Player Matchup

Gilgamesh
Gilgamesh
BakerHappyBoy
Gilgamesh
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
165W - 168L
1,579 Elo+
Party 2
Athena
Athena
HeIIoImHalo
Athena
Level 123
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 3
Mercury
Mercury
Lualdi
Mercury
Level 142
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 3
Hachiman
Hachiman
Stewieman
Hachiman
Level 126
God Stats
1W - 6L
1,500 SR
Queue Stats
272W - 263L
1,536 Elo+
Solo
Chang'e
Chang'e
THICCAnimeGrills
Chang'e
Level 80
God Stats
6W - 8L
1,561 SR
Queue Stats
220W - 221L
1,602 Elo+
Party 2
Team Averages
Level 107
1,512 SR
1,543 Elo+

VS

Team Averages
Level 135
1,515 SR
1,556 Elo+
Sobek
Sobek
CarnivorousK
Sobek
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
48W - 51L
1,520 Elo+
Party 4
Danzaburou
Danzaburou
EndedGames
Danzaburou
Level 153
God Stats
4W - 7L
1,472 SR
Queue Stats
51W - 57L
1,538 Elo+
Party 4
Raijin
Raijin
NandoGamgee
Raijin
Level 155
God Stats
5W - 1L
1,722 SR
Queue Stats
631W - 573L
1,554 Elo+
Party 1
Tiamat
Tiamat
Perpuli57
Tiamat
Level 99
God Stats
21W - 17L
1,629 SR
Queue Stats
221W - 191L
1,576 Elo+
Party 1
Thor
Thor
iDunedain
Thor
Level 144
God Stats
5W - 7L
1,251 SR
Queue Stats
393W - 329L
1,591 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
BakerHappyBoy
Gilgamesh
14
1 / 3 / 0
7,866
524
7,185
13,530
8,691
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Athena
11
0 / 3 / 6
6,704
447
5,291
10,587
6,792
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Mercury
Lualdi
Mercury
12
3 / 5 / 3
7,269
485
4,833
12,979
4,916
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Hachiman
Stewieman
Hachiman
13
3 / 3 / 0
7,656
510
5,709
8,852
2,274
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

12
3 / 6 / 4
7,364
491
5,648
11,692
3,592
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 3 / 6
7,027
468
4,201
10,072
6,482
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Danzaburou
EndedGames
Danzaburou
15
4 / 0 / 5
9,454
630
6,603
8,986
3,311
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Raijin
16
8 / 3 / 5
9,815
654
13,355
7,087
2,778
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Tiamat
Perpuli57
Tiamat
15
2 / 2 / 1
8,616
574
9,176
12,730
16,051
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thor
15
4 / 3 / 3
8,413
561
4,998
11,576
4,517
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
40
10
Kills
20
20
Deaths
11
13
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
BakerHappyBoy
Gilgamesh
1
3
0
0.33
W
2
3
6
1.67
W
Danzaburou
EndedGames
Danzaburou
4
0
5
6.5
L
Athena
0
3
6
1
L
Mercury
Lualdi
Mercury
3
5
3
0.9
W
Raijin
8
3
5
3.5
W
Tiamat
Perpuli57
Tiamat
2
2
1
1.25
L
Hachiman
Stewieman
Hachiman
3
3
0
1
L
3
6
4
0.83
W
Thor
4
3
3
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,666
Damage
38,333
57,640
Taken
50,451
26,265
Mitigated
33,139
18,430
Healing
16,787
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
BakerHappyBoy
Gilgamesh
7,185
2,279
0
4,370
13,530
8,691
0
8,384
5,146
0
53,019
W
4,201
266
0
2,817
10,072
6,482
0
3,075
6,917
10,421
0
W
Danzaburou
EndedGames
Danzaburou
6,603
3,009
0
4,441
8,986
3,311
0
812
8,174
0
66,702
L
Athena
5,291
1,035
0
2,445
10,587
6,792
0
4,690
5,897
18,063
0
L
Mercury
Lualdi
Mercury
4,833
1,714
0
3,392
12,979
4,916
0
3,824
9,155
0
40,155
W
Raijin
13,355
1,708
0
1,316
7,087
2,778
35
3,370
3,477
65,651
0
W
Tiamat
Perpuli57
Tiamat
9,176
1,055
0
7,315
12,730
16,051
267
857
11,831
55,557
0
L
Hachiman
Stewieman
Hachiman
5,709
2,552
0
3,126
8,852
2,274
0
2,225
6,305
0
43,137
L
5,648
631
1,131
3,966
11,692
3,592
42
6,923
4,405
30,444
0
W
Thor
4,998
1,281
0
898
11,576
4,517
0
2,385
9,113
0
61,138

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,859
Gold Earned
43,325
372
Minions Killed
496
0
Camps Cleared
0
1,374,063
Distance Traveled
1,363,828
10
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
7,866
524
110
7
0
291,027
1
W
Sobek
7,027
468
6
0
0
279,781
6
W
Danzaburou
9,454
630
121
8
0
280,136
5
L
Athena
6,704
447
21
1
0
293,015
0
L
Mercury
7,269
485
81
5
0
285,331
0
W
Raijin
9,815
654
126
8
0
256,111
4
W
Tiamat
8,616
574
136
9
0
254,844
2
L
Hachiman
7,656
510
91
6
0
244,515
6
L
Chang'e
7,364
491
69
5
0
260,175
3
W
Thor
8,413
561
107
7
0
292,956
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role