Player Matchup

Cernunnos
Cernunnos
BuryMeCawkiner
Cernunnos
Level 25
God Stats
44W - 36L
1,358 SR
Queue Stats
91W - 113L
1,361 Elo+
Party 1
Tsukuyomi
Tsukuyomi
CxtivIII
Tsukuyomi
Level 64
God Stats
4W - 8L
1,331 SR
Queue Stats
317W - 345L
1,362 Elo+
Party 1
Scylla
Scylla
MrJchambs
Scylla
Level 27
God Stats
28W - 43L
1,436 SR
Queue Stats
133W - 146L
1,334 Elo+
Party 1
Ymir
Ymir
StassPaps
Ymir
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 11L
1,500 Elo+
Party 1
Cupid
Cupid
tastyt_
Cupid
Level 24
God Stats
33W - 41L
1,486 SR
Queue Stats
110W - 131L
1,349 Elo+
Party 1
Team Averages
Level 29
1,422 SR
1,381 Elo+

VS

Team Averages
Level 16
1,565 SR
1,354 Elo+
Heimdallr
Heimdallr
San_Jonel
Heimdallr
Level 35
God Stats
22W - 20L
1,596 SR
Queue Stats
89W - 95L
1,403 Elo+
Party 2
Bellona
Bellona
SavagedPanda04
Bellona
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,162 Elo+
Solo
Aphrodite
Aphrodite
clowndotjpeg
Aphrodite
Level 15
God Stats
5W - 8L
1,369 SR
Queue Stats
17W - 19L
1,369 Elo+
Solo
Izanami
Izanami
iTz-Kalocha
Izanami
Level 18
God Stats
24W - 15L
1,678 SR
Queue Stats
148W - 152L
1,482 Elo+
Party 2
Cthulhu
Cthulhu
iTz_NilOo
Cthulhu
Level 6
God Stats
2W - 3L
1,682 SR
Queue Stats
13W - 16L
1,353 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
BuryMeCawkiner
Cernunnos
20
10 / 3 / 20
13,169
573
21,762
22,009
10,252
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Tsukuyomi
CxtivIII
Tsukuyomi
20
8 / 4 / 8
12,885
560
16,929
18,975
11,869
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Scylla
MrJchambs
Scylla
19
13 / 3 / 13
12,720
553
28,258
16,567
7,147
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ymir
16
5 / 5 / 17
10,705
465
6,302
18,412
14,125
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cupid
tastyt_
Cupid
20
19 / 4 / 10
13,832
601
27,019
18,926
8,567
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
San_Jonel
Heimdallr
18
7 / 10 / 2
12,035
523
11,715
23,823
7,613
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

18
2 / 10 / 2
11,067
481
6,755
19,732
14,831
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Aphrodite
clowndotjpeg
Aphrodite
15
2 / 14 / 2
10,063
438
10,357
25,308
9,395
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Izanami
iTz-Kalocha
Izanami
18
6 / 12 / 6
12,602
548
22,321
27,360
8,431
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cthulhu
iTz_NilOo
Cthulhu
16
2 / 10 / 9
10,446
454
6,734
22,537
16,081
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

123
Kill Participation
40
55
Kills
19
19
Deaths
56
68
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
BuryMeCawkiner
Cernunnos
10
3
20
6.67
W
Tsukuyomi
CxtivIII
Tsukuyomi
8
4
8
3
W
Scylla
MrJchambs
Scylla
13
3
13
6.5
L
Heimdallr
San_Jonel
Heimdallr
7
10
2
0.8
L
2
10
2
0.3
W
Ymir
5
5
17
2.7
L
Aphrodite
clowndotjpeg
Aphrodite
2
14
2
0.21
L
Izanami
iTz-Kalocha
Izanami
6
12
6
0.75
L
Cthulhu
iTz_NilOo
Cthulhu
2
10
9
0.65
W
Cupid
tastyt_
Cupid
19
4
10
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

100,270
Damage
57,882
94,889
Taken
118,760
51,960
Mitigated
56,351
34,773
Healing
22,476
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
BuryMeCawkiner
Cernunnos
21,762
12,960
1,158
12,034
22,009
10,252
2,873
4,331
17,678
0
85,798
W
Tsukuyomi
CxtivIII
Tsukuyomi
16,929
3,211
0
3,734
18,975
11,869
1,154
1,057
16,805
0
87,878
W
Scylla
MrJchambs
Scylla
28,258
2,894
1,398
7,351
16,567
7,147
2,648
4,260
12,307
79,021
0
L
Heimdallr
San_Jonel
Heimdallr
11,715
4,317
0
3,838
23,823
7,613
0
7,313
16,276
0
40,308
L
6,755
1,845
0
930
19,732
14,831
358
3,069
16,523
0
53,214
W
Ymir
6,302
728
0
1,805
18,412
14,125
1,040
3,155
15,257
38,914
3,153
L
Aphrodite
clowndotjpeg
Aphrodite
10,357
1,227
1,280
8,455
25,308
9,395
203
11,101
13,547
57,688
0
L
Izanami
iTz-Kalocha
Izanami
22,321
17,435
366
7,607
27,360
8,431
631
6,413
20,521
0
69,612
L
Cthulhu
iTz_NilOo
Cthulhu
6,734
578
0
0
22,537
16,081
126
5,008
17,352
22,919
0
W
Cupid
tastyt_
Cupid
27,019
19,597
269
7,024
18,926
8,567
2,177
4,288
14,374
0
90,982

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,311
Gold Earned
56,213
562
Minions Killed
389
0
Camps Cleared
0
2,274,868
Distance Traveled
1,837,628
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
13,169
573
108
5
0
447,233
2
W
Tsukuyomi
12,885
560
154
7
0
491,942
9
W
Scylla
12,720
553
123
5
0
390,659
0
L
Heimdallr
12,035
523
63
3
0
394,628
6
L
Bellona
11,067
481
91
4
0
385,939
0
W
Ymir
10,705
465
47
2
0
473,103
0
L
Aphrodite
10,063
438
100
4
0
312,946
0
L
Izanami
12,602
548
106
5
0
364,407
2
L
Cthulhu
10,446
454
29
1
0
379,708
1
W
Cupid
13,832
601
130
6
0
471,931
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role