61L
1,429 Elo+
Party 2
Chiron
Chiron
MeowsTeChing
Chiron
Level 26
God Stats
27W - 28L
1,499 SR
Queue Stats
69W - 89L
1,305 Elo+
Solo
Apollo
Apollo
RyujiBestBoi
Apollo
Level 24
God Stats
3W - 5L
1,500 SR
Queue Stats
154W - 166L
1,425 Elo+
Party 2
Team Averages
Level 23
1,511 SR
1,416 Elo+

VS

Team Averages
Level 19
1,545 SR
1,403 Elo+
Cthulhu
Cthulhu
Blu817
Cthulhu
Level 18
God Stats
13W - 19L
1,528 SR
Queue Stats
225W - 232L
1,510 Elo+
Party 1
Sobek
Sobek
HiddenRapidz
Sobek
Level 27
God Stats
11W - 7L
1,811 SR
Queue Stats
99W - 92L
1,414 Elo+
Solo
Cerberus
Cerberus
Sukilo
Cerberus
Level 23
God Stats
6W - 5L
1,568 SR
Queue Stats
172W - 178L
1,422 Elo+
Party 1
Pele
Pele
ZPShiv
Pele
Level 19
God Stats
13W - 8L
1,559 SR
Queue Stats
143W - 153L
1,500 Elo+
Party 1
Artemis
Artemis
kiggyy
Artemis
Level 6
God Stats
13W - 9L
1,262 SR
Queue Stats
283W - 332L
1,170 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
Bazmiku
Persephone
14
3 / 7 / 7
9,755
513
12,994
11,835
3,733
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Khepri
Flippstur
Khepri
14
5 / 6 / 8
10,363
545
8,403
17,469
12,243
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
4 / 8 / 8
9,291
489
7,463
14,336
4,114
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chiron
19
11 / 2 / 4
13,175
693
14,488
11,154
3,951
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Apollo
16
5 / 4 / 3
10,557
556
8,455
11,871
4,858
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Blu817
Cthulhu
15
4 / 6 / 6
9,812
516
6,936
15,876
6,679
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
2 / 7 / 7
8,396
442
3,860
17,376
17,125
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Cerberus
Sukilo
Cerberus
13
2 / 7 / 6
9,391
494
5,397
18,617
10,091
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pele
ZPShiv
Pele
19
17 / 3 / 5
13,006
685
19,323
17,500
7,056
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Artemis
kiggyy
Artemis
14
1 / 6 / 8
8,865
467
8,711
12,103
3,913
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
58
28
Kills
26
27
Deaths
29
30
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Persephone
Bazmiku
Persephone
3
7
7
0.93
W
Cthulhu
Blu817
Cthulhu
4
6
6
1.17
L
Khepri
Flippstur
Khepri
5
6
8
1.5
W
2
7
7
0.79
L
4
8
8
1
L
Chiron
11
2
4
6.5
L
Apollo
5
4
3
1.63
W
Cerberus
Sukilo
Cerberus
2
7
6
0.71
W
Pele
ZPShiv
Pele
17
3
5
6.5
W
Artemis
kiggyy
Artemis
1
6
8
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,803
Damage
44,227
66,665
Taken
81,472
28,899
Mitigated
44,864
18,503
Healing
19,111
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Persephone
Bazmiku
Persephone
12,994
667
0
2,142
11,835
3,733
518
4,015
7,813
47,789
0
W
Cthulhu
Blu817
Cthulhu
6,936
271
1,637
1,050
15,876
6,679
1,929
7,026
8,830
56,310
0
L
Khepri
Flippstur
Khepri
8,403
1,325
0
2,096
17,469
12,243
46
5,554
11,915
26,200
0
W
3,860
73
0
1,316
17,376
17,125
789
5,513
11,863
16,475
0
L
7,463
3,377
0
3,740
14,336
4,114
480
1,894
12,442
0
38,799
L
Chiron
14,488
5,689
421
5,235
11,154
3,951
4,023
2,784
8,370
0
73,133
L
Apollo
8,455
5,588
0
4,869
11,871
4,858
2,240
2,216
9,655
0
62,988
W
Cerberus
Sukilo
Cerberus
5,397
359
0
4,689
18,617
10,091
1,161
2,538
16,079
31,066
0
W
Pele
ZPShiv
Pele
19,323
5,550
0
7,846
17,500
7,056
4,239
2,665
14,835
0
92,948
W
Artemis
kiggyy
Artemis
8,711
4,838
0
2,573
12,103
3,913
3,019
3,635
8,468
294
54,531

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,141
Gold Earned
49,470
402
Minions Killed
413
0
Camps Cleared
0
1,703,958
Distance Traveled
1,644,079
12
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Persephone
9,755
513
63
3
0
324,723
0
W
Cthulhu
9,812
516
89
5
0
362,784
0
L
Khepri
10,363
545
34
2
0
390,819
3
W
Sobek
8,396
442
23
1
0
276,287
2
L
Loki
9,291
489
54
3
0
339,005
4
L
Chiron
13,175
693
125
7
0
319,836
0
L
Apollo
10,557
556
126
7
0
329,575
5
W
Cerberus
9,391
494
86
5
0
312,973
3
W
Pele
13,006
685
139
7
0
382,492
0
W
Artemis
8,865
467
76
4
0
309,543
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role